Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

ToT ranking

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I know that no one cares, but how long would this exist?yshwiy3a198b.png
It's pointless to win if you won't get anything for the victory.
  • ShadowPaladin
    ShadowPaladin
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    The whole ToT-Ranking System is - from my pov - a complete mess. Its intransparent and absolutely not comprehensible in any way :rage::angry: !

    We don't need any complex equations like from Einstein:

    mGBSykyu45EmmyBBGS5bZh-1024-80.jpg.webp


    What we need is ZOS to reevaluate and overhaul the whole system, with the goal to make it transparent, easy to comprehend and as simple as possible (eg. if you win, you will get X amount of points and if you loose, you will loose Y amount of points, while X is always a bit higher than Y ... X > Y ...).
  • Necrotech_Master
    Necrotech_Master
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    i definitely agree that it should be impossible to gain 0 points from a win
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Morimizo
    Morimizo
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    I think statistics, rather than ranking, would be much more interesting to players. Wins, losses, average margin of victory/defeat, favorite/least favorite deck, win/loss % against each deck, patron versus score victory average, etc. This sort of info would be a measure for folks' time spent with the game (RPG?!), but might even provide insight for players (and devs!) to improve their methods and game.

    If folks really want to be thought of as Tribute's best player; why aren't there tournaments to prove it rather than the current abysmal ranking system?
  • relog
    relog
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    Can new calibrated layers start with like 1000 mmr, so this wont happen (like in any other mmr systems)?
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