funny, this seems to come up every PVP event. this feels like the PVP equivalent of a PVE player standing in red and complaining that they died.
splash damage is basic in the game. it is not an exploit.
don't want to take splash damage? then don't stand next to other ppl, NPC or otherwise.
funny, this seems to come up every PVP event. this feels like the PVP equivalent of a PVE player standing in red and complaining that they died.
splash damage is basic in the game. it is not an exploit.
don't want to take splash damage? then don't stand next to other ppl, NPC or otherwise.
calling spash damage an exploit is hyperbolic and baiting.
Got 20k splash ticks in block today at my pvp-oriented character with 30k resists.
Was busy killing boss in IC and didnt notice a HA master with 20k HP on top. He did a couple strong and very skillful charges into boss and wiped 4 ppl
Pls fix
funny, this seems to come up every PVP event. this feels like the PVP equivalent of a PVE player standing in red and complaining that they died.
splash damage is basic in the game. it is not an exploit.
don't want to take splash damage? then don't stand next to other ppl, NPC or otherwise.
calling spash damage an exploit is hyperbolic and baiting.
tsaescishoeshiner wrote: »I don't think there's any realistic way using a lightning staff on its own in IC or Cyro could be considered an exploit. I used one today for my IC daily—even with some players around—and I'm 0% afraid of any consequences. It should be fixed, but I think it's too overarching to be an exploit.
I think it's too common, fundamental, accidental, and unspecific to be an exploit. Punishing all lightning staff users would punish a lot of random people. It's like if Roll Dodge restored health as a bug. Roll dodging couldn't then be an exploit.
My point is I wouldn't worry about not using a lightning staff as part of your regular build atm.