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Doorways in Dungeons are now black holes

MajorProblem
MajorProblem
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Only the Devs will know why this was even touched in the update, but whatever. Someone messed with the clear texture of the "wall" separating rooms in dungeons and now many doorways are just black holes. They can be passed, but one cannot see through. When you stand next to the black texture and move the mouse up to look downwards, the 1 pixel thick texture "wall" becomes visible. Sometimes it occurs in doorways, sometimes the wall is some dozen pixels behind a door.

Every player in the group sees the same black walls, so it's not a client side issue.

I'm not going to list all dungeons, but Dread Cellar maybe a start.
  • wilykcat
    wilykcat
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    Try walking into that hole and see what happens.

    There was this one time i walked into a hole by getting stuck in a doorway and ended up underneath the world. There was a lot of unusual terrain, terrain textures, and even untextured ground.
    Edited by wilykcat on June 9, 2023 9:34PM
  • MajorProblem
    MajorProblem
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    These are just black layers between rooms and should actually be transparent.

    (I have encountered the type of black holes you are describing, too. In Black Marsh is one in the ground that is a gate to underneath the world.)
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