isadoraisacat wrote: »As of a few nights prior doing normal ones with my friendly guild I’d say yes.
As of tonight, trying my first non dlc vet dungeon in the finder I’d say no. I may never do them again after my experience.
They voted to kick someone out, i didn’t vote because we were almost done why take away the rewards just because someone is learning ?
Anyway when that person was gone the one random guy proceeds to mock my cp level and tell me I’m “terrible”
I just got off work a really really bad day at work I work 7 friggin days a week. And I figured I’d get a pledge done to get the last few transmutes I need to add a better trait to my stave and this happens.
From here in I can’t see myself being able
To improve my gear or progress into higher content in fear of being mocked.
I’ve been a solo player since 2018. I just started in the last month doing group content and joining guilds. Prior I just did solo story and that’s it I didn’t even attempt world bosses. (Now I can solo most of them).
At this rate it has me really discouraged and makes me want to go back to turning my status offline and just playing the chapter stories, and never improving my gear.
This is the reason I avoided the multiplayer aspects of the game. Guild members are great but these random dungeon players are about as toxic as the way rest sewers I met them in.
isadoraisacat wrote: »As of a few nights prior doing normal ones with my friendly guild I’d say yes.
As of tonight, trying my first non dlc vet dungeon in the finder I’d say no. I may never do them again after my experience.
They voted to kick someone out, i didn’t vote because we were almost done why take away the rewards just because someone is learning ?
Anyway when that person was gone the one random guy proceeds to mock my cp level and tell me I’m “terrible”
I just got off work a really really bad day at work I work 7 friggin days a week. And I figured I’d get a pledge done to get the last few transmutes I need to add a better trait to my stave and this happens.
From here in I can’t see myself being able
To improve my gear or progress into higher content in fear of being mocked.
I’ve been a solo player since 2018. I just started in the last month doing group content and joining guilds. Prior I just did solo story and that’s it I didn’t even attempt world bosses. (Now I can solo most of them).
At this rate it has me really discouraged and makes me want to go back to turning my status offline and just playing the chapter stories, and never improving my gear.
This is the reason I avoided the multiplayer aspects of the game. Guild members are great but these random dungeon players are about as toxic as the way rest sewers I met them in.
isadoraisacat wrote: »They voted to kick someone out, i didn’t vote because we were almost done why take away the rewards just because someone is learning ?
Anyway when that person was gone
Even with the confusing choices (a yes or no question with other types of choices) it is easy for me to answer yes. I enjoy running them with friends. When new dungeons are added we enjoy learning how to do them so we can clear them with ease.
isadoraisacat wrote: »As of a few nights prior doing normal ones with my friendly guild I’d say yes.
As of tonight, trying my first non dlc vet dungeon in the finder I’d say no. I may never do them again after my experience.
They voted to kick someone out, i didn’t vote because we were almost done why take away the rewards just because someone is learning ?
Anyway when that person was gone the one random guy proceeds to mock my cp level and tell me I’m “terrible”
I just got off work a really really bad day at work I work 7 friggin days a week. And I figured I’d get a pledge done to get the last few transmutes I need to add a better trait to my stave and this happens.
From here in I can’t see myself being able
To improve my gear or progress into higher content in fear of being mocked.
I’ve been a solo player since 2018. I just started in the last month doing group content and joining guilds. Prior I just did solo story and that’s it I didn’t even attempt world bosses. (Now I can solo most of them).
At this rate it has me really discouraged and makes me want to go back to turning my status offline and just playing the chapter stories, and never improving my gear.
This is the reason I avoided the multiplayer aspects of the game. Guild members are great but these random dungeon players are about as toxic as the way rest sewers I met them in.
Well... yeah, kinda. I do questing/rp separately and don't often even bother with dungeon quests. Just get the quest, complete the objectives to get the skill point. Skip all the dialogue. Would be better if you could do that again at some point, with a more rp oriented group. When you run it with people who want to finish it, but you also want that skill point, you will not have time to listen to the story.TX12001rwb17_ESO wrote: »Honestly I find dungeons to be kind of "immersion-breaking"
TX12001rwb17_ESO wrote: »Worse offenders on the DLC chart is none other then Graven Deep, it is a fun dungeon yes but the story is full of P.I.S, first the journal entry says your stranded on the island (Even though you can port away at anytime) and the main villain does not recognize a vampire when he sees one, his taunts throughout entire dungeon would suggest he thinks your a living mortal.