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1.0.7 ruined the vampire PVE dynamic.

  • Zargorius
    Zargorius
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    I would propose:

    "Butthurt"
    "Edward"
    "Come at me bro!"
    and
    "Why so serious?"
    Honor is a dead man's code.
  • Phinix1
    Phinix1
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    Just thought I'd throw a little humor in the mix, as there is indeed much reason to be butt hurt about this poorly planned and implemented nerf.

    Talk about using a chainsaw when a scalpel is clearly what was called for.

    EDIT (for cultural integrity): Buffy would bend Twilight over backwards and beat it like an ugly red headed step child.
    Edited by Phinix1 on May 6, 2014 10:18AM
  • UniscornScarebear
    Zargorius wrote: »
    I would propose:

    "Butthurt"
    "Edward"
    "Come at me bro!"
    and
    "Why so serious?"

    Hahahaha, yes to all of these :smile:
  • Dimillian
    Dimillian
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    Vampire was really OP, Vampire should not really be that OP: Look at solo TES
    Vampire got nerfed.
    Now it's not 100% awesomeness to be a vampire, as it should be.

    End of story
  • aragornis
    aragornis
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    Well using exploits to farm ap and kills is over?? Hmmm, crying time now twilights boys?
  • Morbus2
    Morbus2
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    I agree with the OP. I understand that something needed to be done to appease the PvP crowd, but ZoS didn't need to break the vampire PvE dynamic the way they did. Not to mention the fact that they did nothing to fix all the existing problems that vampires already had.

    Now vamps are left with an all but useless passive skill line and a nerf that ruined the pve dynamic.
  • randomriffyrocksprerb18_ESO
    Considering that a lot of people were talking about that it must get nerfed or that it was op before the patch, and only a few pointed out the real problem that it was a bug and was unintentional, thus must be fixed rather. It's partially the community's fault for not being clear enough. At least they listened.
  • TheGrimaceOR
    TheGrimaceOR
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    I can't wait until people realize DK's and sorcs are still spamming Ultimates one after another and that the vampire nerf did almost nothing to help PvP. Hell a video got posted a few days ago of a DK soloing 4 man content in craglorn and at several points he had two of his flame standards down overlapping each other. I also love they nerfed vampire but still didn't bother to fix our broken passive and vamp stages so now we are nerfed and still bugged...as if I needed more of that playing a nightblade.
    Edited by TheGrimaceOR on May 6, 2014 11:00AM
  • Scylia
    Scylia
    Soul Shriven
    This patch didn't break Vampirisim.

    The reductions going from 20% per stage down too 7% was a little too harsh, but its more then manageable.
    Ive been a vamp on my main since lvl 25, and as soon as the patch went live I had a friend infect one of my alts thats around lvl 20 in order to see the differences while lvling pre v post nerf.

    Played for a while in both PvP and PvE on my main too see the differences... and its not that drastic, if anything its just about right now.

    Mist form cant be spammed anywhere near as much now, due to the mana cost being higher, it was never intended to be used as a spam ability to make you near invincible in PvP.

    Drain costs a little more now, but nothing near as game breaking as what the OP is saying, it still costs less then my class spells to activate and still restores my HP and stamina. doesn't seem broken there.

    The ultimate now costs quite a bit more to activate in stage 4, and just doing the math on it you cant get it anywhere near the button spam that it was before.

    As for the HP regen being 25% per stage still... so it should be.
    HP gen isnt a hugely important stat to a vampire in PvP or PvE, you have drain to compensate for the loss, and it more then does that.
    The only issue is drain not being able to be cast on "boss" mobs, but if your in a dungeon then you should have (or are) a healer covering your ass on that as you lose HP.
    Dont like it and still want to be a vamp? there are crafted sets with HP regen on them, and you can always use a jewelry slot for it.

    Now... All ZOS needs to do is fix the bugs the passives are riddled with and I will be a happy bloodsucker.

    TLDR :
    Vamp nerf brings the skill line down from godly OP in PvP too about whats to be expected.
    Vamp nerf in PvE largely does nothing to effect your viability, only adds a *slight* extra cost to your vamps skills as compared to before.
    Stop complaining, the nerf was needed and it actually made vamps more balanced.
  • Morbus2
    Morbus2
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    "This patch didn't break Vampirism"
    Stopped reading there.

    Well it certainly didn't do anything to fix it.
  • Scylia
    Scylia
    Soul Shriven
    Morbus2 wrote: »
    "This patch didn't break Vampirism"
    Stopped reading there.

    Well it certainly didn't do anything to fix it.

    Kinda did, bought vamps into balance rather then spamable god mode for sorcs and DKs in PvP.
    Had almost no effect on PvE side either.
    And after looking around, apparently fixes to the passives are coming in 1.1.0 and are already live on the PTS.
  • theinsaneb16_ESO
    theinsaneb16_ESO
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    Just thought I'd throw a little humor in the mix, as there is indeed much reason to be butt hurt about this poorly planned and implemented nerf.

    Talk about using a chainsaw when a scalpel is clearly what was called for.

    EDIT (for cultural integrity): Buffy would bend Twilight over backwards and beat it like an ugly red headed step child.

    Yup butthurt and crying,

    Im a vamp and it needed to be toned down for sure, now we actually need to watch out a little bit more in what we do. This nerf is not poorly planned it was defenitly needed,

    You mister, 1: cant play or 2: dont know your class (yes let the flaming begin with the ppl who agree with the OP)

    I know my way around and wont whine like a child about a nerf that was a good idea to do. I wouldnt have thought of it well playing but that it is here I love their decision. If you want eyes closed playstyle for what ever you choose then WoW is in that
    > Direction or <
    That direction, but the middle stop is TESO wich you clearly dont like how it is planned and build.
  • TheGrimaceOR
    TheGrimaceOR
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    Scylia wrote: »
    Morbus2 wrote: »
    "This patch didn't break Vampirism"
    Stopped reading there.

    Well it certainly didn't do anything to fix it.

    Kinda did, bought vamps into balance rather then spamable god mode for sorcs and DKs in PvP.
    Had almost no effect on PvE side either.
    And after looking around, apparently fixes to the passives are coming in 1.1.0 and are already live on the PTS.


    DKs and Sorc being the key thing. It wasn't vampire that was the problem it was these two classes being way overpower and spamming any ultimate. Hell right before release they found that NB was getting a good amount of Ultimate for When using Veil of blades so they nerfed it to where you couldn't get ultimate from your ultimate. If you are going to nerf that on the most weak and broken class why the hell isn't it nerfed on DK's with thier flame standerd? Its not a freak occurrence that you haven't heard about vamp temps or nightblades tearing it up. The problem has been and still is overpowered sorcs and dks
  • ShadowOfOblivion
    Scylia wrote: »
    Morbus2 wrote: »
    "This patch didn't break Vampirism"
    Stopped reading there.

    Well it certainly didn't do anything to fix it.

    Kinda did, bought vamps into balance rather then spamable god mode for sorcs and DKs in PvP.
    Had almost no effect on PvE side either.
    And after looking around, apparently fixes to the passives are coming in 1.1.0 and are already live on the PTS.

    You sure it had no effect on PvE (I have no interest in PvP)?

    Can you please share with me what balances out the negatives of being a vamp at the moment?

    Negatives: +50% more fire damage taken, lowered health regen, (PVP Only?) Being easy prey for those that speced in to the fighters guild.

    Positives: +10% Magica and Stamina recovery, everything else not working.

    Sooooo...where's the fix? At least they can give us the option to cure us and reset the skill line so we don't have to even PAY for their inability to actually apply a fix instead of nerfind just because few crybabies can't kill a vamp in PvP....


    Someone must explain to the devs that they can't balance something that is not working...
    Edited by ShadowOfOblivion on May 6, 2014 11:32AM
  • Scylia
    Scylia
    Soul Shriven
    The thing with the bugs to the vamp passives (that I have noticed through a mix of pure luck then investigation afterwards) is that they only bug out when you die, or change zones, then you feed and its fixed.
    The only one that doesn't seem to apply at all is the one the reduces the HP regen penalty by 5% per stage.

    As for the counterbalance to the negatives, its the abilitys, and the passives when they work.
    Fixes to the bugs effecting the passives, like I said are soposed to be coming in 1.1.0, and are already up on the PTS.

    Think of the nerf as a band-aid untill 1.1.0 comes. its to stop the BS thats been happening in PvP.
    Edited by Scylia on May 6, 2014 11:45AM
  • GossiTheDog
    GossiTheDog
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    PVP is basically 70% stage 4 vampires - visiting Cyrodiil is like going to a Buffy convention, where almost everybody is dressed as Spike.

    Passive fix is due this week or next, with 1.1 patch.
  • ShadowOfOblivion
    Scylia wrote: »
    The thing with the bugs to the vamp passives (that I have noticed through a mix of pure luck then investigation afterwards) is that they only bug out when you die, or change zones, then you feed and its fixed.
    The only one that doesn't seem to apply at all is the one the reduces the HP regen penalty by 5% per stage.

    As for the counterbalance to the negatives, its the abilitys, and the passives when they work.
    Fixes to the bugs effecting the passives, like I said are soposed to be coming in 1.1.0, and are already up on the PTS.

    Think of the nerf as a band-aid untill 1.1.0 comes. its to stop the BS thats been happening in PvP.

    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...
  • rkejserh89
    Where can i see patch notes ?
  • ShintaiDK
    ShintaiDK
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    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...

    I dont think you got any clue how OP vamps was.

    But we can see just on the leaderboards, how much their points actually grow now.
  • Zazar
    Zazar
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    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...

    You just lost all credibility here.
  • GossiTheDog
    GossiTheDog
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    Scylia wrote: »
    The thing with the bugs to the vamp passives (that I have noticed through a mix of pure luck then investigation afterwards) is that they only bug out when you die, or change zones, then you feed and its fixed.
    The only one that doesn't seem to apply at all is the one the reduces the HP regen penalty by 5% per stage.

    As for the counterbalance to the negatives, its the abilitys, and the passives when they work.
    Fixes to the bugs effecting the passives, like I said are soposed to be coming in 1.1.0, and are already up on the PTS.

    Think of the nerf as a band-aid untill 1.1.0 comes. its to stop the BS thats been happening in PvP.

    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...

    You're crybabying about crybabying.
  • ShadowOfOblivion
    ShintaiDK wrote: »
    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...

    I dont think you got any clue how OP vamps was.

    But we can see just on the leaderboards, how much their points actually grow now.

    I will agree that vamps shouldn't be able to single handledly kill entire raids but that was due to bugs / exploits and stupidly implemented mechanics.

    They had to do 3 things:
    1) Fix the heal from bat swarm during mist form
    2) Fix the ultimate stacking on top of each other (this they did according to patch notes)
    3) Fix how the ultimate cost reduction stacks and cap it at some point.

    Those 3 above should have been just about enough to not ruin the vampire skill line AND stop them being OP. However the PvP crybabies just ruined the game for every legitimate player out there...
  • Koltiros1005b14a_ESO
    Can we stop giving vampires so much attention and give some love to Werewolves? This thread is pointless. You deserved a nerd and got a nerf #teamjacob
    Edited by Koltiros1005b14a_ESO on May 6, 2014 12:04PM
    |----Cometh' at me bro'eth.--- Aldmeri Dominion NA, Veteran,----|
    | -~Bug reporter extraordinaire-~|
  • Scylia
    Scylia
    Soul Shriven
    The skill line IS NOT BROKEN.
    The cost reduction at the expense of HP regen is a little extra too it, it doesn't make or break the skill line and honestly the 60% at stage 4 was too much.
    7% per stage doesn't seem like a lot but its nearly a fair trade off.
    10% would be better, yes. but putting it back too 20% per stage is not a smart move.
    The skill line is supposed to be a supplementary thing, an addition to your character and build setup, not what it revolves around.
  • Zazar
    Zazar
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    ShintaiDK wrote: »
    If they go out and say "we will revert the nerf once the fixes are out" ok. But at the moment they fixed nothing and nerfed all vampires because of few crybabies...that's bigger BS than what was happening in the stupid PvP mode...

    I dont think you got any clue how OP vamps was.

    But we can see just on the leaderboards, how much their points actually grow now.

    I will agree that vamps shouldn't be able to single handledly kill entire raids but that was due to bugs / exploits and stupidly implemented mechanics.

    They had to do 3 things:
    1) Fix the heal from bat swarm during mist form
    2) Fix the ultimate stacking on top of each other (this they did according to patch notes)
    3) Fix how the ultimate cost reduction stacks and cap it at some point.

    Those 3 above should have been just about enough to not ruin the vampire skill line AND stop them being OP. However the PvP crybabies just ruined the game for every legitimate player out there...

    You forgot the capacity of being permanently in mist form.

    As said above, the Vampire skill line deserved that nerf.
    Edited by Zazar on May 6, 2014 12:10PM
  • concobar
    concobar
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    If a single skill line is such that players have to build their entire play style around it and go into much emo-ness when it receives some scaling down then it is probably a safe bet that it has been somewhat broken.

    I can't, offhand, think of any other skill line on which people are so dependent and would cause so much misery if it got scaled back.

    Bow? Duel Wield?
    I will still look across the lands from my perch at Arrius, Nerf or no I will still be the Night. I may not be the hero Ebonheart Pact wanted but I will be the hero Ebonheart pact deserves.
  • Phinix1
    Phinix1
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    Scylia wrote: »
    The skill line IS NOT BROKEN.
    The cost reduction at the expense of HP regen is a little extra too it, it doesn't make or break the skill line and honestly the 60% at stage 4 was too much.
    7% per stage doesn't seem like a lot but its nearly a fair trade off.
    10% would be better, yes. but putting it back too 20% per stage is not a smart move.
    The skill line is supposed to be a supplementary thing, an addition to your character and build setup, not what it revolves around.

    It IS broken. 7% per stage is nowhere near enough to even make advancing stages worth the penalty.

    You do realize that the magic cost reductions applies ONLY to vampire abilities, right? All your other magic abilities from class skills or weapons still cost the same. Hardly OP when you realize that.

    Also, you can only use the drain ability once per mob.

    As ShadowOfOblivion already pointed out, all they had to do was fix three simple things:

    1) Fix the heal from bat swarm during mist form
    2) Fix the ultimate stacking on top of each other (this they did according to patch notes)
    3) Fix how the ultimate cost reduction stacks and cap it at some point.

    Instead they beat the class with a nerf bat, using a chainsaw when a scalpel was called for. I know all the weirdo team Jacob rofl Trolls just want to derail this thread with nothing useful to say but "L2P" spam and jingoism because they think it makes them look cool, but that is the simple truth of the matter.

    Also, nerfing classes before you even fix the plethora of outright broken abilities is a really bad strategy, not to mention "balance by nerf" which is about the laziest and least creative quick-fix route you could possibly take.

  • Phinix1
    Phinix1
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    Zazar wrote: »
    You forgot the capacity of being permanently in mist form.

    Right. With their infinite mana pool that they get by tapping into their magical team Edward sparkle power, right? That's like saying "nerf Sorcerers, they can blink away repeatedly as long as they have mana!" or "nerf Nightblades, they can pwn me with shadow cloak and dual wield spam as long as they have magic and stamina!"

    You might as well just say nerf anyone that is able to damage me!
  • Loc_et
    Loc_et
    Soul Shriven
    I agree completely a free, respec should be given , i do not even want to be vamp anymore, but now to get the skill points back i have to spend 17k+ which is complete BS!!!!!!!!
  • Blackwidow
    Blackwidow
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    Is there a cure to being a vampire? If so, how do I get it?

    Thanks.
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