SilverBride wrote: »All normal dungeons should be equal in difficulty and the same with the veteran ones, but they absolutely aren't. This is the root of the problem and should be looked at.
spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
SilverBride wrote: »All normal dungeons should be equal in difficulty and the same with the veteran ones, but they absolutely aren't. This is the root of the problem and should be looked at.
I think you're suggesting that all dungeons be of equal difficulty to Fungal Grotto or Spindleclutch? If that is the case, it would become incredibly boring and dungeons would completely lose the appeal as fun content.
I would suggest instead to look up the dungeons and learn what it is about and maybe it can start to become fun for you as well. I do realize that quite a few players want to click a button and just get rewards and detest any kind of time investment.
I use Favorite Dungeon Rotation addon for this. It's only one playlist, so you have to edit the list when there's an event, but it's not a big deal.I'd like to see something like a random dungeon playlist. You select the dungeons you want to be randomized, and the queue matches you up accordingly. The idea is to have multiple playlists, which the player could curate accordingly.
Examples
1. A focused playlist on a handful of dungeons that are priority for stickerbook.
2. A playlist excluding some dungeons - like no DLC dungeons, dungeons with completed stickerbooks.
3. An event-focused playlist, like it's the Elsweyr event and you want to randomize those dungeons only
The main drawback of this is it's very exclusionary and would likely extend queue times.
Not many people like PVP so Transmutes from Cyrodiil is not an option for everyone.I think all rewards should be removed from random dungeons. Then there is much less of an incentive to fake your role and you will be placed with players who want to run that dungeon. If you want transmute crystals, go to Cyrodiil. If you want xp, do quests or kill monsters. It is the rewards themselves that produce fake role players and players who refuse to learn the basics of a dungeon and just want a mindless tank'n'spank encounter.
Bobby_V_Rockit wrote: »...the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
SilverBride wrote: »Bobby_V_Rockit wrote: »...the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
That is a very good point. Paying members should have more choices, not less, and having separate queues could be a perk of ESO+.
RodneyRegis wrote: »Sure it's a bit unfair that people who don't subscribe or own the content get easier randoms...
RodneyRegis wrote: »What do you mean? You want random dungeon rewards without actually doing a random dungeon, so completely ruining the point of the random dungeon rewards, which is to get people a better chance of running the content they want to run if they don't have a group?
I need some Z'en weapons. I don't have any mates so I queue for nLoM as a DD. It takes the queue 20 minutes to pop.
Your change makes it an hour.
Sure it's a bit unfair that people who don't subscribe or own the content get easier randoms, but then they don't actually get to play half the game so...
RodneyRegis wrote: »What do you mean? You want random dungeon rewards without actually doing a random dungeon, so completely ruining the point of the random dungeon rewards, which is to get people a better chance of running the content they want to run if they don't have a group?
I need some Z'en weapons. I don't have any mates so I queue for nLoM as a DD. It takes the queue 20 minutes to pop.
Your change makes it an hour.
Sure it's a bit unfair that people who don't subscribe or own the content get easier randoms, but then they don't actually get to play half the game so...
you need zens daggers what does this have to do with a random group if you need a specific set ?
Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
But, as I mentioned earlier, the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
But, as I mentioned earlier, the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
But, as I mentioned earlier, the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
All players are queued for every dungeon they qualify for. People don't qualify for paid content they haven't paid for.
ETA
The developers have two choices. They can prioritize ensuring the content is actually functional for people who paid for the content because they wanted it. Or they can prioritize ensuring that plus members that don't actually want to use the thing they paid for can get non-exclusive bonus loot that is able to be obtained elsewhere in the game.
They rightly (imo) prioritize making sure the paid product is functional for all who buy it and want to use it.
Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
But, as I mentioned earlier, the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
All players are queued for every dungeon they qualify for. People don't qualify for paid content they haven't paid for.
ETA
The developers have two choices. They can prioritize ensuring the content is actually functional for people who paid for the content because they wanted it. Or they can prioritize ensuring that plus members that don't actually want to use the thing they paid for can get non-exclusive bonus loot that is able to be obtained elsewhere in the game.
They rightly (imo) prioritize making sure the paid product is functional for all who buy it and want to use it.
I just cancelled ESO+ honestly lol. I’m not paying to play content I don’t want, currently just waiting the month out so I can get back to randoms I don’t have to bail on immediately. Ah well, this argument is yeeeears old and nothings going to change.
Bobby_V_Rockit wrote: »I just cancelled ESO+ honestly lol. I’m not paying to play content I don’t want, currently just waiting the month out so I can get back to randoms I don’t have to bail on immediately. Ah well, this argument is yeeeears old and nothings going to change.
SilverBride wrote: »Bobby_V_Rockit wrote: »I just cancelled ESO+ honestly lol. I’m not paying to play content I don’t want, currently just waiting the month out so I can get back to randoms I don’t have to bail on immediately. Ah well, this argument is yeeeears old and nothings going to change.
Cancelling ESO+ isn't an option for me. I would find the game way less enjoyable if I lost half my storage and half my housing slots and the crafting bag.
I know this argument has been around awhile and that is because this is a problem for many players. There needs to be a reasonable solution.
spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Bobby_V_Rockit wrote: »spartaxoxo wrote: »Unless they give it absolutely no rewards so it's no different to what we have now, this would destroy the group finder for everyone who enjoys DLC dungeons. Hard pass.
The playerbase should not be split up to an unhealthy degree, killing content for a group of players, so that players can get rewards for things they didn't do. And no, a player did not complete a random dungeon if they chose which dungeons they wanted to do.
So players who are NOT ESO+ subscribers should get absolutely no rewards? Because essentially, they are getting what the OP is asking, a random dungeon finder that does not include any DLCs.
No. Sorry, I was not clear. I am saying that I would be okay if there was a modification to the idea. My idea is that would still be a "Random Queue (rewards)" and then we would add a "Specific base game" and "Specific DLC" queue that offered no rewards rather than place the random dungeon. We already kind of have this because people can just click the dungeons they want to do. However, doing it that way requires a lot of button presses. So, to save on button presses alone, there could be additionally a specific base and specific dlc queue that don't give you extra rewards for completing them.
But, as I mentioned earlier, the queue is already split between ESO+ players and non-ESO+ players. Why do non-ESO+ players get to play without DLC dungeons AND get the random rewards, but paying members do not?
All players are queued for every dungeon they qualify for. People don't qualify for paid content they haven't paid for.
ETA
The developers have two choices. They can prioritize ensuring the content is actually functional for people who paid for the content because they wanted it. Or they can prioritize ensuring that plus members that don't actually want to use the thing they paid for can get non-exclusive bonus loot that is able to be obtained elsewhere in the game.
They rightly (imo) prioritize making sure the paid product is functional for all who buy it and want to use it.
I just cancelled ESO+ honestly lol. I’m not paying to play content I don’t want, currently just waiting the month out so I can get back to randoms I don’t have to bail on immediately. Ah well, this argument is yeeeears old and nothings going to change.
That's a good solution. I also recommend honestly just queuing with an alt while you wait. If it's under 30 you're not gonna get those dungeons as that's the other thing that is disqualifies someone from being able to queue a dungeon. I know it sucks having to do a workaround. I do agree that it's having to jump through hoops is annoying. But, imo, the alternative is simply worse. The queue times are already so bad for dlc for DPS, if they were any longer I'd probably quit the queue altogether. I already don't do it as often due to the lack of tanks and not always wanting to tank and be responsible for mechs.
I’m not convinced the DPS long queue is only a lack of tanks, but rather the queue itself is broken.
I don’t want to click all over 20 DLC dungeons every time I go to queue and I don’t want people who don’t want to be there in my group.