HalfDragoness wrote: »Could you please make the Almelexia deck just available on the PTS. I really want to test it out but I don't want to rush through the entire necrom story just to get hold of it.
HalfDragoness wrote: »Could you please make the Almelexia deck just available on the PTS. I really want to test it out but I don't want to rush through the entire necrom story just to get hold of it.
You should have it immediatly unlocked if you make a CP 3600 template character.
Necrotech_Master wrote: »hmm so its like a temporary lockout of opponents cards
its kind of like the inverse of rahjin spam then, instead of putting junk cards in their deck (which you can also do infinitely), your temporarily taking a card out of play
with how weak most agents are i dont honestly see being able to do it infinitely a problem, the only times it would be relevant would be if you have weak power generation AND at the same time lack other agent knockout cards (i play with the rahjin deck a lot and i use like jarring lullaby to keep opponents agents down instead of just relying on the knockout cards from the tavern deck)
the agents that generally have a lot of hp (near 5) are ones with taunt, which will end up dying within a few turns from power generation
other agents that dont taunt usually have lower hp (3 or less) and can easily be knocked out manually by power generation
the spot where i can see it being powerful is early game, when each persons deck starts with 10 cards and lack of power generation, but you would have to be lucky to get an agent very early
a good counter for this deck would probably be rahjin due to the quantity of agent knockout cards it has