Agree more so as you can go in solo and do the vault. You need to fight one groups of mobs that is all.Agree, I don't see any good reason to why these should be character bound.
For the extra loot.Then you only need a group of 4 to run the dungeon 3 times and save keys, then go spend all of them to get the scramp to appear. Once you have it, why would you save keys at all?
frogthroat wrote: »For the extra loot.Then you only need a group of 4 to run the dungeon 3 times and save keys, then go spend all of them to get the scramp to appear. Once you have it, why would you save keys at all?
But yeah, when you have done it once and have the sticker book full, then you don't really need to bother.
When I was farming it I asked 3 people from my guild to join for 5 runs. Why 5?
2 keys per player per run.
4 players.
5 runs.
= 40 keys. Can do scamp twice.