Out of curiosity, I was wondering why the trophy vaults system from Imperial City wasn't carried through to other dungeons?
Edited by ZOS_Icy on April 9, 2023 4:53PM
For those who don't know, the vaults in Imperial City, including the dungeons, are accessible once you gain X number of key fragments by killing enemies in the zone. Each vault guarantees you a random drop from the relevant sets (not including the monster sets). In the case of the Imperial City dungeons, that means a sort of bonus chance of getting set items you may be grinding the dungeon for.
It feels like a nice idea to reduce the grind in ALL dungeons of running it 100 times just to get that one destruction staff or whatever. Like a nice little "free spin of the roulette wheel" reward that you get for your efforts, which is not curated. While curated drops have reduced the grind a bit (as has transmutation), they're far from perfect especially when a dungeon has multiple sets or if you're after the weapons, which drop from the end bosses only.
In non IC dungeons i don't know what would replace the key fragments. Maybe key fragments from killing enemies in the dungeon in question, maybe key fragments accumulating from killing enemies in *any* dungeon that can be used in whichever dungeon's trophy vault you like.
What do people think?