Out of curiosity, I was wondering why the trophy vaults system from Imperial City wasn't carried through to other dungeons?
For those who don't know, the vaults in Imperial City, including the dungeons, are accessible once you gain X number of key fragments by killing enemies in the zone. Each vault guarantees you a random drop from the relevant sets (not including the monster sets). In the case of the Imperial City dungeons, that means a sort of bonus chance of getting set items you may be grinding the dungeon for.
It feels like a nice idea to reduce the grind in ALL dungeons of running it 100 times just to get that one destruction staff or whatever. Like a nice little "free spin of the roulette wheel" reward that you get for your efforts, which is not curated. While curated drops have reduced the grind a bit (as has transmutation), they're far from perfect especially when a dungeon has multiple sets or if you're after the weapons, which drop from the end bosses only.
In non IC dungeons i don't know what would replace the key fragments. Maybe key fragments from killing enemies in the dungeon in question, maybe key fragments accumulating from killing enemies in *any* dungeon that can be used in whichever dungeon's trophy vault you like.
What do people think?
Edited by ZOS_Icy on April 9, 2023 4:53PM