Suggested fix - How to let Oaken dps play vCR: Let them barswap

  • Estin
    Estin
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    The only way I can see a bar swap doing the mechanic as intended would be to bar swap to a blank bar with just your fists like another suggested. If you're just swapping the bar to an identical bar, the mechanic might as well not be in there in the first place. The mechanic isn't so much of an awareness to tap the bar swap button and go about your day like nothing happened. The mechanic is to put you on your other bar that usually has a different weapon and different skills. So a tank can be stuck on their frost staff bar and a DD can be stuck on their back bar that's usually just DoTs instead of primary DPS. When you get hit with the mechanic, you're supposed to work with what you have until the mechanic is done. Allowing oakensoul users to have an identical bar that they can swap to so they can continue dealing damage as if nothing happened would just render the mechanic pointless, and would make a 2 bar build the worst choice to have when doing CR.
  • JJMaxx1980
    JJMaxx1980
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    Heelie wrote: »
    Still don't see why one bar players don't just unequip oakensoul. Make two identical bars and source empower somewhere else, like a makes guild skill. Ring of the pale order is also useless in Cloudrest, so is a bunch of mythics, a mythic item is not made meant to be used in all content.

    sh4d0wh4z3 wrote: »
    The only way I can see a bar swap doing the mechanic as intended would be to bar swap to a blank bar with just your fists like another suggested. If you're just swapping the bar to an identical bar, the mechanic might as well not be in there in the first place. The mechanic isn't so much of an awareness to tap the bar swap button and go about your day like nothing happened. The mechanic is to put you on your other bar that usually has a different weapon and different skills. So a tank can be stuck on their frost staff bar and a DD can be stuck on their back bar that's usually just DoTs instead of primary DPS. When you get hit with the mechanic, you're supposed to work with what you have until the mechanic is done. Allowing oakensoul users to have an identical bar that they can swap to so they can continue dealing damage as if nothing happened would just render the mechanic pointless, and would make a 2 bar build the worst choice to have when doing CR.

    This doesn’t make any sense. Now you’re saying that the skills someone puts on their bar should be dictated by you? I’m a healer, are you saying it’s ‘unfair’ if I have a heal on both bars? Is it unfair for a tank to have a taunt on both bars? This argument is silly. There’s nothing unfair about the skills you choose to place on your bars.

    Also you do know that you get to choose which bar is overloaded right? You receive a warning on screen and you just swap to the bar you don’t want overloaded.

  • smackinhippies
    smackinhippies
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    I'm not advocating for Oakensoul to be exempt from CR barswap mechanics but I think it's fair to bring up that CR is notorious for mechs to not work as intended. You don't always get the notification that your weapon is about to be overloaded so no, you don't always get to choose the weapon bar you want to have overloaded at least on console anyway.
  • spartaxoxo
    spartaxoxo
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    I'm not advocating for Oakensoul to be exempt from CR barswap mechanics but I think it's fair to bring up that CR is notorious for mechs to not work as intended. You don't always get the notification that your weapon is about to be overloaded so no, you don't always get to choose the weapon bar you want to have overloaded at least on console anyway.

    That's moreso a bug though. The game shouldn't be balanced under the assumption a bug will always occur. The mechanic is that people will get stuck on a bar of their choosing for a short period of time. Like the "Don't move a muscle" challenge in Vet Cradle, it's supposed to be a test of your situational awareness and restraint.

    Nobody would say a two bar build that chose to have identical bars would be better off than a 2 bar build that's properly built in that trial. Neither is there anything that prevents two bar builds from doing VCR with two identical two bars. Since this suggestion wouldn't allow anything that 2 bar builds can't already do as is, I don't personally believe it would be unfair to allow this suggestion.
    Edited by spartaxoxo on March 20, 2023 10:02PM
  • Heelie
    Heelie
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    JJMaxx1980 wrote: »
    Heelie wrote: »
    Still don't see why one bar players don't just unequip oakensoul. Make two identical bars and source empower somewhere else, like a makes guild skill. Ring of the pale order is also useless in Cloudrest, so is a bunch of mythics, a mythic item is not made meant to be used in all content.

    sh4d0wh4z3 wrote: »
    The only way I can see a bar swap doing the mechanic as intended would be to bar swap to a blank bar with just your fists like another suggested. If you're just swapping the bar to an identical bar, the mechanic might as well not be in there in the first place. The mechanic isn't so much of an awareness to tap the bar swap button and go about your day like nothing happened. The mechanic is to put you on your other bar that usually has a different weapon and different skills. So a tank can be stuck on their frost staff bar and a DD can be stuck on their back bar that's usually just DoTs instead of primary DPS. When you get hit with the mechanic, you're supposed to work with what you have until the mechanic is done. Allowing oakensoul users to have an identical bar that they can swap to so they can continue dealing damage as if nothing happened would just render the mechanic pointless, and would make a 2 bar build the worst choice to have when doing CR.

    This doesn’t make any sense. Now you’re saying that the skills someone puts on their bar should be dictated by you? I’m a healer, are you saying it’s ‘unfair’ if I have a heal on both bars? Is it unfair for a tank to have a taunt on both bars? This argument is silly. There’s nothing unfair about the skills you choose to place on your bars.

    Also you do know that you get to choose which bar is overloaded right? You receive a warning on screen and you just swap to the bar you don’t want overloaded.

    No I was saying that if you like the "one bar" play style you just keep the current setup, make an extra staff, source empower by swapping one of your skills to a mages guild skill, and every time you get the overload you just swap to an identical bar. Basicly, playing the same way that most one bar players played before.
    Most OwOrated healer of all time
  • Estin
    Estin
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    JJMaxx1980 wrote: »

    This doesn’t make any sense. Now you’re saying that the skills someone puts on their bar should be dictated by you? I’m a healer, are you saying it’s ‘unfair’ if I have a heal on both bars? Is it unfair for a tank to have a taunt on both bars? This argument is silly. There’s nothing unfair about the skills you choose to place on your bars.

    Also you do know that you get to choose which bar is overloaded right? You receive a warning on screen and you just swap to the bar you don’t want overloaded.

    Voltaic can still pass to another player if the one that has it happens to die, and I'm pretty sure you get next to no warning unlike the message when you're receiving it from the bird. At that point, you have to make use with what you have.

    As for the first part, I never said it was unfair to have a heal on two bars. Tanks also already have a ranged taunt with inner rage too. The point of what I was saying is that players usually have a primary and secondary bar with their secondary bar being less fitting to only use. It may be different for a healer, but as a DD, my back bar is less for dealing damage and more for applying dots. If I get it on my primary, I lose on out my spammables. If I get it on my secondary, I lose out on my dots which isn't so bad. No matter what bar I do or don't willingly choose, I'm still losing out on something. Like I said, it's not a mechanic where you just press the button to bar swap and go about your day. It's a mechanic putting you on a bar that you have to make use of until it expires. Wearing Oakensoul shouldn't exempt you from the mechanic, even if it's a press once and forget. Mythics come with drawbacks, as they should. Oakensoul's drawback is not being able to use a second bar, and CR is now the only place where that drawback means anything. They should improve it, but an identical barswap is not the way it should be improved since that would just revert it back to what it was before where it didn't affect players that used it.

  • CrashTest
    CrashTest
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    Auldwulfe wrote: »
    I just put identical stuff on both bars.... take oakensoul off and run a full monster set ... most of which I bought at the gold vendor over the last year....

    I get the same identical damage, and play the exact same way.....

    Auldwulfe

    Careful now, according to some you shouldn't even be able to do that. Both bars must be different or you're still somehow bypassing the mechanic...

    In other news, it seems like there's been a big earthquake or something because I saw some shifted goal posts.
  • Auldwulfe
    Auldwulfe
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    sh4d0wh4z3 wrote: »
    JJMaxx1980 wrote: »

    This doesn’t make any sense. Now you’re saying that the skills someone puts on their bar should be dictated by you? I’m a healer, are you saying it’s ‘unfair’ if I have a heal on both bars? Is it unfair for a tank to have a taunt on both bars? This argument is silly. There’s nothing unfair about the skills you choose to place on your bars.

    Also you do know that you get to choose which bar is overloaded right? You receive a warning on screen and you just swap to the bar you don’t want overloaded.

    Voltaic can still pass to another player if the one that has it happens to die, and I'm pretty sure you get next to no warning unlike the message when you're receiving it from the bird. At that point, you have to make use with what you have.

    As for the first part, I never said it was unfair to have a heal on two bars. Tanks also already have a ranged taunt with inner rage too. The point of what I was saying is that players usually have a primary and secondary bar with their secondary bar being less fitting to only use. It may be different for a healer, but as a DD, my back bar is less for dealing damage and more for applying dots. If I get it on my primary, I lose on out my spammables. If I get it on my secondary, I lose out on my dots which isn't so bad. No matter what bar I do or don't willingly choose, I'm still losing out on something. Like I said, it's not a mechanic where you just press the button to bar swap and go about your day. It's a mechanic putting you on a bar that you have to make use of until it expires. Wearing Oakensoul shouldn't exempt you from the mechanic, even if it's a press once and forget. Mythics come with drawbacks, as they should. Oakensoul's drawback is not being able to use a second bar, and CR is now the only place where that drawback means anything. They should improve it, but an identical barswap is not the way it should be improved since that would just revert it back to what it was before where it didn't affect players that used it.

    And yet, with various sets, etc, I can out Oakensoul, the mythic.... I have a build that is literally only 3 buttons, at most, and does identical damage to an Oakensoul build... so I DO put the exact same build on my second bar.... no rule that says I can't, and it's fine.

    Auldwulfe
  • haelgaan
    haelgaan
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    it boggles the mind. CR mechanics worked the way they did for years. YEARS. at no point did anyone give a crud that werewolves were "skipping a mechanic." Then Oakensoul comes along, and all of the sudden the 2barChads are up in arms and ZOS ninja-changes the mechanic in the dead of night. It's shameful to see ZOS giving an ounce to the gatekeeping mentality.

    in other news, water is wet, and the sky is blue. i suppose i shouldn't be surprised, to see so many people tearing down someone else instead of minding their own business.

    to the OP proposing that 1 bar players can just solve all this by using 2 bars - get stuffed. you seem to be missing the point of being a werewolf or using Oakensoul. also, how exactly do werewolves run 2 bars when shifted?
  • isthatujonwayne
    isthatujonwayne
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    Best way to get around this would be to - get rid of oakensoul and then nerf heavy attack builds into the ground. That should fix it
  • NoSoup
    NoSoup
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    Problem I see is that people will backbar a different weapon to give a different set effect which could break the concept.
    Formally SirDopey, lost forum account during the great reset.....
  • Auldwulfe
    Auldwulfe
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    Best way to get around this would be to - get rid of oakensoul and then nerf heavy attack builds into the ground. That should fix it

    The absolute best balance would be to nerf ALL attacks to 1 damage each.... reduce all hit points to just a few.... so that those hits have meaning... no buffs, and no light attacks.... they need to be on the same global cooldown as everything else..... that WOULD achieve the perfect balance.

    Auldwulfe
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