With Snake in the Stars potentially ticking every .1s, a zerg healer putting hots on you while debuffed with the set could immediately kill some players. Pale Order prevents you from getting healed by these zerg healers and many people (including myself) use it for openworld pvp. If you use Pale Order you will be getting so many small heals so often that you will almost always be healing every .1s. However, the average heal is close to 300, far less than a snake in the stars tick. You will be subject to 11.7k unmitigatable dps for 4 seconds with healing ticks that don’t even come close to balancing that damage. This is why I think Snake in the Stars should have a minimum heal value that it ticks off of, maybe in the ballpark of 700. This would make most pale order ticks be ignored, but heal stacks from a ball group would still be taking heavy damage from this set.
Edited by DerpyBossGamer on February 20, 2023 8:14PM