Supreme_Atromancer wrote: »I love sorc healer for pvp.
I don't really have a problem with the Matriarch heal. It makes how this build heals unique. Yes, it can be taken down, but that's time spent attacking your Matriarch and not you, and you're not going to be standing around while someone bursts down your twilight. If they're doing that, you could be applying heavy dot pressure or setting up your deadly sorc burst.
Unless they've changed things drastically since I used to solo pvp, you can also heal your pet and shield them, and line of sight forever. I know that if your pet is taken down you can be in trouble due to the summoning time, but you can take advantage of sorc's great mobility to get away and recast it.
Supreme_Atromancer wrote: »I love sorc healer for pvp.
I don't really have a problem with the Matriarch heal. It makes how this build heals unique. Yes, it can be taken down, but that's time spent attacking your Matriarch and not you, and you're not going to be standing around while someone bursts down your twilight. If they're doing that, you could be applying heavy dot pressure or setting up your deadly sorc burst.
Unless they've changed things drastically since I used to solo pvp, you can also heal your pet and shield them, and line of sight forever. I know that if your pet is taken down you can be in trouble due to the summoning time, but you can take advantage of sorc's great mobility to get away and recast it.
To be honest barely anyone cares about matriarch damage and personally I have never seen that argument being unironically used against making it one bar ability.
Healing wise matriarch is the strongest crossheal in the game. It have one of the highest tooltips scaling, heals 2 targets for 100% of that tooltip value and covers 28 meters 360 degree area. Basically no other class burstheal have all this things at once and this is why it's a two bar ability tied to a pet that can be killed. To become one slot, with immortal pet, healing itself would have to be nerfed in some way to be comparable with other class's crossheals but then there would be still a dilema of a sorc having shields and reliable burstheals at the same time.
SkaraMinoc wrote: »Supreme_Atromancer wrote: »I love sorc healer for pvp.
I don't really have a problem with the Matriarch heal. It makes how this build heals unique. Yes, it can be taken down, but that's time spent attacking your Matriarch and not you, and you're not going to be standing around while someone bursts down your twilight. If they're doing that, you could be applying heavy dot pressure or setting up your deadly sorc burst.
Unless they've changed things drastically since I used to solo pvp, you can also heal your pet and shield them, and line of sight forever. I know that if your pet is taken down you can be in trouble due to the summoning time, but you can take advantage of sorc's great mobility to get away and recast it.
No offense but this is wrong. I kill the Matriarch pet in about 2 seconds and that's if I'm being lazy. At the very top of Battlegrounds, the Matriarch pet and Sorcs in general are kill on sight. The pet dies so fast that the Sorc has no opportunity to run away because by the time they realize their pet is dying and/or dead, I'm already attacking the Sorc and they're at half health. OP knows what I'm talking about.
The deadric summoning skill line needs a revamp imo, apart from conjured ward and curse. The pets are outdated and lackluster and bound aegis needs a redesign.
A few people are saying that as soon as the Matriach goes down then the player dies - this is not true because there are a ton of sorcs who dont run pets who not only survive just fine, they are very difficult to kill!
A few people are saying that as soon as the Matriach goes down then the player dies - this is not true because there are a ton of sorcs who dont run pets who not only survive just fine, they are very difficult to kill!
And to those complaining about mobility, sorxs have access to the most mobile functionality in the game - streak.
A few people are saying that as soon as the Matriach goes down then the player dies - this is not true because there are a ton of sorcs who dont run pets who not only survive just fine, they are very difficult to kill!
Sorcerer's not running matriarch usually use restoration staff skills for healing. Most sorcerer's running matriarch are running it as their main, if not only, heal. It's very common that if it dies, so does the sorcerer. Especially since it has a channel to summon; I've died in that animation plenty of times.
So why run this pet when there are clear limitations and flaws and is clearly not BIS ? Thats the point.
Instead of clamouring for a re-work, maybe adjusting the build/skill combo to have a stronger set-up is the way to go.
I love it when I see a player running the Matriach as they're pretty easy to defeat tbh. Like I said, there are plenty of sorx running around Cyrodiil/IC/Battlegrounds either NOT running pets or just running the 'Familiar', with much better survivability
Ren_TheRedFox wrote: »Hello everyone,
I wanted to talk about something that has been bothering me for a while and I'm pretty sure it's not just me. I'm a PvP healer and have healed with every class and I like Sorcerer and Templar healing the most.
Like every class, sorcs have a burst heal and that is the twilight matriarch (I'm not talking about the unstable clannfear because that is a single target heal so it doesn't affect the group). But there's a big problem with it. Unlike the other classes, Sorcs need to keep their pets alive to use their burst healing, which is really hard since those pets only have 20k health and get killed all the time. From my PvP experiences, I can say that pretty much everyone targets Matriarchs, either because they are in their way or because they know that killing the Matriarch means its owner has no burst healing for a few seconds and has to re-cast their pet. The big problem with this is that people can interrupt someone while recalling their matriarch, which doesn't allow them to recast it for a few seconds, and that leads to death in most cases. I know we're getting a big shield buff in the next patch, but I'm pretty sure even a damage shield won't keep the matriarch alive. There is another problem with this skill that I want to mention. Unlike any other class, Sorcs have to put the Matriarch on both bars, which takes away an extra slot for another skill. I don't think this is "fair" to Sorcs because all other classes don't have to do this.
However, there is a solution to this problem. If ZOS made Matriarch a one-slot skill that can't be killed, and made Summon Winged Twilight a "healing only" skill (so that the Matriarch can't deal damage and can only be used to heal, so no one could make the "but their pets deal damage too" argument), that would solve this problem.
Like I said before, every class has burst healing and it's accessible to all of them without any issues, so why shouldn't Sorcs have it?