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Change spirit battle for fun in pvp
I open this topic because I find that the pvp is too slow to be instructive and enjoyable.
in my opinion the damage received is too low and the fights in 1 against 1 are generally very long.
reduce damage mitigation in Fighting Spirit and Undead (vampire 30%).
increase individual care to compensate
these changes once well regulated the pvp would become more punitive but more attractive.
This will help classes like sorc which are mostly direct damage based.