I have the same question. I just read a system message asking players to whisper the GM directly. After several tries of various methods of chat, I have yet to figure out what I need to type in order to initiate contact.
Don't expect to see a gamemaster ever -- just tag and report and move on. The brief period of awe inspiring bot-hammering in person seems to have ebbed though. None of the reports re: gamemasters (to deal with bots) turning up in game have been as a result of a direct request to do so now (or soon)(that I know of). They just simply appear somewhere and start the squishing, if you are lucky enough to see it then grats.
Edited by Stormynature on May 5, 2014 5:58AM
A maxed out luggage draught horse should be allowed to carry a wayshrine
You need a sacrifice in order to summon a Gamemaster.
You take one of the bots, slice it's throat, dip your finger in the blood and write a big ZOS on the ground while chanting "i will subscribe for 6 months".
Currently playing:
Swims-In-Sap - CP200+ - Argonian Templar
I like my healing like i like my characters: generic
I met a GM this weekend, during one of my dungeons bot slaughter session.
When a GM asks people to whisper him type
/w gm name here, your message here.
"In 2014, a possible bot was sent to coldharbour by a military GM for a crime she didn't commit. This argonian promptly escaped from a maximum security stockade to the Ebonheart underground. Today, still wanted by the developers she survive as soldiers of fortune. If you have a bot problem, if no one else can bite you, and if you can find her....maybe you can hire The SQUISHY."
I know a person, who knows somebody, who saw a GM in game once. True story.
Well, I read a thread about someone who talked to someone who claimed to be a GM. True Story.
Seriously though, there are threads with pictures of GMs in them, usually just before they kill a load of Bots.
People believe what they either want to be true or what they are afraid is true! Wizard's first rule
Passion rules reason Wizard's third rule
Mind what people Do, not what they say, for actions betray a lie. Wizard's fifth rule
Willfully turning aside from the truth is treason to one's self Wizard's tenth rule