Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
Red_Feather wrote: »If final fantasy was not a mandatory subscription, I'd be playing that instead. It's job system is better than whatever eso is trying to do. https://www.dexerto.com/final-fantasy/how-to-change-jobs-in-ffxiv-switching-class-guide-1811303/
1: Yes they do. But in order to do so, they had to level up the new character and unlock everything they wanted to unlock. Meaning they were out in the world playing for it, instead of getting it instantly. Which a class change token would do.In my opinion there should NEVER be a class change. Especially not for a newly released class, as it would be unfair to players having bought the chapter to see others being far ahead in what the new class can do. So there should be atleast a two year wait after a new class release, before a class change token should even be an option, to prevent players having a head start.
Changing class has many downsides:
1: Flavour of the month class changing to overpowered class.
2: Would allow players to skip playing the game itself.
3: Would be unfair to players having actually leveled that class.
4: Would reduce crownstore sales for many items, skyshards, mount training, outfit slots, armory slots, etc.
5: Boredom, there would be nothing to play for/towards when everything is already completed instantly. This is an MMO, instant gratification does not work in games like these.
Some people do not realize the impact a class change would have on other players, and the game itself.
So to address those things:
1) People who care about doing that already do it. Getting a fresh character to lvl 50 for competitive mechanical reasons is super easy. Once you have one of each class you can change to the FOTM on the fly. Adding a class change token doesn't impact this since for that specific reason having an alt of each class is already a better option.
2) How? You will have still played the game on the character you are changing the class of. It will allow players to skip repeating hundreds of boring grindy hours (not saying that it was boring the first time, but that doing it for the second, third, etc. is more of a chore than fun) of already completed content they have already played.
3) Again, how? I fully expect a class change to reset the class skill lines to lvl 1 and need to level them all up to 50 like if I was using a weapon line I have never used before. This would also help prevent the FOTM swapping you are worried about, given that if you have to lvl the skill lines from 1 every time you swap it is a less attractive option for that use.
4) Maybe, maybe not. Those sales are still useful for people who like alts. People like myself (people who have no desire to make an alt) who would easily buy a class change token would also never buy any of those listed things. A class change token might even increase overall revenue. This point is pure speculation on both sides.
5) This one confuses me. A class change token eliminates the boredom of having to re-do already completed content. If you don't care about the world-state or RP implications of creating a new character, then making an alt that is as mechanically capable as your main in combat is very fast and easy. The only things that get completed instantly through a class change token are the things that you have already completed (so... nothing?), and the things still left to complete on that new alt are the same ones on your main.
So no, I do not see the negative impacts that a class change token would have on other people or the game its self since there don't seem to really be any. I see a very big positive though. A class change token would allow lots of people who have gotten bored with the game because their chosen class hasn't had any real combat expansion in YEARS to start enjoying it again by trying something new without having to start over, something that a lot of us aren't willing to do.
Idea: Personally I'd rather ZOS were to make a rebirth system for level 50's. Where we could rebirth to level 1 and choose a second class, so we'd all become dual class characters. Which seems fun, and would open up the game in very unexpected ways. Examples: A necromancer nightblade, a warden sorcerer, a dragonknight templar, etc. To keep the game fresh, we could be allowed to rebirth as many times as we wanted(level 50 requirement), changing our second class again and again. "Play the way you want!"
Red_Feather wrote: »That sounds like a dream. I wish a game did that.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
I wrote "along the same lines". Extra character slots, experience scrolls, mount training and more long predate race and faction change tokens.
There are several aspects to such a change. I tell the 2 main ones coming to my mind:
- For me, a char is a unique personality. Her/his class is part of it, so new class means new ton.
colossalvoids wrote: »This far in game's life span many players grew attached to their characters already existing and integrated into the world. Some of us even having 18\18 slots (leveling a lot more characters overall, some are getting deleted for the sake of trying new concepts) and grew tired of leveling new ones (to be shelved or deleted yet again). Not even talking about traits and mount training taking huge amount of time even playing daily, piling up on leveling guilds and other potential grinds.
While new class addition if highly appreciated as a new way of experiencing the game and changing group dynamics in both PvE and PvP, a lot of players are puzzled or frustrated to how they're going to interact with the feature themselves having no motivation to level another one of characters that has no contribution for existing "mains", like a simpler skill line(s) would do instead. Would highly prefer it being a new skill line for existing characters myself. We've seen implementation of AWA recently that potentially would ease some pain points of changing characters but clearly the mark was missed in both directions leaving most of the "pro" and "against" crowds dissatisfied leaving problem unsolved to this day. Some grew even more attached to playing single character than before.
I firmly believe that we need to have a way to change the player class, be it multi-class system akin to armory or simple change token, even if that would imply a "one way" transfer, more of a reset for the character if ability experience can't be transferred correctly as we were told years ago. There should be found a way to solve the issue many are having, preferably more player friendly and less restraining one of course. This obviously cutting into skyshards, guild lines, outfit and character slot (etc.) selling profits but still should at the very least be considered.
The sooner, the better as this year seems to be the deciding point for a huge amount of players feeling that game is stagnating for at least last three years and waiting for more than bare minimum effort.
The thing most people seem to forget about is actually a very simple one. Yes, you may have thousands and thousands of hours in ESO. Yes, you may have spent lots of money on it. Yes, you may have a need for a Class Change Token.
But you're not the audience they're aiming for. They aim for new players who don't have Skyshards, Mount Training or Inventory Space upgrades. And there's one thing new players absolutely don't need - a Class Change Token.
In my opinion there should NEVER be a class change. Especially not for a newly released class, as it would be unfair to players having bought the chapter to see others being far ahead in what the new class can do. So there should be atleast a two year wait after a new class release, before a class change token should even be an option, to prevent players having a head start.
Changing class has many downsides:
1: Flavour of the month class changing to overpowered class.
2: Would allow players to skip playing the game itself.
3: Would be unfair to players having actually leveled that class.
4: Would reduce crownstore sales for many items, skyshards, mount training, outfit slots, armory slots, etc.
5: Boredom, there would be nothing to play for/towards when everything is already completed instantly. This is an MMO, instant gratification does not work in games like these.
Some people do not realize the impact a class change would have on other players, and the game itself.
Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
I wrote "along the same lines". Extra character slots, experience scrolls, mount training and more long predate race and faction change tokens.
And of that only mount training was in my list. As such my comment is accurate that it would be impossible for anyone to have made the same argument I did towards race change.
I will go even further that the whole of what I mentioned are more significant revenue drivers than our list since character slots are cheap and we get tons of free XP scrolls just from login in.
Regardless, Zenimax will have no choice but to consider the points I made any time they consider a class change mechanism. The business people in the company, such as Matt, will require that discussion.
Editing here.
It is funny since there is a poll that asks if we will play the new the new class. It has two yes answers with one being only if we get a class change token (which is doubtful to happen for the expansion). The straight up yes answers overwhelm the Yes but only if we get a class change token. Even then, some of the second group would likely still play the new class without a class change token if they are truly interested in it.
Granted, forum polls are fuzzy logic (more fuzzy than logic) even when they are worded well but it is still interesting.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
I wrote "along the same lines". Extra character slots, experience scrolls, mount training and more long predate race and faction change tokens.
And of that only mount training was in my list. As such my comment is accurate that it would be impossible for anyone to have made the same argument I did towards race change.
I wasn't saying people were making the exact same argument.
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
I wrote "along the same lines". Extra character slots, experience scrolls, mount training and more long predate race and faction change tokens.
And of that only mount training was in my list. As such my comment is accurate that it would be impossible for anyone to have made the same argument I did towards race change.
I wasn't saying people were making the exact same argument.
Good because they could not and what I stated is solid compared to what you said some people used to say.
.The business side of Zenimax will force the group to reckon with the points I made just as any well-run business would have to consider the full impact of changes under consideration.
It is not a possibility if they know how to run a business
Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »Supreme_Atromancer wrote: »It will not be happening. New characters drive revenue to a much higher degree than what enough people would pay for a class change token. It would not make sense for Zenimax to reduce their revenue for such an offering.
Think mount training, sky shards, skill lines, etc, that are all offered in the crown store. It all adds up to a significant summ and means that a class change token will not be happening.
Along this reasoning people also argued that race change and faction change would never ever happen.
@Supreme_Atromancer
Interesting but Impossible that someone suggested race change would not happen based on the reasoning I provided. It would have been funny as most of that reasoning could not have existed back then as most of that stuff was not available in the cash shop yet.
I wrote "along the same lines". Extra character slots, experience scrolls, mount training and more long predate race and faction change tokens.
And of that only mount training was in my list. As such my comment is accurate that it would be impossible for anyone to have made the same argument I did towards race change.
I wasn't saying people were making the exact same argument.
Good because they could not and what I stated is solid compared to what you said some people used to say.
Comparatively, yes. But if the underlying logic is flawed because other factors you haven't properly reckoned can influence that decision , it would be faulty..The business side of Zenimax will force the group to reckon with the points I made just as any well-run business would have to consider the full impact of changes under consideration.
I've never disagreed with this. In fact, I already pointed out that it seems sound, to me.It is not a possibility if they know how to run a business
I'm as suspicious of absolute statements as I am of passionate forum statements. Perhaps you're right, and you know everything there is to possibly know, every possible factor and are never ever wrong. But perhaps not.
And I never said other factors would not be considered which is why my comments are not flawed.
However, I would suggest that anyone in this thread wanting to play the new class once it hits the live server will be rolling a new toon just as they did for the Warden and Necromancer.
ZOS_GinaBruno wrote: »Hi everyone, just wanted to let you all know that we do not have any plans on implementing class changes tokens at this time. There are a number of technical challenges with implementing them, and it would take a significant amount of time to solve these challenges efficiently and safely.
Oreyn_Bearclaw wrote: »I vote no, but not for the reason you have given. I think class change is a dangerous precedent. It will encourage players to shift to the meta by changing class, reducing diversity of playstyles, and it will encourage ZOS to make even more aggressive balance changes every quarter in order to sell more class change tokens.
Class change is a bad idea, and no amount of forum threads will convince me otherwise.
FlipFlopFrog wrote: »For the people commenting who voted for the 'No' option.
Have you actually made a new character recently? Because I tried to roll a necromancer and let me tell you it is not fun at all having to redo all alliance zone areas, the main quest, five expansion zones all with hours of quests, 136 dungeons many with their own quests. Having to upgrade your mount, research all traits on every bit of gear, upgrade your bag/bank space again. To say it's daunting would be an understatement, like someone else said on the forums "I can change my race, name and alliance. Why can't I change my job?"
C'mon ZoS!