I'm hoping to hear from someone who works at ZOS about this. I'm a PVP guild and play/speak with several PVP players daily. Of course there is the usual awful performance in Grey Host and Blackreach any time the campaign gets even half-full or more. I know ZOS says the Xbox NA server hardware should be replaced hopefully in the 1st half of 2023 and I assume that they are cautiously optimistic that this could help the overall game performance. But what about the game-ruining bugs? There was supposed to be a recode of PVP last year and the latest/only things I've heard about that is maybe we can hope for a few improvements later this year instead. There is no word about what will be recoded and when. So I'd like updates about the following issues that really ruin the PVP experience:
1. Stuck in combat - This happens many times throughout a night of playing. All players complain about it. Sometimes you'll be in a fight with another player and leave and if the other player hasn't died you can find yourself unable to mount. There are many versions of this that all lead to an equal amount of frustration and not being able to complete basic tasks in the game. You cannot log out of the game, mount, or change inventory for example. What is the status of this issue being addressed? I've literally had to run all the way from 1 keep to another because no matter how far you get from the previous fight, if you've died, or if you get into another fight and survive after killing the enemy, you're still stuck in combat. This behavior never seems consistent but this scenario is 1 huge mess and the largest single problem in PVP IMO.
2. Indefinite debuffs. Why do I keep seeing status effects on me stuck for something like 47,000,000 days? I have to find a delve and go into it for this to drop off. Poisoned, burning, there are too many to name. I have no idea the cause of this but it needs to be fixed yesterday.
3. Exploits - I plan DC in blackreach and in a guild. We come across a group of AD who seem to be using some type of exploit. Many of us will suddenly have performance issues with the game when around only this group or even a specific player. I'm hardwired in with half-gig fiber on a series X and when I was fighting a player in front of Nickel who I was about to kill my game suddenly crashed to desktop. Around this same group may of us complained of sudden and very strange slowness in our games. Everything was working fine before that for all of us. It seems like the player (or more) in question are using something to slow down or disconnect opponents internet to avoid their own kills or to increase enemy kills. I'd like to hear what ZOS has done/can do to stop this pathetic behavior by cheaters.
I'm sure there are others but the 3 above really ruin the ESO PVP experience for many so I'd like to hear ZOS answer to these. These have existed for years so when is ZOS going to fix this broken game?