phaneub17_ESO wrote: »Yes, but with very specific abilities. Possibly Isobel's Holy Ground and Restoration Staff Mending Incantation (still requires player to walk in front). Anything that requires an actual target will only target themselves or players, other targets like pets and other companions are ignored.
phaneub17_ESO wrote: »If you really want to heal companions that are not your own then slot Echoing Vigor, Blessing of Protection, Healing Ritual, Cleansing Ritual, or Fungal Growth. As far as I know these have no target restrictions and if you have a bunch of companions and pets packed together, not in your party, they will get healed.
Ah, that's what I feared. No single-target companion-to-companion healing. Bummer. I guess it's back to compulsively ressing everyone's under-geared companions every 30 seconds in Overland fights. Man, they die so quick... lol. Thank you for the info.phaneub17_ESO wrote: »Yes, but with very specific abilities. Possibly Isobel's Holy Ground and Restoration Staff Mending Incantation (still requires player to walk in front). Anything that requires an actual target will only target themselves or players, other targets like pets and other companions are ignored.
If you don't mind me asking, do you know the best gear set up for Isobel and healing?
Very interesting. I appreciate you sharing all of this. Quickened does seems like it would be a lot more useful---was considering this today. Do you use light, medium or heavy for this companion? I'm gonna have to look up those skills when I log back in. Keeping her in melee is an interesting strategy. With her resto staff, I'm always having to stop her mid-combat to pull her back into range, as she rolls off into no-where-vile, and then command her back into battle. I have to do it so much, it gets kind of tedious.phaneub17_ESO wrote: »If you don't mind me asking, do you know the best gear set up for Isobel and healing?
I can't say what the best way to make her healing, but I have a personal preference. I go all out Quickened in every slot and use a two-handed weapon so she stays close to melee range. Blessed Sacrament, Sunder, Beam of Reproach, Sun Brand, and Holy Ground. This gives her 3 healing effects and 2 damage over time effects. If you want to go all out healing, go with Crimson Font and Ritual of Salvation. While Ritual of Salvation is not a healing spell its damage reduction effect applies to everyone standing inside it not just herself with Solar Ward, it's also more reactive when dealing with unexpected damage.
More in-depth information can be found here:
https://forums.elderscrollsonline.com/en/discussion/620245/