i'm finding the learning curve going from normal dungeons to vets a little steep. It basically goes from, stand in bad, you get hurt a tiny bit, to stand in bad and you're dead. There is no learning curve there, really. (Please don't respond with something snarky like, "just dont stand in bad.")
Coming from WoW, we had normal dungeons, then heroic, then mythic and mythic+. i found this an amazing system and was doing my fair share of Mythic 17s. (out of 20, max difficulty), but that took awhile, and practice and learning and such. The way things were set up, it allowed for mistakes, yet still also allowed for progression and learning.
Now, you go from painfully easy to, screw up, and you're dead, and then if the other people in the group aren't nice, you end up kicked.
Yeah yeah, join a guild and run with understanding people.... i'd rather there be a dungeon finder option to not have to wait for people like that. i just think it would be better if there was a level of difficulty in between a tap on the wrist and a grave.
Lady Kat, from the Cheshire Cats.Interested in HEAVY RP? IC at -all- times?
https://thecheshirecatseso.proboards.com/#CheshireCats_RPnow