andThe_Titan_Tim wrote: »
I am of the belief that our in-game achievements should be visibly attached to our Forum Accounts, this would help to shed some light on whether people having these heated debates about changes or better yet, nerfs or buffs, are talking from experience using that thing in question, or from emotions as not having found a way to combat the problem yet.
The_Titan_Tim wrote: »What happened to pride in accomplishment?
The_Titan_Tim wrote: »DMuehlhausen wrote: »Here is a simple example.
I'm in a guild, that I love being in the people are great, that has a level / tier system and requirement for trials. They run a weekly Vet SS. They have that has a level 2 trial. I'm like 2 points short of being level 2. I've done Vet VSS HM though, but even with that "achievement" I'm blocked from joining this trial.
Achievements mean nothing ultimately on even skill for the game. Bang your head against them long enough and even average players will get basically everyone in the game. Want to view other people's acchievements to see if they are "worthy" to talk on a topic is just ego stroking at best.
Then you’re in a toxic guild, idk what to tell you.
I don’t even raid, but because I’m a well enough known player I got pulled into a Gryphon Heart prog and got to Exe with 36 vitality for someone else to drop an ice in the group.
It’s not an ego stroke, because at the end of the day, how can I expect you to respect my content when you haven’t even played it?
If you had achievements leading up to one we were debating, and you were actively working towards the one on topic, you would have a stake in the conversation, nobody would try to disregard you. It’s the guy with 10,000 hours in Cyrodiil that has completed only 23 veteran dungeons telling other people that Sorcerer pet builds don’t do enough damage for trifectas that would get shut down.
It would help identify trolls.
spartaxoxo wrote: »The_Titan_Tim wrote: »If you had achievements leading up to one we were debating, and you were actively working towards the one on topic, you would have a stake in the conversation, nobody would try to disregard you. It’s the guy with 10,000 hours in Cyrodiil that has completed only 23 veteran dungeons telling other people that Sorcerer pet builds don’t do enough damage for trifectas that would get shut down.
It would help identify trolls.
Trolls? Someone isn't a troll because they are a PvPer struggling to do vet pve content. This is exactly what I mean about the kind of thing that would happen though. The purpose of a system like this one is to try to undermine an argument by discrediting the user rather than the logic of the argument.
If the argument is sound, then it is sound regardless of who it is coming from.
If it is not sound, then the would be profile snoop should be capable of defeating it by discrediting the argument. If they cannot do that, then their counter argument is weak. And they don't deserve a pass for weak reasoning because they have some gameplay achievement.
Zodiarkslayer wrote: »@The_Titan_Tim Wow, you are really passionate about it. I can respect that. And I also get where you are coming from. I'd like to know too whether someone is knowledgeable or just full of... ahm... himself. 😉
But a good argument is easily recognisable by its strength, not the person who made it. You have to use your own brain though. What you are seeking essentially is authority authentification. Again, I totally get that.
If someone doesn't recognise my one of my arguments and just starts writing random stuff, that is vaguely connected to the OP's or my topic, I will scroll down and ignore them. But that is my decision. And how I personally approach a discussion about fictional problems in a virtual existence. 😅
The_Titan_Tim wrote: »By troll, I’m referring to the guy who is pushing for a buff to something he knows performs well, in the hopes that his favorite thing becomes easy street, it happens more often than you’re probably aware, where people point out a “shortcoming” in a particular area, citing a part of the game they know nothing about, with little context, speaking loud enough that the echo chamber echoes back, and we’re left with an unbelievably broken kit like Warden’s 10% damage increase w/an Ice Staff.
The_Titan_Tim wrote: »spartaxoxo wrote: »The_Titan_Tim wrote: »If you had achievements leading up to one we were debating, and you were actively working towards the one on topic, you would have a stake in the conversation, nobody would try to disregard you. It’s the guy with 10,000 hours in Cyrodiil that has completed only 23 veteran dungeons telling other people that Sorcerer pet builds don’t do enough damage for trifectas that would get shut down.
It would help identify trolls.
Trolls? Someone isn't a troll because they are a PvPer struggling to do vet pve content. This is exactly what I mean about the kind of thing that would happen though. The purpose of a system like this one is to try to undermine an argument by discrediting the user rather than the logic of the argument.
If the argument is sound, then it is sound regardless of who it is coming from.
If it is not sound, then the would be profile snoop should be capable of defeating it by discrediting the argument. If they cannot do that, then their counter argument is weak. And they don't deserve a pass for weak reasoning because they have some gameplay achievement.
By troll, I’m referring to the guy who is pushing for a buff to something he knows performs well, in the hopes that his favorite thing becomes easy street, it happens more often than you’re probably aware, where people point out a “shortcoming” in a particular area, citing a part of the game they know nothing about, with little context, speaking loud enough that the echo chamber echoes back, and we’re left with an unbelievably broken kit like Warden’s 10% damage increase w/an Ice Staff.
Blood_again wrote: »The_Titan_Tim wrote: »By troll, I’m referring to the guy who is pushing for a buff to something he knows performs well, in the hopes that his favorite thing becomes easy street, it happens more often than you’re probably aware, where people point out a “shortcoming” in a particular area, citing a part of the game they know nothing about, with little context, speaking loud enough that the echo chamber echoes back, and we’re left with an unbelievably broken kit like Warden’s 10% damage increase w/an Ice Staff.
Please could you give some detail how it works?
Gamedevs just listen to those who you named "trolls" on forum and change the game content according to it? Some samples?
I understand the OP's point that ZOS will ruin your fav thing in the game based on the input of customers who don't experience or have interest in your fav thing, yet they so aggressively comment on and against your fav thing. I share OP's concern, but then I remember ZOS doesn't listen to any of us.
Having said that, I voted no bc:
- Not everyone's forum acct is tied to their main game acct.
- PvE achvs can be bought or a scenario that happens more often is your guild and buddies carried your dead weight.
- PvP achvs aren't a measure of experience or skill. Any clueless potato can get them by joining a Cyro zerg or semi afk in bg. I know this bc I was that clueless Cyro potato getting Cyro PvP achvs, but I didn't know jack about PvP. I even almost accidentally got emp once when campaign flipped and I was just capping rss for AP and to level my Alliance War skill line.
I have more than one account so it wouldn't help.
I skimmed through the comments. Did anyone say that people who aren't actively playing shouldn't be posting on forums? Using a business example, if you get a new job you aren't allowed to join in your old team's team meetings. But if you still work in the same organisation you could still get to train your successor.
The_Titan_Tim wrote: »I am of the belief that our in-game achievements should be visibly attached to our Forum Accounts, this would help to shed some light on whether people having these heated debates about changes or better yet, nerfs or buffs, are talking from experience using that thing in question, or from emotions as not having found a way to combat the problem yet.
A lot more heated conversations deal with class and weapon skills than with things related to achievements. Achievements do not say what characters a player runs, what builds they use, their DPS, or anything that gives insight into class and weapon related knowledge.
The_Titan_Tim wrote: »Tommy_The_Gun wrote: »What would end up happening is this: you don't have X achievement - then you don't have right to speak / what you are saying is irrelevant... which is like um... bad idea.
I would hope that it would not come to that, if a change like this were implemented because I believe everyone has a voice and should be heard, but our experience in a topic should be visible.
When you see someone with most trifectas, including Godslayer, Gryphon Heart, and Planesbreaker, saying that Rockgrove hard mode is too demanding, that would matter so much for people, especially the newer players trying to get to the point that player is at.
Not being able to differentiate works to discredit people that have knowledge in the topic.
WrathOfInnos wrote: »That being said, I've been on other competitive game forums where stats more public, and there are definitely times where it will devolve into "you don't get to give opinions at that elo". Honestly this is never constructive, and there are certainly times where lower ranked players know their facts. We would need to be careful not to dismiss opinions too easily based on achievements.
The_Titan_Tim wrote: »A lot more heated conversations deal with class and weapon skills than with things related to achievements. Achievements do not say what characters a player runs, what builds they use, their DPS, or anything that gives insight into class and weapon related knowledge.
A very valid point, viewable achievements might be a bit too heavy handed, perhaps viewable statistics would be a better tool. When I’m referring to achievements as a tool to indicate knowledge, I’m referring to the “time played” aspect of them.
You don’t have to be the best player on whatever platform you’re on to participate in a conversation, nobody wants that.
If they were to add a stat tracker that shows time played in each class, and time played in each form of content people recognize, that would be more than enough in my opinion, and would be much lighter handed, and less weaponizable.