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Corrosive Armor needs a nerf.

  • StaticWave
    StaticWave
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    I tend to think you're viewing this too much as a StamSorc. Flexible, adaptable to a broad array of weaponry and playstyles (and not defined since launch by a particular Class Ult). That's not StamDK, StamDK is supposed to a Melee Warrior only, heavy on defense, low on mobility - i.e., a Knight. (and also defined since launch by a particular Class Ult)

    Do you realize stamsorc is as vanilla as it gets when it comes to playstyle? I don't play a hit and run sorc. I play a stand-your-ground, brawler type sorc. That's why I have no issues playing other stam classes including stamDK because I'm used to that playstyle. I also duel a lot, and sorc's mobility is negated in a dueling environment.

    Everything I'm speaking is from thousands of hours of playing a tanky brawler sorc. I've fought plenty of Corrosive Dks and every single fight is the same. They crutch on that ulti and use it defensively the majority of the time. Only a handful of them use it offensively and build full damage. The rest build as tanky as possible and wear you down with 6-7 DoTs. It's boring to fight against and it's boring to play as one.
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • StaticWave
    StaticWave
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    I tend to think you're viewing this too much as a StamSorc. Flexible, adaptable to a broad array of weaponry and playstyles (and not defined since launch by a particular Class Ult). That's not StamDK, StamDK is supposed to a Melee Warrior only, heavy on defense, low on mobility - i.e., a Knight. (and also defined since launch by a particular Class Ult)

    And believe me when I say this - If stamsorc had an ultimate like Corrosive Armor, I would literally never use anything else but Corrosive Armor. That's how strong I personally believe it is. I would be able to solve all my stat distribution issues by stacking everything into crit chance/crit damage/weapon damage and rely on 12s of Corrosive for full pen. That's what I used to do when Onslaught was still 12s and didn't have a cast time. I would have even lower ulti cost than a DK, so it would actually cost around 170 ults for me. That's as cheap as it gets for an ulti like Corrosive. I would also be quite unkillable because stamsorc's weakness is healing and tankiness, and I'm already doing quite well without it.

    I'm not bragging, but I'm just telling you how much of a crutch the ult is and if other classes had it, it would be a balance nightmare. Oh wait, other classes did have a poor mans version of it aka Onslaught, and guess what happened? They nerfed it lol. It makes no sense why Corrosive isn't getting the nerf hammer.
    Edited by StaticWave on December 12, 2022 4:14AM
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • Urzigurumash
    Urzigurumash
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    StaticWave wrote: »
    I've fought plenty of Corrosive Dks and every single fight is the same. They crutch on that ulti and use it defensively the majority of the time. Only a handful of them use it offensively and build full damage. The rest build as tanky as possible and wear you down with 6-7 DoTs. It's boring to fight against and it's boring to play as one.

    That's exactly my point, the Ult was always traditionally used as a backbar crutch (by this you mean, something to keep you standing when you would otherwise fall?). StamDK traditionally used Take Flight as the primary Offensive Ult. After the last nerf to Corrosive any DK building with 0 Penetration has extremely weak DoTs all of the time, for years Venomous Claw was, in a way, our primary Offensive skill. It has the highest tooltip (higher than Leap), and in some encounters did most of our damage. With the change to DoT timings that might not exactly still be the case. That last nerf to Corrosive only increased the "dead zones and problem spaces", in a way making it even more of a Defensive Ult - unless you're stacking Ult Gen and going for Near Perma-Corrosive. Which to my knowledge really nobody ever did before that last rework to Daedric Trickery which made it a much more competitive set, probably nobody did before Nord was given Ult Gen. Again, as I said, in light of increased sources of Ult Gen, a Cost Increase is an appropriate adjustment.
    StaticWave wrote: »
    And believe me when I say this - If stamsorc had an ultimate like Corrosive Armor, I would literally never use anything else but Corrosive Armor. That's how strong I personally believe it is.

    Let me quote my 4th sentence written in this thread: "Seems odd when Corrosive was originally created as a way to give StamDK a short window of burst that was stronger than what a StamSorc could achieve, since a StamSorc had more burst in general."
    StaticWave wrote: »
    I would be able to solve all my stat distribution issues by stacking everything into crit chance/crit damage/weapon damage and rely on 12s of Corrosive for full pen. That's what I used to do when Onslaught was still 12s and didn't have a cast time. I would have even lower ulti cost than a DK, so it would actually cost around 170 ults for me. That's as cheap as it gets for an ulti like Corrosive. I would also be quite unkillable because stamsorc's weakness is healing and tankiness, and I'm already doing quite well without it.

    Imagine if we had Cloak and Radiant Oppression on Necro
    StaticWave wrote: »
    I'm not bragging, but I'm just telling you how much of a crutch the ult is and if other classes had it, it would be a balance nightmare. Oh wait, other classes did have a poor mans version of it aka Onslaught, and guess what happened? They nerfed it lol.

    So do you still use Onslaught?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
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