Consoles don't have this? You need this.
I can't play a game in third person over one shoulder or the other. If it was not for pulling all the way out minimizing the effect....
My main problem has been forcing me to tinker with FoV. I try to get the world to have more of a zoomed in, in your face kind of feel like TES:V, but with that, the camera cuts off my characters at the waist or higher. I have to zoom out to get most of my character on screen but by that point its too far out.
If we could lower the camera's vertical position I could keep most of my character on screen WHILE also zoomed in, to feel like I'm right over their shoulder.
My main problem has been forcing me to tinker with FoV. I try to get the world to have more of a zoomed in, in your face kind of feel like TES:V, but with that, the camera cuts off my characters at the waist or higher. I have to zoom out to get most of my character on screen but by that point its too far out.
If we could lower the camera's vertical position I could keep most of my character on screen WHILE also zoomed in, to feel like I'm right over their shoulder.
My main problem has been forcing me to tinker with FoV. I try to get the world to have more of a zoomed in, in your face kind of feel like TES:V, but with that, the camera cuts off my characters at the waist or higher. I have to zoom out to get most of my character on screen but by that point its too far out.
If we could lower the camera's vertical position I could keep most of my character on screen WHILE also zoomed in, to feel like I'm right over their shoulder.
By the Nine, that would be horrible for me to play with.. I actually got an Addon (yes, on PC) that let me zoom out even more, set the focus centered and raised the camera way over my head so i'm able to see what's going on in front of me. Good old isometric camera, will always be my favorite.

When the game was released on the consoles (2015?) the platforms had limited capacity, so I'm guessing some features had to be left out. Xbox1 was released at the end of 2013, so it's likely, at that time, most xbox players were using Xbox 360.I really don't understand why so many options are restricted to the PC version. As well as this there's things like setting up different text chat tabs which has been an option on PC since launch and isn't on console.
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I just found this screenshot (hope the author doesn't mind if I share) which is a perfect example of what we want to achieve with camera settings on consoles. Right now this camera is possible only on PC.
Please! Permit us to have this camera on consoles too! I beg you... It's so much cooler.
Flameweaver1951 wrote: »When the game was released on the consoles (2015?) the platforms had limited capacity, so I'm guessing some features had to be left out. Xbox1 was released at the end of 2013, so it's likely, at that time, most xbox players were using Xbox 360.I really don't understand why so many options are restricted to the PC version. As well as this there's things like setting up different text chat tabs which has been an option on PC since launch and isn't on console.
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Since then we've had the release on xbox series S and X, which much beefed up performance. I play on Xbox series X nad the improved graphice release with HDR for ESO has made a hugh difference. However I believe there is more that ESO could do to give some PC like capabiltiesfor the faster/better platforms.
I would assume that the same would be true(ish) for the Playsation version.
However I guess from ESO's PoV, the question would be about resources and costs and the risks of making code changes with limited resources. Weve all seen how then went over that last 12/18 month.
Flameweaver1951 wrote: »When the game was released on the consoles (2015?) the platforms had limited capacity, so I'm guessing some features had to be left out. Xbox1 was released at the end of 2013, so it's likely, at that time, most xbox players were using Xbox 360.I really don't understand why so many options are restricted to the PC version. As well as this there's things like setting up different text chat tabs which has been an option on PC since launch and isn't on console.
/
Since then we've had the release on xbox series S and X, which much beefed up performance. I play on Xbox series X nad the improved graphice release with HDR for ESO has made a hugh difference. However I believe there is more that ESO could do to give some PC like capabiltiesfor the faster/better platforms.
However I guess from ESO's PoV, the question would be about resources and costs and the risks of making code changes with limited resources. Weve all seen how then went over that last 12/18 month.