compensation for bugs? Man, are you serious?
Didn't expect such an extreme reaction from Western players. I've always thought of you as reserved, peaceful and... you know... "Shao Lin monk style" ) Always chill players. Am I wrong?
You'll have your guar and you'll like it
#fixbacklash #backlashdoesntdoanythinginpvp #whydoesstufflikethishappeneveryotherpatch
DemonicGoat wrote: »quote="Dren_Utogi;c-7766047"]think this game is done, Everything microsoft touches for P.C. gaming turns to ash. Archeage 2 is on the horizon though with action combat ! woot !
If a bug makes something harder to do, so it takes longer to complete, isn’t that increasing your playing time?
DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
This is why I only sub one month at a time, which I let expire when things like this happen. There is never compensation for lost time playing unless you count the occasional free pet that no one would want to purchase anyway. May as well give as expired twinkies or last year's Halloween candy. Many I know are taking a break (aka) looking for another game to play like most of the twitch content creators are.
robwolf666 wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
It isn't even remotely "game breaking", at most it's mildly annoying when you're fighting a harder enemy. It's hardly affected my ability to play... I just approach a fight a bit more carefully, and dodge/roll instead of block. Sure, I've gotten twatted a few times, but it happens sometimes even with block working properly. Just alter tactics a bit until it's fixed properly.
robwolf666 wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
It isn't even remotely "game breaking", at most it's mildly annoying when you're fighting a harder enemy. It's hardly affected my ability to play... I just approach a fight a bit more carefully, and dodge/roll instead of block. Sure, I've gotten twatted a few times, but it happens sometimes even with block working properly. Just alter tactics a bit until it's fixed properly.
Just use Oakensoul ring. Triggering the new bug requires a bar swap so if you don't you are safe.
I wonder if there is a viable one bar tank build?
Oh stop, please just flipping stop. It's not game breaking. Did vKA just on Saturday with the bug and we did it. It's not game breaking not in the slightest. [snip]
[Minor edit for bait.]
robwolf666 wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
It isn't even remotely "game breaking", at most it's mildly annoying when you're fighting a harder enemy. It's hardly affected my ability to play... I just approach a fight a bit more carefully, and dodge/roll instead of block. Sure, I've gotten twatted a few times, but it happens sometimes even with block working properly. Just alter tactics a bit until it's fixed properly.
robwolf666 wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
It isn't even remotely "game breaking", at most it's mildly annoying when you're fighting a harder enemy. It's hardly affected my ability to play... I just approach a fight a bit more carefully, and dodge/roll instead of block. Sure, I've gotten twatted a few times, but it happens sometimes even with block working properly. Just alter tactics a bit until it's fixed properly.
If a bug makes something harder to do, so it takes longer to complete, isn’t that increasing your playing time?
cave_troll wrote: »There are really people defending this mess...
If that's not trolling than I don't know what this even means.
DemonicGoat wrote: »We don't need compensation. If we were unable to log into the game for two months then yeah give us two months of ESO+ back.
I appreciate you sharing your opinion.DMuehlhausen wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
Oh stop, please just flipping stop. It's not game breaking. Did vKA just on Saturday with the bug and we did it. It's not game breaking not in the slightest. So dramatic people have become.
Not game breaking? Its a core mechanic that hasnt worked properly for weeks(on top of other issues). The amount of wasted time and anxiety the playerbase has had to deal with certainly seems like grounds for compensation to me. Its an opportunity after everything has gone wrong to sincerely begin making amends.
Nah, Im not stopping.
Sir_Gentleman777 wrote: »DMuehlhausen wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
Oh stop, please just flipping stop. It's not game breaking. Did vKA just on Saturday with the bug and we did it. It's not game breaking not in the slightest. So dramatic people have become.
A) Sunday is not Monday after the patch. If you can't play the game the way you want and as it is intended, it is game-breaking. The functionality is not given. What would you say to an accounting software that can only calculate 1+1?The bug CAN occur, it doesn't have to. If you are lucky it doesn't, if not it does occur and you are screwed. I don't want to go into trials where sheer luck decides the outcome. Thus the game is not playable if you need to pray to RNGeezus beforehand.
C) The point is that ZOS has not the faintest idea where the bug lies exactly. They introduce a "Fix" that made things worse than before. Quite evident in the latest patch and also in the "communication" from their side. And instead of actually sourcing the community to test things before it goes life is another fail in my opinion.
I will gladly spend hours on the PTS or whatever test system to help out, but letting a bug-fix go live that causes even more issues is not understandable for me. It is also a massive failure of the QA and the test management. Geeeeezzz ZOS, the players are here right at your fingertips, use them. If you also compensate these players with a few crowns, a house, a mount, everybody would be more than happy. And don't simply assume that players don't know how to test things. Sometimes they are even better at it than professionals, because they do stuff you don't expect. I rather spend daily 2 hours of my time to test things than to suffer a really annoying bug for weeks. But don't expect that i do it for free. Giving away mounts and houses doesn't cost ZOS anything. They are digital items with only an intrinsic value. Worse than even NFTs. The only thing that actually topped that non existent value is a Guar pet with even less value, that can even be seen as an insult to players.
Another issue i have right now is the communication, that deserves an F-. Maybe ZOS wants to look at other studios how they handle it when they mess up and how they communicate with their community. it is not about being liable for anything, but rather the good feeling you have as a player if you are kept in the loop. Criticism seems to be rather badly received by ZOS. Threads are simply closed and wiped as soon as somebody is a bit more passionate. ZOS just wants the honey, but without being stung by bees. Unfortunately this is not how the world works. Yes there are unfair comments, even outright stupid comments. But there wouldn't be any negative comments if everything would just work. So the issue is not with the users who voice their frustration, but in this case with ZOS who feel threatened or stepped on the toes. ZOS doesn't have to every idiotic request by users, it is their game and they can do whatever they like with it. But to be open minded to suggestions is a neccessary part of business life. ZOS is working on a new IP, but what does ZOS think the success will be, if we can't trust them to support the new game or deal with issues the same way as they do now with ESO?Reputation also accounts for a large part to be successful. I know that it is difficult to meet business expectations, revenue expectations and on top keep investors happy, but it can't be with the costs of a quality decrease of this magnitude.
2019 we were promised a much better experience in Cyrodiil, and where are we now? At dead silence. Currently the performance is increased, but not of all the work ZOS did, but rather because there are no players. You enter Cyrodiil at midnight CET and it is dead. A zerg of 10 can roll up the entire map. Take one Keep after the other. I did solo the other day a whole bunch of resources, nobody challenged me. Then i solo'd a keep.
Go to Belkarth past midnight now. it is dead. It is rather a jump scare if you find another player there. 2 years ago you still found pugs to run trials with at 3AM. Last night i was in Rimmen and it was completely empty, not a single soul to see apart from the NPCs. Sometimes i even start to attack the guards for giggles just to have some action. On Monday i pulled up the Steam numbers, only 10000 players online. Steam numbers are global, so it was split between NA and EU. If we assume a 50/50 split that were only 5000 per Mega Server. Do the maths and calculate to how many players this equates per zone. There is probably more traffic and activity in a desert. I have never seen a sharper decline before, even not when all the Cyrodiil crap started.
Empty promises, insulting compensations, declining content, that is how a majority of players see ZOS right now. Guilds are dying and drying out. I am just glad that i found a still active guild. My old guilds are dead and we were very active. Multiple trials a week, proc groups, there was always somebody available to run randoms, pledges. A lot of social events for giggles. Now is nothing left. I wouldn't even get a group together for dungeons most of the time.
BlakMarket wrote: »Oh stop, please just flipping stop. It's not game breaking. Did vKA just on Saturday with the bug and we did it. It's not game breaking not in the slightest. [snip]
[Minor edit for bait.]
Hey man, come pvp. My playstyle is block cancelling, others roll dodge - sadly for me block is bugged, had to leave instance once & had to wipe to npcs twice to unbug all within an hour. Good times.
I'm happy you completed your trial with no hiccups, good for you tbh - sadly there is other content in the game besides vKA including the content I enjoy but cant because of the bug.
My main game is ESO, Im on holidays for 8 weeks, block will be bugged for 6 of the 8 weeks. Sadly Ive spent more time in this forum having these conversations, expressing this sentiment "It's nice the game is working for you, its not for me - here's why".
robwolf666 wrote: »cave_troll wrote: »There are really people defending this mess...
If that's not trolling than I don't know what this even means.
I'm not remotely defending it, I agree that it should have been fixed by now. [snip] Anyone who is actually good at the game can find a temporary combat workaround until it's fixed. As I said, it's had very little impact on my ability to fight, just a little extra frustration at getting hit a bit more frequently... but, it's combat, getting hit is part of it, big whoop.
[edited for baiting]
DMuehlhausen wrote: »DemonicGoat wrote: »We don't need compensation. If we were unable to log into the game for two months then yeah give us two months of ESO+ back.
I appreciate you sharing your opinion.DMuehlhausen wrote: »DemonicGoat wrote: »It will likely be 2 full months that block has been broken by the time they figure it out and repatch,.. The only compensation we have got was the pet for a poor u36 launch..
If ZOS isnt going to reimburse people for ESO+ over this amount of time what would be fair compensation?
Oh stop, please just flipping stop. It's not game breaking. Did vKA just on Saturday with the bug and we did it. It's not game breaking not in the slightest. So dramatic people have become.
Not game breaking? Its a core mechanic that hasnt worked properly for weeks(on top of other issues). The amount of wasted time and anxiety the playerbase has had to deal with certainly seems like grounds for compensation to me. Its an opportunity after everything has gone wrong to sincerely begin making amends.
Nah, Im not stopping.
No, not game breaking not even close. As others have said there are literallly hundreds if not thousands of other things you can do while they come up with a fix. You just couldn't do dungeons or trials, but even that isn't true cause it doesn't always happen. Just did a vDSR. I was dps, but I got the block bug, but the tanks never did. Even if they did you stop and let them leave and come back..annoying yes gamebreaking far from it.