- A game option to mute certain NPCs. After you have heard "Hear ye, cardships and collectors! Test your wits and courage in a brand new card game— Tales of Tribute!" about 3000 times, things start to rumble in my dark subconcious. It has already convinced me to never try ToT. I would have if that NPC would shut up. And no I shouldn't have to keep the quest in my journal to accomplish it.
EDIT: In the same line as above, the ability to mute the sound effects of certain gear sets. Hearing prayer shawl proc every 2 seconds in a long dungeon can "proc" rage.
Warden skills that aren't tied to only the wildlife in Vvardenfel.
Story mode for dungeons & trials.
A greyhound for a pet.
Totally new unique monsters/vegetation/scenery when new chapters drop instead of re-treads.
A thatched roof cottage in a woodland setting as a choice in housing.
An end to the group size limitations in Cyrodil.
An end to the bug that thinks you are in endless combat and prevents you from mounting.
Since the Warden class seems to be now dedicated to only frost to work...how about creating a new class that is nature based for those of us that are forest-themed? (I'm a Wood Elf, not a snow elf!)
In preview of housing items available at a crafting station we need a human silhouette or manequin for size visualization. The floor grid is ok but insufficient to decently estimate the size of an item we are about to craft. A human silouhette or similar in the correct size compared to the item in preview is much better.
Also:
Allow dying one's hair. It is really not understandable that one should spend a character restyle token just to change the color of one's hair.