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no thanks. leading up to u35 was a hot mess, even people who admit how overpowered classes were had been saying things needed to be nerfed, and those same people are now crying about nerfs.
the occult overload nerf comes far too late, this should have been nerfed a long time ago for pvp.
ZOS hasn't gone crazy with the nerfs since u35, though warden healers lost their edge. So long as they don't continue this "change your sets every 3 months" trend people will gradually build their trust back.
Am I the only one here how I continued to deal high damage and continue after U35?
Seriously guys, what's wrong? The dependence on the uptime of dots and LA has been reduced. What else is needed?
Yes, they need to restore damage to where it was, and restore the target dummy to where it was. Or they cannot, which is fine too, but people will continue to feel unheard and continue to stop playing.
Personally I barely care about the balance changes in and of themselves. I think they're pretty marginal honestly. I care a lot more about the playerbase feeling that they are not listened to, that their feedback isn't valued by the development team, and that the game is no longer really worth their time as a result.
That's a much bigger problem. And something needs addressing. Reverting the changes would show they listen and care, which is what is really needed more than anything else.
Guildmaster : The Wild Hunt (formerly Aka Baka) : AD PC/NA
Summerset was last update we were happy about. And each update before that looks good for us. Even server overload problems look bad but not as bad as all they start to do after that.
Each change for last 2-3 years kills any desire and reason to play the game.
Constant changes - bad desisions destroyed any reason to play and any trust in developers.