This would only work in the open world and could be disabled or enabled. Quite a good thing. If you don't like it you can just turn it off. And it was always disabled in pvp and dungeons. I think a lot of players would love it.
This would only work in the open world and could be disabled or enabled. Quite a good thing. If you don't like it you can just turn it off. And it was always disabled in pvp and dungeons. I think a lot of players would love it.
ESO is not Skyrim - different genres entirely.
An MMO that is designed as a survival game could work just fine I'm sure, but adding a different genre to this game like that would be no different to someone suggesting 'hey, let's add a sports game to the mix where your character is now a professional sports player and has to play matches weekly.
RPG and MMORPG can share a lot of traits, but are 100% different genres - like asking can they add a diablo mode to Tears of the Kingdom.
This would only work in the open world and could be disabled or enabled. Quite a good thing. If you don't like it you can just turn it off. And it was always disabled in pvp and dungeons. I think a lot of players would love it.
How does survival mode work in Skyrim?
My first guess based on the title was something like the 'perma-death' or 'hard mode' challenges players run in some games where if the character dies you have to delete them, but from the comments it sounds more like you have to make sure you keep a food buff on. What would happen if you don't? (Considering a recent poll said most players use food or drinks the majority of the time I'm not sure that would make a big difference.)
What other restrictions would there be?
Nightowl_74 wrote: »How does survival mode work in Skyrim?
My first guess based on the title was something like the 'perma-death' or 'hard mode' challenges players run in some games where if the character dies you have to delete them, but from the comments it sounds more like you have to make sure you keep a food buff on. What would happen if you don't? (Considering a recent poll said most players use food or drinks the majority of the time I'm not sure that would make a big difference.)
What other restrictions would there be?
One big difference in Skyrim survival mode is no automatic health regen outside of battle. The only way to recover health is via magic, potions or food. You also have to sleep in an actual bed when you're tired, otherwise eventually you can die of exhaustion but before that your stamina and magic will start depleting to almost nothing. Hunger works similarly, you can starve to death but you'll get really weak from loss of stamina first. There are various other differences, but one that I found interesting is that you can freeze to death. Which I almost did on my way up to High Hrothgar. Hot food, campfires, and traveling during the day can combat the cold. Fast travel is disabled, but you can still pay for a trip by wagon. I think that covers the major points.