This is disheartening to read. I have yet to try out Cyrodiil, but it seems the crashes still persist. Damn! And I thought we were finally getting relief.joetpelusob14_ESO wrote: »same crashes....no changes here unfortunately. on a brand new mac pro
3.7 GHz Quad-Core Intel Xeon E5
12 GB 1867 MHz DDR3 ECC
AMD FirePro D300 2048 MB
OS X 10.9.2
As I posted already, that is not the case. It will be great to get a 64-bit client but it doesn't mean the memory issue in the existing Mac client has not and will continue to receive fixes towards this as part of the ongoing efforts.Publius_Scipio wrote: »I tried out Cyrodiil tonight. Ran smooth but I crashed. I didn't bother to collect the crash report but I either got the usual game time (35-45 mins) or alittle longer (maybe 1 hr) with patch 1.0.6.
I'm really thinking that the only solution is that 64 bit client.
Sucks, I'd really like to play more of PvP. Not to mention their are dungeons and quests to do in Cyrodiil.
Publius_Scipio wrote: »What I'm saying (and I'm no expert) is that I feel as though it would be easier just to build and release the 64 bit client rather than try to massage the old 32 bit client given the complexities an MMO like ESO presents.
And yes I acknowledge and respect what Zenimax and specifically the Mac team have accomplished given the breadth of the project we all call ESO.
I know @Publius_Scipio and what you say is spot on.Publius_Scipio wrote: »What I'm saying (and I'm no expert) is that I feel as though it would be easier just to build and release the 64 bit client rather than try to massage the old 32 bit client given the complexities an MMO like ESO presents.