Hey can you finish something you started few patches ago?
1. Class passive for weapon/spell crit and damage
2. Enchants for weapon/spell damage in jewel
3. Same with potions
To be honest i dont see any point to have this as separated buffs.
At the very least, they should choose one (either class passives or potions) to fully hybridize. The existence of these two things really is just an unnecessary inconvenience now, which serves no purpose in terns of adding build diversity or thought to group comp.
@ZOS_Kevin do you know if there are any plans to finish the incomplete hybridization process?
PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
Alliance pots and their craftable counterparts should be hybridized. For example, Weapon Power pots and Alliance Battle Draughts should give you this:
Major Brutality and Sorcery
Major Savagery and Prophecy
Restores Stamina
Major Endurance
Likewise, Spell Power Pots and Alliance Spell Draughts should do this:
Major Brutality and Sorcery
Major Savagery and Prophecy
Restores Magicka
Major Intelliect
Jewelry damage enchants give both so I don't have to spend mats or gold if I want to focus on spell or weapon damage.
I personally don't care if they merge spell/weapon damage. I don't think it's necessary, really, as everything scales to your max anyway, but it does matter in certain ways which one you choose to invest in.
Does community even agree that hybridization was beneficial to ESO?
Why not just combine stamina and magicka attribute into something like "energy" attribute? Just have health and energy attribute if hybridization is good thing.