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2 weeks, minimum, to get addons back?

  • FlopsyPrince
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    Danikat wrote: »
    zaria wrote: »
    Danikat wrote: »
    If you don't want to play without addons and don't want to wait 2 weeks I think it's worth taking the time to enable addons one by one to see which one/s are causing problems, so you only have to keep those ones turned off and can use the others. It might well be only 1 addon that's causing you problems.

    Also the 2 week delay isn't because that's how long it takes ZOS to find and fix the problem, it's because they have to go through a certification process for Stadia like they do for consoles.
    One way is to enable an set of them like half, see if you get problems if not add another group.
    Found that alts with lots of survey maps and treasure maps are more affected

    If you've got a lot of addons that's probably a good way to do it.

    I've 'only' got 19 installed (and don't use all of them on most of my characters) so when I'm having problems it's usually just as easy to do it one at a time and see what happens.

    This time I didn't have any problems with addons. I had one crash just after turning on the new option to hide pets and heading to the crafting stations in Alinor, which is apparently a separate problem (I'm now keeping that option off until it's fixed).

    When I have had to play without addons for a while I'm often surprised by the ones I miss. Like Random Mount, which randomly changes your mount and pet when you change areas. It's probably the most pointless addon I have, but when it's not working I miss it. The only one I didn't want to play without was made part of the base game years ago - the one which added subcategories to the inventory window.

    While I can play without them, the reason I switched was explicitly for them. I understand software bugs happen (I have been in development and appsec for most of my long career), but you should have a process that catches obvious things like this. And then not have a minimum of 2 weeks to fix it.

    And 2 weeks is a long time if this is our primary leisure activity. I don't watch much TV and movies, though I read a fair bit. So having things whacked for that long is really bad.
    PC
    PS4/PS5
  • Necrotech_Master
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    the only addon that i had using the node detection library was harvestmap

    i just turned off the library for the time being and still running the other 30-40 addons just fine with no crashes or issues
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • DMuehlhausen
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    Nodedetection addon or Fraykins. I have to have both off, but install Votan's and had no issues since. All other addons (like 40-50) all working
  • Tandor
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    As a PC player who doesn't use addons at all, one thing has always puzzled me about those who use dozens of addons, over a hundred in some cases: What do they all do, do they not duplicate functions and potentially conflict with each other? I can understand people saying "I must have this" or "I must have that", but "I must have over a hundred of them"?
  • MEBengalsFan2001
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    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.
  • Agenericname
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    Tandor wrote: »
    As a PC player who doesn't use addons at all, one thing has always puzzled me about those who use dozens of addons, over a hundred in some cases: What do they all do, do they not duplicate functions and potentially conflict with each other? I can understand people saying "I must have this" or "I must have that", but "I must have over a hundred of them"?

    I have one that makes the night darker.
    One that repairs my gear for me.
    Allows me to see anything in my inventory and which character/storage has it.
    Allows me to save groups of add ons and turn them on or off without needing to choose them independently.
    Saves my builds and allows me change with the click of a button.
    Saves chat messages. That really nice when grouping from zone.
    Loot logs. As controversial some people treat it, its really nice to have and saves a lot of time.
    Puts me in first person when mounted.
    Gives me the (~)value of items that I can sell on a guild trader.
    Urich's Skill Point finder. A simple catalog of skill points.
    An achievement tracker for dungeon challengers/trifectas as well as trials.

    Theres 10 without looking at anything that changes the base UI, combat related, group pve, pvp, crafting, or housing.
  • Beilin_Balreis_Colcan
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    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.
    ESO has a busy addon community for a reason: there are many shortcomings with the unmodified game. It was similar with ES3, 4, and 5.
    Edited by Beilin_Balreis_Colcan on November 3, 2022 7:38PM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Necrotech_Master
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    Tandor wrote: »
    As a PC player who doesn't use addons at all, one thing has always puzzled me about those who use dozens of addons, over a hundred in some cases: What do they all do, do they not duplicate functions and potentially conflict with each other? I can understand people saying "I must have this" or "I must have that", but "I must have over a hundred of them"?

    i use a lot of small addons that give minor QoL

    for instance i use one which just adds real numbers to the xp bar so its not just a flat bar because i like numbers lol
    or i have one that displays an extra "xp bar" for alliance ranks in pvp so i can also see how much AP i need to hit next rank

    i personally dont use any "large" addons such as like bandits UI or advanced UI (the largest one i use is foundry tactical combat for a scrolling combat log because i havent found another addon to do this but i have the majority of this addon turned off in its settings)

    many addons are designed for specific purposes and not "all in one" solutions
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Jaraal
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    barney2525 wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    Its just the Harvestmap that is the problem. Just remove that ONE addon and corresponding Libraries that Only affect Harvestmap.

    Everything else I have runs fine. Haven't crashed at all.

    :#

    I can tell you that I have zero problems with Harvestmap in older zones. I'm only crashing in the newer zones.

    I can't travel more than 100 yards in The Deadlands without crashing (with Harvestmap disabled), but I can ride around in Vvardenfell (with Harvestmap on and full pins displayed) and have zero problems.

    This is not an addon problem.


    Edited by Jaraal on November 3, 2022 7:55PM
  • Jamie_Aubrey
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    I guess only using PVP addons I don't have this node detection thing ? I can still play fine with my addons
    RETIRED FROM ESO
    PC/EU
    Former Empress & Grand Overlord Vex Valentino
  • Necrotech_Master
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    Jaraal wrote: »
    barney2525 wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    Its just the Harvestmap that is the problem. Just remove that ONE addon and corresponding Libraries that Only affect Harvestmap.

    Everything else I have runs fine. Haven't crashed at all.

    :#

    I can tell you that I have zero problems with Harvestmap in older zones. I'm only crashing in the newer zones.

    I can't travel more than 100 yards in The Deadlands without crashing (with Harvestmap disabled), but I can ride around in Vvardenfell (with Harvestmap on and full pins displayed) and have zero problems.

    This is not an addon problem.


    the node detection thing is definitely a known issue, but it is not the only thing that was causing crashing this update

    theres the logging thing, which is unrelated to addons, there was the random kicks back to character select with the minor rollbacks (which has since been fixed) and theres at least a few other crashes that they are aware of based on the pinned message from gina

    i can 100% confirm that the node detection library was causing crashing for me because when i had that enabled i would go maybe 30-60 sec before crashing even in grahtwood

    i can say for me personally ive not had any crashes in either galen or the deadlands (i was in the deadlands yesterday digging up a lead for the antique map of fargrave)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Danikat
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    Danikat wrote: »
    zaria wrote: »
    Danikat wrote: »
    If you don't want to play without addons and don't want to wait 2 weeks I think it's worth taking the time to enable addons one by one to see which one/s are causing problems, so you only have to keep those ones turned off and can use the others. It might well be only 1 addon that's causing you problems.

    Also the 2 week delay isn't because that's how long it takes ZOS to find and fix the problem, it's because they have to go through a certification process for Stadia like they do for consoles.
    One way is to enable an set of them like half, see if you get problems if not add another group.
    Found that alts with lots of survey maps and treasure maps are more affected

    If you've got a lot of addons that's probably a good way to do it.

    I've 'only' got 19 installed (and don't use all of them on most of my characters) so when I'm having problems it's usually just as easy to do it one at a time and see what happens.

    This time I didn't have any problems with addons. I had one crash just after turning on the new option to hide pets and heading to the crafting stations in Alinor, which is apparently a separate problem (I'm now keeping that option off until it's fixed).

    When I have had to play without addons for a while I'm often surprised by the ones I miss. Like Random Mount, which randomly changes your mount and pet when you change areas. It's probably the most pointless addon I have, but when it's not working I miss it. The only one I didn't want to play without was made part of the base game years ago - the one which added subcategories to the inventory window.

    While I can play without them, the reason I switched was explicitly for them. I understand software bugs happen (I have been in development and appsec for most of my long career), but you should have a process that catches obvious things like this. And then not have a minimum of 2 weeks to fix it.

    And 2 weeks is a long time if this is our primary leisure activity. I don't watch much TV and movies, though I read a fair bit. So having things whacked for that long is really bad.

    That comment wasn't directed at you. I know you started the topic but that was part of the wider discussion and not a comment on your situation specifically.

    But again, if you don't want to wait 2 weeks or play without addons the best thing to do is go through them (whether that's individually or in batches) and find out which ones specifically are causing problems so you only have to disable them and can keep using all the others. It won't be all of them, and it may be one you can get by without for a few weeks.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Amottica
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    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.



  • TaSheen
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    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.

    Exactly.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Roxxsmom
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    i can 100% confirm that the node detection library was causing crashing for me because when i had that enabled i would go maybe 30-60 sec before crashing even in grahtwood

    Same. I've had none of the crashes since I disabled node detection and harvest map. Bummer to not have access to a useful mod for a while (hope this doesn't kill it forever), but the others I use have been fine, even though most haven't had updates yet.

    I realize this isn't the case for some players, and they are getting crashes even without node detection and the add ons that use it.That's got to be beyond frustrating.
  • TaSheen
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    There's also the crashes that happen with the "hide followers in towns" setting set to on. I think maybe some folks are missing looking for that. I turned it off immediately because I don't really care about that, and again, I've had no crashes at all since the update (because of that setting, and because I don't have any addons that require the node detection library).
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Danikat
    Danikat
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    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.

    The fact that Stadia was able to use the PC servers and therefore have crossplay with PC even though it doesn't have addons implies they're not the barrier. Also if they were they could allow crossplay between Xbox and Playstation, since neither of those has addons.
    TaSheen wrote: »
    There's also the crashes that happen with the "hide followers in towns" setting set to on. I think maybe some folks are missing looking for that. I turned it off immediately because I don't really care about that, and again, I've had no crashes at all since the update (because of that setting, and because I don't have any addons that require the node detection library).

    That's a good point too. I turned it on, went into the Alinor crafting area and crashed almost immediately, then turned it off and the game hasn't crashed again since. Apparently all the addons I use are ok.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • geodev
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    After removing the Nodedetection subfolder from HarvestMap, and disabling the Remove Followers option I have no problems .

    My Main Character was able to do crafting dailies in Glenumbra with the follower option enabled -- but as soon as I tried Alinor it crashed -- much heavier traffic I guess.

    Otherwise no problems, and I run 30+ addons
  • kargen27
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    Danikat wrote: »
    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.

    The fact that Stadia was able to use the PC servers and therefore have crossplay with PC even though it doesn't have addons implies they're not the barrier. Also if they were they could allow crossplay between Xbox and Playstation, since neither of those has addons.
    TaSheen wrote: »
    There's also the crashes that happen with the "hide followers in towns" setting set to on. I think maybe some folks are missing looking for that. I turned it off immediately because I don't really care about that, and again, I've had no crashes at all since the update (because of that setting, and because I don't have any addons that require the node detection library).

    That's a good point too. I turned it on, went into the Alinor crafting area and crashed almost immediately, then turned it off and the game hasn't crashed again since. Apparently all the addons I use are ok.

    Stadia was using the PC servers so not really cross play. There isn't a way to merge the servers to make cross play possible even if all three platforms agreed.
    and then the parrot said, "must be the water mines green too."
  • FlopsyPrince
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    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.

    Funny that some games work fine cross platform, but no chance here.

    Even a Gacha game Genshin Impact offers it!
    PC
    PS4/PS5
  • TooWeak2Live
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    vsrs_au wrote: »
    ESO has a busy addon community for a reason: there are many shortcomings with the unmodified game. It was similar with ES3, 4, and 5.

    Remember when you had to click once for each potion in a stack you were crafting? That was what finally got me to use addons. In fact there was a good business selling pots because people didn't want to deal with it.

    Remember when there was no checkbox to quasi-automate the ingredient selection for crafting writs? Doing the dailies manually was a huge pain. Most people didn't bother.

    I picked those two items because they're examples of where ZOS didn't think it was adequate either, and EVENTUALLY changed the base game. People can cry about playing the game "the way it was intended", but that's a fluid concept, especially when you consider the minimap.

    And there are many other shortcomings. E.g. ESO provides no way to see your side quest completion, track inventory across toons (and houses and storage), track event collectibles in a sane way, etc. Many other games do these things. Addons solve these problems and make the game more fun and less tedious for many players.

    Also, before /encounterlog, the standard way of doing this was the Combat Metrics addon. Yet another thing that ZOS eventually decided to do in the base game (sort of).
    Edited by TooWeak2Live on November 4, 2022 6:53PM
  • NettleCarrier
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    I disabled NodeDetection library after my first crash and have been fine ever since. I'm running probably 100 addons so if that isn't a good test I don't know what is. I'll live without some harvest functions for now :P
    GM of Gold Coast Corsairs - PCNA
  • kargen27
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    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.

    Funny that some games work fine cross platform, but no chance here.

    Even a Gacha game Genshin Impact offers it!

    Some are designed with cross play in mind some are not. Just like some are designed to be multiplayer and some are not.
    and then the parrot said, "must be the water mines green too."
  • Kingsindarkness
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    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    I understand feeling that way...

    Hey, I think they should eliminate Trials and PVP

    After all, those things bring in the least amount of money...and the participants complain the most about everything...It doesn't have a snowman chance in hell happening though.

    Just like add-ons will always be with PC players.
    We just have to deal with the real world.
  • morrowjen
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    Just disable the nodedetection library...that fixes it for most folks, if you are still affected then yeah, that sucks.

    This x100. I had been unable to log in without a CTD and disabling addons didn't work. Disabling the nodedetection library did work.
  • Beilin_Balreis_Colcan
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    morrowjen wrote: »
    Just disable the nodedetection library...that fixes it for most folks, if you are still affected then yeah, that sucks.

    This x100. I had been unable to log in without a CTD and disabling addons didn't work. Disabling the nodedetection library did work.
    Same here, I just had to remove NodeDetection from HarvestMap, and I was good to go.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • SwoopIM
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    I deleted the NodeDetection folder from my add-ons directory and have had no crashing issues since then. Before that, I had repeated and immediate crashes with the latest patch. So far so good. Maybe now I can actually play the DLC. I have hung in there thru the last patch when everyone claimed that the sky was falling. Now this -- although it is not uncommon to have issues with add-ons when new patches come out. [ sigh ] :/
  • FlopsyPrince
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    vsrs_au wrote: »
    morrowjen wrote: »
    Just disable the nodedetection library...that fixes it for most folks, if you are still affected then yeah, that sucks.

    This x100. I had been unable to log in without a CTD and disabling addons didn't work. Disabling the nodedetection library did work.
    Same here, I just had to remove NodeDetection from HarvestMap, and I was good to go.

    I did that and just crashed twice in a row merely logging in (after the first abrupt end) into Alinor.

    2 weeks for this? Really?
    PC
    PS4/PS5
  • FlopsyPrince
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    SwoopIM wrote: »
    I deleted the NodeDetection folder from my add-ons directory and have had no crashing issues since then. Before that, I had repeated and immediate crashes with the latest patch. So far so good. Maybe now I can actually play the DLC. I have hung in there thru the last patch when everyone claimed that the sky was falling. Now this -- although it is not uncommon to have issues with add-ons when new patches come out. [ sigh ] :/

    I don't recall any to this extent.
    PC
    PS4/PS5
  • SerafinaWaterstar
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    Amottica wrote: »
    This is a very disappoint thing.

    Maybe I will give up the Endeavor grind (and even finishing riding training) and just do something else or focus on another MMO. Not a good plan/solution.

    IMO adds on should be removed so they works towards cross play on all platforms.

    Add-ons are unlikely to be the reason why there is no cross-play. It is more likely to be an agreement with one or more of the partners.

    Regardless, Zenimax will not be riping away add-ons from players as they know it will lead to a sizeable sum of PC players leaving the game without bringing any benefit to equal that loss. The base game UI is very lacking compared to what has been the standard for top MMORPGs.



    The majority of console players manage to play this game just fine without all the add-ons. And it seems we actually have to *play* the game rather than just rely on these add-ons to do stuff for us. I mean, a map to show nodes?! They are all over the place, you just go & find them - you know, explore the open world game!
    It just amazes me.

    Played this game on console for 6/7 years. Quite happy.
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