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I can't sustain my whip now.

  • robpr
    robpr
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    Poison Claw or Stinky Breath with Charged trait weapon usually gives enough stam sustain to Whips. In a ditch, you can either spam Flames of Oblivion and use Whip only on Seething x3 or spam Eruption few times proccing Helping Hands for free.
  • Didgerion
    Didgerion
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    Didgerion wrote: »
    Well they are slowly fixing their original mistake.

    And that is there shouldn't be 2 different resources for dealing damage.

    Just think about it how silly stamina resource sounds. If you are a powerful mage then how come you cannot dodge, block, sprint using magica?
    ...oh wait! but you can now with the new set!

    Looks like we just need another set that will flip skill costs from stamina to magica.
    Or maybe a resource slider so we could control what a skill will cost.

    ...or (for the sake of simplicity) just get rid of one resource already!

    That mythic is pretty niche. I don't think it really fixes the issue. Best class/spec I could see using something like that is a PVP mag sorc that is spec'ed all into magic, but even then, what are you giving up (another mythic or second piece of a monster most likely), and is it really better. Everyone has a base stamina pool. Using this set makes that a waste unless you are utilizing enough stamina skills to utilize it to its fullest without exhausting it.

    No it doesn't fix the issue, as you have mentioned you have to give up something really strong to catch up with the hybridization sustain that some of the magica classes are dealing with. (For example I use Vigor and Executioner on my magsorc, and that hurts my sustain badly)

    That's exactly why I'm saying that they are slowly getting there.
    Ideally is that every skill (especially the class ones) would have a cost slider and you can set it for yourself how much stamina and magica it will cost. But that is overengineering imo, ZOS could simply combine Stamina and Magica into one resource pool.
  • Necrotech_Master
    Necrotech_Master
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    Didgerion wrote: »
    Didgerion wrote: »
    Well they are slowly fixing their original mistake.

    And that is there shouldn't be 2 different resources for dealing damage.

    Just think about it how silly stamina resource sounds. If you are a powerful mage then how come you cannot dodge, block, sprint using magica?
    ...oh wait! but you can now with the new set!

    Looks like we just need another set that will flip skill costs from stamina to magica.
    Or maybe a resource slider so we could control what a skill will cost.

    ...or (for the sake of simplicity) just get rid of one resource already!

    That mythic is pretty niche. I don't think it really fixes the issue. Best class/spec I could see using something like that is a PVP mag sorc that is spec'ed all into magic, but even then, what are you giving up (another mythic or second piece of a monster most likely), and is it really better. Everyone has a base stamina pool. Using this set makes that a waste unless you are utilizing enough stamina skills to utilize it to its fullest without exhausting it.

    No it doesn't fix the issue, as you have mentioned you have to give up something really strong to catch up with the hybridization sustain that some of the magica classes are dealing with. (For example I use Vigor and Executioner on my magsorc, and that hurts my sustain badly)

    That's exactly why I'm saying that they are slowly getting there.
    Ideally is that every skill (especially the class ones) would have a cost slider and you can set it for yourself how much stamina and magica it will cost. But that is overengineering imo, ZOS could simply combine Stamina and Magica into one resource pool.

    i dont think they should get rid of the other resource pool as it wouldnt be an elder scrolls game at that point without mag and stam bars

    should they have made the whip fully cost stam? sure probably so that like most skills there is a stam and mag morph

    the hybrid cost is kind of weird, and i agree that it makes it so you cant use it as a normal spammable because your off resource pool usually has lower max and lower recov
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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