Has not seen many praising U35 just people having different problems.many topics on this, the community seems split. they also nerfed the damage.
i believe you're expected to spam standard and heroism pots whenever they're up to sustain yourself now.
MidniteOwl1913 wrote: »I put my DK on the shelf and built a sorc. Maybe it will be playable again at some point.
I'm finding that, at least for overland and exploring, that I am really beginning to like Druid's Braid.
I find that I can survive past most things, do enough to keep myself up and going, and react a lot better, when my plan doesn't work as intended...
Not going to give you hard advice, as everyone plays differently, but I have found it helps.
Auldwulfe
I'm finding that, at least for overland and exploring, that I am really beginning to like Druid's Braid.
I find that I can survive past most things, do enough to keep myself up and going, and react a lot better, when my plan doesn't work as intended...
Not going to give you hard advice, as everyone plays differently, but I have found it helps.
Auldwulfe
I use Druid's Braid now on nearly every character under CP 160. It's a definite keeper - which probably means it'll get nerfed before long.
I'm finding that, at least for overland and exploring, that I am really beginning to like Druid's Braid.
I find that I can survive past most things, do enough to keep myself up and going, and react a lot better, when my plan doesn't work as intended...
Not going to give you hard advice, as everyone plays differently, but I have found it helps.
Auldwulfe
I use Druid's Braid now on nearly every character under CP 160. It's a definite keeper - which probably means it'll get nerfed before long.
I have not tried it on my level 50+ characters, yet --- I am a champion 890, so get those on my low level guys --
I plan on trying it out, soon, though, on one --- I don't do a Lot of group content, and only rarely travel to Cyrodiil, so far...... so going to see how it works just having the high stats, for a bit.
At the very least, though, it gives me a bit of cushion as I learn other things. I'm an old man, so while I can weave my flurry and light attacks pretty well -- longer rotations are still something I am working on ... I am up to getting decent on a single bar build .... not sure I like the whole back and forth thing, yet.... but will see how it goes as I learn more.
Auldwulfe
I'm finding that, at least for overland and exploring, that I am really beginning to like Druid's Braid.
I find that I can survive past most things, do enough to keep myself up and going, and react a lot better, when my plan doesn't work as intended...
Not going to give you hard advice, as everyone plays differently, but I have found it helps.
Auldwulfe
I use Druid's Braid now on nearly every character under CP 160. It's a definite keeper - which probably means it'll get nerfed before long.
Oreyn_Bearclaw wrote: »I'm finding that, at least for overland and exploring, that I am really beginning to like Druid's Braid.
I find that I can survive past most things, do enough to keep myself up and going, and react a lot better, when my plan doesn't work as intended...
Not going to give you hard advice, as everyone plays differently, but I have found it helps.
Auldwulfe
I use Druid's Braid now on nearly every character under CP 160. It's a definite keeper - which probably means it'll get nerfed before long.
Doubt it will get nerfed TBH. I get the appeal, but It is far from meta. Useful, but not overpowered. Of course, with ZOS, who knows.
As to hybird whip. Classic ZOS. They gave a solution that nobody wanted. It certainly didnt accomplish their stated goal of raising the floor. No offense intended, but the ceiling has no problem with sustaining this skill. But of course, the ceiling can run parse food in pretty much all content. It just further complicates things. It was a bad decision.
All they had to do was make one morph magic and one morph stam, and everyone would have been happy.
LesserCircle wrote: »So after trying my Magicka Dragonknight again after update 35 I find myself running out of stamina?
Who thought this was a good idea? Stop forcing this hybridization to us, the game is much less interesting than it was. Why do I need to change my skills and gear every single update to be able to play how I want? Stop please. Please.
Necrotech_Master wrote: »i dont really have a problem with the hybrid whip because i use flames of oblivion more as a spammable because it hits decently hard and is cheap, but also buffs dmg for the whip (so i use the whip roughly every 3rd or 4th cast, ideally 4th for the best dmg)
another semi spammable thats not bad is probably talons, as that has a "sticky" dot, but it wasnt nerfed like other sticky dots
Well they are slowly fixing their original mistake.
And that is there shouldn't be 2 different resources for dealing damage.
Just think about it how silly stamina resource sounds. If you are a powerful mage then how come you cannot dodge, block, sprint using magica?
...oh wait! but you can now with the new set!
Looks like we just need another set that will flip skill costs from stamina to magica.
Or maybe a resource slider so we could control what a skill will cost.
...or (for the sake of simplicity) just get rid of one resource already!
beer781993 wrote: »It's easy to sustain it on Magdk. Play Daggers on the Frontbar, poison claw plus maybe trap but I recommend Tzogvins in content because dk has barely any penetration, so u have only whip and claw that cost stam...
If you re using the undaunted orb on the backbar, you get even stam reg while it's active.
Use free dodgeroll and break free in red cps and it's even easier to sustain in combat.
If you are low do 1 heavy attack with the Daggers and you recover plenty of Stam.
Dk is the strongest DD in PvE atm and gets even stronger next patch. Don't know why people are whining.
Even your ulti is refilling all of your resources.
I play dk everywhere with Max Mag, max health food.
We play mostly dk in our planesbreaker prog.
LesserCircle wrote: »beer781993 wrote: »It's easy to sustain it on Magdk. Play Daggers on the Frontbar, poison claw plus maybe trap but I recommend Tzogvins in content because dk has barely any penetration, so u have only whip and claw that cost stam...
If you re using the undaunted orb on the backbar, you get even stam reg while it's active.
Use free dodgeroll and break free in red cps and it's even easier to sustain in combat.
If you are low do 1 heavy attack with the Daggers and you recover plenty of Stam.
Dk is the strongest DD in PvE atm and gets even stronger next patch. Don't know why people are whining.
Even your ulti is refilling all of your resources.
I play dk everywhere with Max Mag, max health food.
We play mostly dk in our planesbreaker prog.
Well, we're complaining because it was just a completely useless of a change that is only annoying.