I.
Skills:
>>weapons: Polearms, Unarmed, Crossbow
>>Sorc's Twilight - perched animation
>>a skill line - a guild having this - to enable us to increase % gold gain for donating Ornate gear (another gold sink in order to gain more pennies - but over time it would pay off)
II.
Overland Mechanics
>>tree climing in Grahtwood / Malabal Tor / Greenshade, etc. (with tall trees)
>>rock climbing in Glenumbra / Rivenspire / Stonefalls, etc. (with tall peaks)
>>new skill lines - Adventure (enable climbing, increase flora and fauna harvesting chances)
III.
CP 2.0
>>Craft Tree development -->
https://forums.elderscrollsonline.com/en/discussion/594079/idea-craft-cp-sub-tree-ideas-constant-wip#latest
III.
Replayable content in overland
>>dynamic pocket rifts to Oblivion - eg. to Vaermina's in Stormhaven, Boethiah's in Deshaan, Hircine's in the Rift OR in Bankgorai, etc. to get Daedric Sets relevant to the Prince, something like Oblivion rifts in Blackwood / the Deadlands
IV.
Geography
>>Pyandonea - we had some quests WITH Maormer (Summerset, High Isle) - maybe we could meet them there? Poke poke, nudge nudge, wink wink, eh ZOS?
>>Norg-Tzel - for Mara's sake, ZOS, REMOVE it from the list please!
V.
Other
(
the ideas are also inspired by other Forum Users' posts)
>>pet battles! We collect SO MANY pets, and yet there are just a cosmetic. What a HUGE potential lies within those tiny beats!
>>ASOC - a new server in Asia and Oceania. If people have a bad ping there, it would be great if they had a server reaching their places more easily. And hey, it would make THREE servers, not two.
>>highlighting WBs that are being fought
>>possibility to dye barding
>>possibility to switch UI between
guild bank<-->bank<-->
guild trader
>>display the dialogue options so that we can see which answer the NPC is reacting to
>>a way to make Overland more challenging - for those who want