ArtsOfficialNipple wrote: »actually, magelight is freaking dumb as a bucket of turtles.
stasa1981eb17_ESO wrote: »How it was possible to make such an annoying animation and not notice it.
Or is this part of the test (torture) when it is used?..
This spell so need, but because he have this obsession animation I can't use him - terribly annoying.
Just do off option animation orb for him or remade as another "blue eyes", ears, hands...
In addition, his toggle function work incorrectly. He untoggle everytime, when u change location(loading screens) and etc. But he should not! My class spell -leech strikes, one time toggled never off, while I do not want. This is true work of toggle spell.
Please. Go to meet with players - correct animation(another / can be off) and make it normal as toggle mode.
Thanks for attention and sorry for poor english
I just wish they made a 6th ability slot, that could ONLY hold "toggle" ability, and everyone could choose what to put in there - Inner Light, Bound Armor, summons, Inferno or whatever other toggle this game has.
Another thing is that the bonus to crit is SO HUGE you CANNOT ignore it. Every sane caster has it on his bar, wasting a slot. Melees have it easier since they are getting 21% PASSIVELY from medium armor, while casters have to waste slot for 20%.
I just wish they made a 6th ability slot, that could ONLY hold "toggle" ability, and everyone could choose what to put in there - Inner Light, Bound Armor, summons, Inferno or whatever other toggle this game has.
Resipsa131 wrote: »I like magelight it looks cool and is necessary for PvP; you need to be able to clearly see who has detection.
Resipsa131 wrote: »I like magelight it looks cool and is necessary for PvP; you need to be able to clearly see who has detection.
I don't think it has any use in PvE though?
I like magelight it looks cool and is necessary for PvP; you need to be able to clearly see who has detection.
Who plays a mmo in first person . . .