Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Syrabane’s Ward and Faun’s Lark Cladding in PVP
Medium Chest – Faun’s Lark Cladding
If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you and heals you for 678 Health. Charming an enemy removes you from Stealth.
Heavy Belt – Syrabane’s Ward
You cannot move while Bracing. While Bracing, you create a 12 meter zone of protection. Allies within the zone increase their Block Mitigation by 30% and their Healthy Recovery by 950.
These both will cause major issues in PVP. Fauns will let a player completely incapable of attacking you while you can drop everything on them. Syrabane's will make it even harder to kill comp groups who already can ignore most siege and ulti dumps.
We are so entrenched in a Tank meta that I am completely dumbfounded that nothing has yet been done to quell the issue, but rather we keep getting sets and adjustments which only further dig us deeper into that hole. The entire premise of warfare in Cyrodiil has been completely toppled by a simple equation. Who has the most tank builds on coms will win every battle. No one needs to do individual damage. Everyone can build to max survivability with one or two proc sets. We then just focus down people one by one who cannot put out enough damage to overcome our ridiculous advantages.
Please consider making these sets work outside PVP only. We already have enough problem sets to deal with as is.
I drink and I stream things.