If two load screens are less hassle than moving away from the survey (or treasure map) site you can preview a house you do not own, when you exit the preview (standing right where you were before) the survey will be reset.
The run to reset is much quicker most of the time than the initial run to the site for the first one. I like when I get multies because that means more material in a much shorter period of time. At least they let them stack unlike treasure maps. So the inventory thing is mostly a non issue.
Last time I did my surveys I got 21 Chromium Grains. Definitely worth running around doing surveys for that.
I like them the way they are. It's not a big deal for me. I just do them when I get the urge (or need the mats) and no, I don't stockpile them - I run them about once a week on all my six mains (3 accounts, both PC megaservers).
BloodyStigmata wrote: »I've been wanting them to change or add an alternative means of gathering surveys for a while now. I have a few different ideas regarding this.
1. Have all duplicate surveys for the spot you're at collected at once. Additionally, surveys could have a single large node that's unique to crafting surveys to easily distinguish it. This is the most practical option imo.
2. Create a "survey box" to drop your surveys off in, then literally hire your hirelings to go out and collect them for you for a set cost per-survey. This adds another gold sink to the game and lets you avoid doing the work yourself... lazy.
3. Send your non-combat pets out on survey expeditions (and other expeditions too). It's about time those little freeloaders made themselves useful.
4. Add a perk to each crafting skill tree (or to the champion system) that lets your character go out and collect surveys on your behalf while you're not on that character.
5. While we're on the subject, maybe add poison ingredients, mushrooms and water plants to alchemy surveys?
I would be happy if the survey reset the moment you finished harvesting the last node or a few seconds after on the current survey with out all the running or riding off into the distance to get the next one to appear, some you only have to move a short distance and it will reset others you have to ride off into the sunset to get the same result.
That and I would like them consolidated somewhat, for regions like Wrothgar/Craglorn/Coldharbour that have 3 locations for each survey type, would rather they had only one of each type instead, like every other region in the game.
I store all mine on one of my alts inventory's, I make a point to only do 10 of each alchemy and enchanting ones, and then 1 of each of the other types that have the most surveys accumulated, at most I end up doing 60 surveys total in one sitting but it usually ends up being a lot less than that.
I do that once every second day, instead of trying to do hundreds all in one go, haven't felt burnt-out since doing surveys that way.
The run to reset is much quicker most of the time than the initial run to the site for the first one. I like when I get multies because that means more material in a much shorter period of time. At least they let them stack unlike treasure maps. So the inventory thing is mostly a non issue.
Last time I did my surveys I got 21 Chromium Grains. Definitely worth running around doing surveys for that.
It was supposed to be a reward that turned into a forced grind with no game. I'd prefer a faster or enthusiastic way to collect it.
When doing crafting dailies on 18 characters per day, I receive about 15-20 *different* surveys every day. Collecting that many, every day, is practically impossible. As I am not playing with add-ons, I will actually have to find the locations. Which would take me a little over an hour a day to do the crafting dailies + 5 mins for each survey ( 15x 5 min ) = 75 mins. Doing this would cost me a daily minimal time of 2h 15mins.If people are not doing them and just collecting them they are creating their own problems. As far as changes in the game the remedy should not be a priority for Zenimax.
If people are not doing them and just collecting them they are creating their own problems. As far as changes in the game the remedy should not be a priority for Zenimax.
One thing that I think should be changed is to limit the survey locations to the highest level alliance zone for the character that did the writ. Make it so there are three node locations for each survey type and this would limit the total number of unique surveys and how much space they take up in our inventory. They way they are spread out does not make sense.
FlopsyPrince wrote: »I like them the way they are. It's not a big deal for me. I just do them when I get the urge (or need the mats) and no, I don't stockpile them - I run them about once a week on all my six mains (3 accounts, both PC megaservers).
So you like them, so everyone else must suffer? Why would simplification harm your play?
FlopsyPrince wrote: »I like them the way they are. It's not a big deal for me. I just do them when I get the urge (or need the mats) and no, I don't stockpile them - I run them about once a week on all my six mains (3 accounts, both PC megaservers).
So you like them, so everyone else must suffer? Why would simplification harm your play?
I don't like things "simpler". I like changes to be optional.
When doing crafting dailies on 18 characters per day, I receive about 15-20 *different* surveys every day. Collecting that many, every day, is practically impossible. As I am not playing with add-ons, I will actually have to find the locations. Which would take me a little over an hour a day to do the crafting dailies + 5 mins for each survey ( 15x 5 min ) = 75 mins. Doing this would cost me a daily minimal time of 2h 15mins.If people are not doing them and just collecting them they are creating their own problems. As far as changes in the game the remedy should not be a priority for Zenimax.
Which means I might as well quit the game, as this would leave me hardly any time to actually play the game anymore. Not even going to mention the maintenance days, daily endeavours, or ticket events.
Surveys are a good way to gain crafting materials, and collecting them is alright except for the time it takes. Getting surveys as a crafting daily reward isn't an issue as well. But ZOS does need to come up with a way to mass collect many surveys at once.
PS: Atleast surveys stack above 100.
When doing crafting dailies on 18 characters per day, I receive about 15-20 *different* surveys every day. Collecting that many, every day, is practically impossible. As I am not playing with add-ons, I will actually have to find the locations. Which would take me a little over an hour a day to do the crafting dailies + 5 mins for each survey ( 15x 5 min ) = 75 mins. Doing this would cost me a daily minimal time of 2h 15mins.If people are not doing them and just collecting them they are creating their own problems. As far as changes in the game the remedy should not be a priority for Zenimax.
Which means I might as well quit the game, as this would leave me hardly any time to actually play the game anymore. Not even going to mention the maintenance days, daily endeavours, or ticket events.
Surveys are a good way to gain crafting materials, and collecting them is alright except for the time it takes. Getting surveys as a crafting daily reward isn't an issue as well. But ZOS does need to come up with a way to mass collect many surveys at once.
PS: Atleast surveys stack above 100.
Yes, I can see how that can work to create a problem. It is another example that we can easily create our own problems. Maybe do them on fewer toons or set aside time to complete the associated tasks.
When doing crafting dailies on 18 characters per day, I receive about 15-20 *different* surveys every day. Collecting that many, every day, is practically impossible. As I am not playing with add-ons, I will actually have to find the locations. Which would take me a little over an hour a day to do the crafting dailies + 5 mins for each survey ( 15x 5 min ) = 75 mins. Doing this would cost me a daily minimal time of 2h 15mins.If people are not doing them and just collecting them they are creating their own problems. As far as changes in the game the remedy should not be a priority for Zenimax.
Which means I might as well quit the game, as this would leave me hardly any time to actually play the game anymore. Not even going to mention the maintenance days, daily endeavours, or ticket events.
Surveys are a good way to gain crafting materials, and collecting them is alright except for the time it takes. Getting surveys as a crafting daily reward isn't an issue as well. But ZOS does need to come up with a way to mass collect many surveys at once.
PS: Atleast surveys stack above 100.