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Really need to fix NB or tone down some of the Vet Content

Idrinkwhatibrew
Idrinkwhatibrew
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You say it is a "Play as you want" game. Well I'm sure there will be many people on here saying "learn to play your class", "learn to play". blah blah blah. Well I'm VR3 atm almost VR4 and I can tell you for a Night Blade the Vet content is hard. I played DK and Sorc in beta and decided since it was "play as you want", I would make a Heavy NB. Well I can tell you I've spent literally over 100K on respecs, just since i hit VR1 alone. I've tried medium armor, light armor, heavy armor. I'm maxed in all class abilities, I'm maxed in all weapons minus resto staff, so yes I've tried them all. It is almost stupid how hard it is to Solo on the VR levels. Now if you are playing a DK or Sorc and wanna chime in and tell me how you are VR 2000, great, i'm happy for you. I've seen a few posts, and i haven't been digging, about how NB is pretty much confined to a single target DSP. Well I can confirm this. You say "play as you want". But it appears that unless i'm sneaking up on someone and stealth killing them, i'm pretty much worthless. So all I ask is at least tell the truth zenna. I mean really, I'm not a group dungeon player, I'm not a "i got my guild to help me" player. Tell me how is a NB suppose to beat the VR content unless I got a buddy with me? Seriously.
Edited by Idrinkwhatibrew on May 3, 2014 5:21PM
"Rastes" Vet Templar-DC
"Idrinkwhatibrew" Vet Night Blade-EP

"Cheers and Beers"
  • Napkins
    Napkins
    try using block or CC. does wonders for staying alive.
  • Idrinkwhatibrew
    Idrinkwhatibrew
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    thanks napkins, never thought of that..........
    "Rastes" Vet Templar-DC
    "Idrinkwhatibrew" Vet Night Blade-EP

    "Cheers and Beers"
  • KhajiitiLizard
    KhajiitiLizard
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    I'm a vet rank 4 DK and I find vet content to be doable. Sometimes it gets really hard (mostly public dungeons, but that is because there aren't enough people in it sometimes), but other than that, it isn't much harder. I used to dual wield, but it got much easier after I started using a shield. I'm surprised at how much damage bash can do.
  • PVT_Parts
    PVT_Parts
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    I would suggest an Orc heavy armor Dragon knight, but I'm sure you don't want to start over. I'm not really familiar with the NB, but they seem pretty strong. Might have the glass cannon effect like Sorc except without the summonable damage shields. I hope you figure it out OP. I'd be down to quest some together so I can be your meat shield once I catch up, only VR1 atm. It seems fairly easy at VR1. I just don't understand this overcharging crap. I can overcharge my armor with 5 pieces and be naked in the other 2 slots... How is that supposed to be a thing? Why would anyone ever make yellow armor when it will just make you overcharged anyways. As it is, my 220+100(set) armor piece only adds 200 armor.
  • Morkulth
    Morkulth
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    With all of the quests that have gotten nerfed since january, Veteran Content should be and stay hard. You have 1-50 to learn the inner workings of your class and game mechanics to do just fine in veteran content. Tamriel is an unforgiving place.
    World First Emperor
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  • KhajiitiLizard
    KhajiitiLizard
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    Overcharged means nothing when you have maxed the skills for it. I wear heavy armor, that skill is maxed at 50 and cannot be raised. It's overcharged, but since I can't raise the skill any further it does not matter.
  • KhajiitiLizard
    KhajiitiLizard
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    My armor rating is overcharged, but my heavy armor skill is maxed. (that's what I meant, above). Since overcharging makes it harder to level a skill, it does nto matter in this case.
  • paradoxorganisationb16_ESO
    I don't really want to say it but it's a L2P issue again like any other post of this nature and yes i've even seen these threads for non VR content.

    VR content is not harder per say the mobs just have more hp which of course gives them more uptime to hit you...So it might seems that way.

    Anyways I had np as a sorc through the VR content and yes i know you mentioned sorc to be easy but really DK is the only ez-mode class because of thier one skill.

    Anyways to sorta put fact behind the statement I currently also have a templar that also reached VR content a few days ago and have np there either. If you want futher arguments on equal terms my GF with little to no exp with gaming or prior mmo's plays a NB and guess what...np with VR content.

    When people complain about stuff being to hard in ESO in 99% of the cases it's a L2P issue AND the spec you play with. People think you can just do whatever because they were told they could or was used to from skyrim. In theory you can ofc play however you want but if you don't play an optimal spec the fault is on you for making the content harder.

    Anyways just wanted to comment on this as i don't want to see ESO dumbed down like many other mmo's an it's not that hard just different. I'm not sure on the reasoning to add so much extra hp on VR content mobs other then you have to wait longer between pulls to fill your whatever bar, but difficulty is the same. But then again i don't understand the logic behind max targets on aoe either. The content is not harder solo just some mechanics and maybe bad choices to encourage more zerking gameplay.
  • ZiRM
    ZiRM
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    I don't mind challenging but the addition of VR levels with craglorn and the slow, tedious XP gain is mentally challenged. All it's going to do is turn people away from keeping subscriptions.
    Want to become Vampire? 5k @ZiRM in game.
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  • Noth
    Noth
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    Only select things in VR content need toned down. Off the top of my head, any solo mob that cannot be CC'd and has CC of it's own with (i'm looking at you storm atronachs and gargoyles). Sure you can beat those type of mobs, but that is a feat within itself. They are typically harder that the bosses at the ends of the quest chains.

    If the combat was truly action oriented like Tera, where dodges gave invincibility frames, I could accept such difficult solo enemies.
    Edited by Noth on May 3, 2014 5:04AM
  • Belrim
    Belrim
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    My armor rating is overcharged, but my heavy armor skill is maxed. (that's what I meant, above). Since overcharging makes it harder to level a skill, it does nto matter in this case.

    Overcharging does not make the skill harder to level, but the attribute harder to increase.

    I have stamina regeneration overcharged on my NB, and if i put on new gear with increased stamina regen, i dont get the full benefits, but diminished result.
    Early bird gets the worm, but second mouse gets the cheese.
  • KhajiitiLizard
    KhajiitiLizard
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    Belrim wrote: »
    My armor rating is overcharged, but my heavy armor skill is maxed. (that's what I meant, above). Since overcharging makes it harder to level a skill, it does nto matter in this case.

    Overcharging does not make the skill harder to level, but the attribute harder to increase.

    I have stamina regeneration overcharged on my NB, and if i put on new gear with increased stamina regen, i dont get the full benefits, but diminished result.

    But, how does it apply to armor then? It's overcharged, but when I get better armor, my rating still increases?

  • Estwing
    Estwing
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    VR content is made for a group more and you also need to make sure you actually put points in Health.
  • Sakiri
    Sakiri
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    Armor rating = x points per % damage reduction.

    Overcharged armor rating = x * y points per % damage reduction.
  • norm_voshall
    norm_voshall
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    Estwing wrote: »
    VR content is made for a group more and you also need to make sure you actually put points in Health.

    Completely incorrect. VR content is all about knowing the mechanics of the game and how to mitigate/avoid damage. It does show you that some weapons (2h) are junk but, VR is mostly about not taking damage. It is CRAZY easy to avoid damage in this game if you are a proficient player. Occasionally bad luck will befall you and you will get Dark Talons on you and then AOE'd but, things happen. There are plenty of VR players that aren't struggling with the content. I know you don't want to hear it but, it really is a L2P issue.

    VR is how the entire game should be. 1-50 is a total faceroll. You can pretty much just power through everything. This changes once you get to VR and single spells/aoes can do lots of damage. Blocking, Dodging, and Interrupting are VERY important to being a competent VR player.
    Edited by norm_voshall on May 3, 2014 5:39AM
    “We repeat again: strength of character does not consist solely in having powerful feelings, but in maintaining one’s balance in spite of them. Even with the violence of emotion, judgment and principle must still function like a ship’s compass, which records the slightest variations however rough the sea.”
    ― Carl von Clausewitz
  • Evergreen
    Evergreen
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    Tell me how is a NB suppose to beat the VR content unless I got a buddy with me? Seriously.

    A good start would be fixing our class skills. Right now we cannot even know the possibilities of our class with so many broken/bugged abilities.

    Assassination:

    Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

    Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. These abilities are also bugged in that they cannot crit. This may be fixed in 1.1

    Haste <Focused Attacks> and <Incapacitate> – The attack speed increase of 30% doesn’t affect bow weapons.

    Mark Target <Reaper’s Mark> – The gain damage bonus effect does not appear to work.

    Mark Target <Piercing Mark> – Allows you to see and attack targets who are sneaking however not targets that are invisible currently.

    Teleport Strike <Ambush> – On occasion the animation will happen however the ability is not actually triggered.
    Shadow:

    Shadow Cloak <Shadowy Disguise> – Approximately 25% of the time this ability does not trigger any of its effects.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – On occasion you wont visually be invisible but you are to the mobs.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – Your character becomes invisible however enemy players can see particle effects and thus be able to locate your player.

    Veiled Strike <Concealed Weapon> – The 22% movement speed in stealth while slotted effect appears to suffer the dreaded “Once you’ve died you need to re-log or zone to rectify the issue”. Workaround: If you re-log or change zones it will force the passive effect to work again.

    Veiled Strike <Surprise Attack> and <Concealed Weapon> – Often the animation and stun effect will occur but no damage is done to the enemy.

    Path of Darkness <Twisting Path> and <Refreshing Path> – This ability appears to be affected by terrain, the magicka cost is spent however the ability does not trigger.

    Aspect of Terror <Mass Hysteria> and <Manifestation of Terror> – The base fear effect of 2 nearby enemies doesn’t appear to last the suggested 4 seconds all the time. It is often between 1.5 – 4 seconds.

    Siphoning:

    Strife <Funnel Health> – On occasion it doesn’t apply to anyone.

    Strife <Funnel Health> – Doesn’t appear to be healing allies for the actual amount it should be, inconsistent heal effects.

    Cripple <Debilitate> and <Crippling Grasp> – The dot effect of this ability does not work on mobs that are immune to snare effects.

    Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%. This I've confirmed myself.

    Drain Power <Sap Essence> – Is unable to perform a critical strike for both the damage and healing component of this ability.

    Drain Power <Sap Essence> – Will not cast the heal effect unless the enemy is being damaged.

    Drain Power <Sap Essence> – Heals only for the base amount, and the +20% heal per target hit is never applied.
    Edited by Evergreen on May 3, 2014 8:31AM
  • Idrinkwhatibrew
    Idrinkwhatibrew
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    .........sigh........
    "Rastes" Vet Templar-DC
    "Idrinkwhatibrew" Vet Night Blade-EP

    "Cheers and Beers"
  • Draconiuos
    Draconiuos
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    . It does show you that some weapons (2h) are junk but, VR is mostly about not taking damage.

    I have to disagree. I use two handed weapons in VR content and they work great.
  • XyriasThiddex
    XyriasThiddex
    Soul Shriven
    You say it is a "Play as you want" game. Well I'm sure there will be many people on here saying "learn to play your class", "learn to play". blah blah blah. Well I'm VR3 atm almost VR4 and I can tell you for a Night Blade the Vet content is hard. I played DK and Sorc in beta and decided since it was "play as you want", I would make a Heavy NB. Well I can tell you I've spent literally over 100K on respecs, just since i hit VR1 alone. I've tried medium armor, light armor, heavy armor. I'm maxed in all class abilities, I'm maxed in all weapons minus resto staff, so yes I've tried them all. It is almost stupid how hard it is to Solo on the VR levels. Now if you are playing a DK or Sorc and wanna chime in and tell me how you are VR 2000, great, i'm happy for you. I've seen a few posts, and i haven't been digging, about how NB is pretty much confined to a single target DSP. Well I can confirm this. You say "play as you want". But it appears that unless i'm sneaking up on someone and stealth killing them, i'm pretty much worthless. So all I ask is at least tell the truth zenna. I mean really, I'm not a group dungeon player, I'm not a "i got my guild to help me" player. Tell me how is a NB suppose to beat the VR content unless I got a buddy with me? Seriously.

    And exactly why i canceled my sub 10 mins ago. V5 cant afford respecs, already have points in cc and self heals, heavy armor, duel wield and cant kill anything, can take 2 with a bow if i get the jump on them but 3 people lol. Roll a new class? no way aint going through that again, same story for everyone and every class..

    i dont want to face stomp everything, but when looking at 3 people and thinking if i kill 1 then respawn i have a shot at getting past them :( And the quest bosses are even worse.
  • paradoxorganisationb16_ESO
    Draconiuos wrote: »
    . It does show you that some weapons (2h) are junk but, VR is mostly about not taking damage.

    I have to disagree. I use two handed weapons in VR content and they work great.
    Totally off topic but it may have more to do with your other skills. 2hander is by far the worst weapon line in the game and have been stated/proven/theorycrafted numerous places.
  • Draconiuos
    Draconiuos
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    And exactly why i canceled my sub 10 mins ago. V5 cant afford respecs, already have points in cc and self heals, heavy armor, duel wield and cant kill anything, can take 2 with a bow if i get the jump on them but 3 people lol. Roll a new class? no way aint going through that again, same story for everyone and every class..

    i dont want to face stomp everything, but when looking at 3 people and thinking if i kill 1 then respawn i have a shot at getting past them :( And the quest bosses are even worse.
    Bye, can I have your gold. Just a thing, but you don't have to do VR content. That armor/dmg boost for equipment from VR1 to VR10 is not actually that large. It is called Veteran Content for a reason, it is not for everyone.
  • Estwing
    Estwing
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    Estwing wrote: »
    VR content is made for a group more and you also need to make sure you actually put points in Health.

    Completely incorrect. VR content is all about knowing the mechanics of the game and how to mitigate/avoid damage. It does show you that some weapons (2h) are junk but, VR is mostly about not taking damage. It is CRAZY easy to avoid damage in this game if you are a proficient player. Occasionally bad luck will befall you and you will get Dark Talons on you and then AOE'd but, things happen. There are plenty of VR players that aren't struggling with the content. I know you don't want to hear it but, it really is a L2P issue.

    VR should be how the entire game should be. 1-50 is a total faceroll. You can pretty much just power through everything. This changes once you get to VR and single spells/aoes can do lots of damage. Blocking, Dodging, and Interrupting are VERY important to being a competent VR player.

    Did you not hear the interview they had abut VR content? They said it was made for groups more but I guess I don't know anything. I also said more which doesn't mean only, I soloed 90% of the VR content minus the Dolmen and World Bosses. it was touch at times but it was fun to have a challenge for a change in a MMO.
  • norm_voshall
    norm_voshall
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    Estwing wrote: »
    Estwing wrote: »
    VR content is made for a group more and you also need to make sure you actually put points in Health.

    Completely incorrect. VR content is all about knowing the mechanics of the game and how to mitigate/avoid damage. It does show you that some weapons (2h) are junk but, VR is mostly about not taking damage. It is CRAZY easy to avoid damage in this game if you are a proficient player. Occasionally bad luck will befall you and you will get Dark Talons on you and then AOE'd but, things happen. There are plenty of VR players that aren't struggling with the content. I know you don't want to hear it but, it really is a L2P issue.

    VR should be how the entire game should be. 1-50 is a total faceroll. You can pretty much just power through everything. This changes once you get to VR and single spells/aoes can do lots of damage. Blocking, Dodging, and Interrupting are VERY important to being a competent VR player.

    Did you not hear the interview they had abut VR content? They said it was made for groups more but I guess I don't know anything. I also said more which doesn't mean only, I soloed 90% of the VR content minus the Dolmen and World Bosses. it was touch at times but it was fun to have a challenge for a change in a MMO.

    So despite the actual FACT that you can solo everything except for the specific group required content (world bosses and dolmens) you still claim it's designed for groups because you saw one interview from (probably) development that said it was group oriented...You don't see a failure in logic there?

    That's like Toyota saying they designed this vehicle to be a sports car. It ended up being a truck but, we still call it a sports car.
    “We repeat again: strength of character does not consist solely in having powerful feelings, but in maintaining one’s balance in spite of them. Even with the violence of emotion, judgment and principle must still function like a ship’s compass, which records the slightest variations however rough the sea.”
    ― Carl von Clausewitz
  • Jhonleon89
    Jhonleon89
    Soul Shriven
    i blame wow for this i hope they dont nerf anything!
  • Attorneyatlawl
    Attorneyatlawl
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    Napkins wrote: »
    try using block or CC. does wonders for staying alive.
    Jhonleon89 wrote: »
    i blame wow for this i hope they dont nerf anything!

    Agreed with both of you 100%. It's simply not very difficult content as is except for a handful of caster bosses, and those aren't incredibly tough either.

    You can indeed play as you want. Just don't expect to win. It's a free build system, not a free win one.
    Edited by Attorneyatlawl on May 3, 2014 5:56AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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  • Kiwi
    Kiwi
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    its the long list of broken skills, not the content
    Edited by Kiwi on May 3, 2014 6:24AM
    A large rectangle
    
  • Worstluck
    Worstluck
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    Nightblade, almost veteran rank 8...I can attest to the broken skills, vague descriptions in the tooltips, and lack of balancing with the class...however, I've not had all that much trouble, if any at all with the veteran content. I've cleared every zone, cept for bugged quests, did a few group instanced dungeons, did all the public dungeons. I play mainly as leather bow and dw, but if I can't take down a boss I can switch to heavy 1h and shield..usually play tank in a group. I leveled from one 1-50 with a destro/resto staves combo, easy. I could go back to that if I want, so yeah, it is play how you want. I think tonight I may try vampire again for kicks before it's nerfed. Granted I've probably respecced maybe 10 times >:)

    The class needs work, but it's serviceable as long as you use decent skills and morphs, and yeah use CC.


    edit: ok so tried out vampire again...guess what, i've probably died 20 times (not counting cyrodiil), guess i need to change my tactics (wtb fire resist). 1h and shield and absorb magic is a lifesaver. still fun though
    Edited by Worstluck on May 3, 2014 10:25AM
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • flintstone
    flintstone
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    I'm VR4 and a half right now and have played solo except for the help I pick up along the way (usually unexpected....but grateful). I'm 63 and this is my first MMO.........very hard, but I'm having a ball. Playing solo requires a lot of sneaking, waiting, and thought.
  • blackwolf7
    blackwolf7
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    Nightblade is hard modr but definitely doable.

    Ive tried sorcs , dk, templar and what i can say is that sorcs and dks facerolls everything in vr content. Templar is still easy though not faceroll.

    Among the 4 classes nightblade is definitely more fun. When you encounter mobs of 3 or more, you cant faceroll it like dks and sorcs so you have to plan in advance who to take out first and who to cc etc etc.

    Im having fun with nightblade except when doing dungeons they suck in dungeons
  • Hexi
    Hexi
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    It's fine, for the most part. However, things like Trolls at v7 and up just not worth the effort to kill. Harvesters? Unkillable. Dagger throwing mobs need to have the damage of the dagger throw reduced a bit.

    Apart from these few examples, the only thing I die to is my own carelessness. Though a slight toning down might be in order across the board, if only on the HP department because it becomes tedious.
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