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More and more dungeons are broken

  • nightstrike
    nightstrike
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    athena9205 wrote: »
    For stuck in combat mode bug, just have the whole group crouch for a minute or so. There are too many mobs that keep track of you when you leave their combat zone and/or line of sight. The crocs in Wayrest 1 is a good example as well.

    Or don't skip mobs! :)

    I spent the past hour of fun crashing my way through vet spindle clutch 2. I was able to be in the dungeon around 5 seconds before a crash. I would then restart the game, log back in, 5 seconds, crash again, and repeat. This happened 15 to 20 times before the dungeon ended. Outside the dungeon, no crashes.

    I submitted every crash report, but I doubt those get looked at. I submit a ton of crash reports, and I rarely see crash fixes in update notes with a frequency commensurate with the reports.
    Warning: This signature is tiny!
  • N00BxV1
    N00BxV1
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    I just finished the vet Volenfell pledge on my second character and at the final trio bosses they reset 3 times forcing us to wipe and re-read the hardmode scroll each time. Everyone was right beside the bosses before I taunted them but they still reset. This happens a lot and has been broken like this for a long time, ever since the "joining encounter" "feature" was added to the game years ago. It's already been reported several times, it would be nice if zos would actually look into these things because it's annoying to deal with and wastes your time especially if some hardheaded person in the group doesn't wipe like asked to causing you to miss getting hardmode completed.
  • SeaGtGruff
    SeaGtGruff
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    I ran into an apparent bug in Volenfell last week, but was able to resolve it.

    I had just killed the first "must kill" boss-- the guy who uses the flame staff and then calls down the gargoyle-- and cleared the mobs before the door to the passage, but couldn't interact with the door to open it. Then I noticed that there were two or three mobs up on the scaffolding where the boss was, and they were aggroed toward me, but I couldn't get them to come down and attack me, and couldn't attack them from down below.

    I'm pretty sure I caused the bug by going up the steps that lead to the area with the boss but immediately turning around and going back down the steps to the area where the previous mob had been, so I could summon my merchant, deconstruction, and banking assistants to free up some inventory slots. I heard the boss yell, "Did What's-Her-Name put you up to this?" and his mobs came down the steps to attack me. I killed them all, summoned my assistants one after the other, then went back up the steps to the boss. His mobs bugged out at that point, because I was fighting the boss-- who doesn't appear and attack you until after you've cleared his mobs-- but it looked like another copy of his mobs were attacking me, too, even though they had just followed me down the steps and I'd killed them all already. I didn't notice that there were still a few mobs up on the scaffolding until later, when I moved on to the next group of mobs but couldn't interact with the door afterward.

    Trying to target the mobs on the scaffolding wouldn't work, reloading the UI didn't help, and leaving the area to see if I could make the mobs lose their aggression toward me didn't help, either, so I eventually went back to the exit, left the dungeon, then went back into the dungeon and took the portal to the last-killed boss's location. The buggy mobs on the scaffolding either despawned, or had finally lost aggression toward me, so I was able to interact with the door and proceed further in.
    I've fought mudcrabs more fearsome than me!
  • patricknl76
    patricknl76
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    Last boss veteran Earthen Root kept spawning lightnig poles . The moment you killed 1 , a new 1 spawned immidiately. Up to 6 in a row .
    Moongrave 1st boss took his resetting to the next level . He was standing in the middle and started walking backwards out of the door . An that was not during his normal walk phase.
    Maarselok fourth boss kept spawning 4-6 stranglers constantly and hoarvers were at hyperspeed. And no boss coming down.
    Must be more but i gave up at dungeons for the moment ....
  • harcanegrove
    harcanegrove
    Soul Shriven
    During the Undaunted event I was stuck behind "Impossible" doors that definitely should have opened after clearing the enemies in the room on two different runs for Moon Hunter Keep. Both time everyone just left because we can't progress.
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