Of course this Patch is a Wash, it's gone live, somehow they squeezed in another nerf for good measure though:
*Note as pointed out by
@ESO_Nightingale , this is not an "extra nerf rather just an update to show the difference between where Winter's Revenge was in U34 and where it ended in the last week of PTS for U35. But it's still a drastically different change from last patch and very bad even with Destro Staff Equipped.
Now let's look to the future: U36, Zos this is your Redemption Arc, let's focus in on the issues:
- Warden Class identity and Vision (or lack thereof): Warden needs to be refocused, every time there is a good change for warden, there's 5 steps back. We have this cool split focus for Magicka and Stamina for Frost and Bleed, LEAN INTO THAT. Changing Passives should benefit those aspects not make either weaker. Look at Dragonknight, they are a perfect example of Updating Class Damage Types and Class Skills to fit a vison of what a class should be.
- Damage Types: Controversial point, Get Rid of Magic Damage, I know a lot of people don't think that Warden just doing Frost makes sense, but we can't be "Master's of Frost" with just 2 working Frost Skills now can we, all of Warden's Magic is magical constructs, all of it can be whatever the Warden needs it to be, allowing it to be frost damage opens up some great possibilities.
- Winter's Embrace has both Skills and Passives that need to have passes, Icy Aura is USELESS, Frozen Gate should be completely Reworked (hopefully as a damage skill)
- Green Balance Has some skills and Passives that need to be looked over as well, such as Nature's Gift proccing when you heal yourself or Reworking Bursting Vines purely as a self heal.
- Animal Companion, In the Past we've talked about making warden less dependent on the Bear, so we've nerfed the bear and buffed Advanced species, Nerfed Advanced Species, Nerfed The Bear Again, Buffed the Bear by giving it Hemo, and Completely reworked Advanced Species and Nerfed the Bear...... Have you thought about making the other Ultimate better? like ever? Stop trying to slap around the bear for doing bear things and make the alternative options more attractive.
- Bleed: Stamden was getting so close with the Bleed Damage, all it needs is Passive Synergy, lean into that.
- Status Effects:Warden should be the Best at Bleed and Chilled/Brittle in the same way that DK is the best at Burning and Poisoned, their Passives should reflect that.
- Scorch: Revert Scorch and Morphs back to U34
- Winter's Revenge: Tying a Class Skill to a Weapon Type is a Mistake. Class Skills and Weapon Types should work Independently of each other. I'm sure Zos can think of a more interesting way of making Magicka Warden better without hurting Stamina Warden's use of Winter's Revenge. Rethink this change completely.
Other things to consider:
UI Update for Scorch and Morphs, I'm sick of people's responses of people missing with Scorch as a "L2P Issue" Scorch is the ONLY Skill shot delayed burst in the game. You need to aim it, you need to time it, lower skilled players just miss, get frustrated and leave. Basic Concepts such as Skill Zones should already be built into the game, but I think it's even more essential for Scorch, so I would suggest a simple UI update while it is "charging"
Edited by Mr_Stach on August 22, 2022 11:38PM Altoholic, Frost Warden Sympathizer and Main
Glacial Guardian - Main - Frost Warden Zealot
The Frost Man Cometh - PC Frost Backup