I'm furious at the moment so please excuse my tone.
I just spent 25+ minutes playing an exciting Tales of Tribute game only to have it error out on either my opponent's last turn or mine. One of us was going to win by breaking 80. This isn't the first time this has happened. In fact, with long games it seems to be a fairly common occurrence.
I'm not sure what the problem is. Why, 3 1/2 months after release, is this part of the game still bugging out? Why do certain High Isle bosses still not give credit when killed? Why are the collection parts of High Isle world boss quests still likely to bug out in a group (this issue has been around for years yet it continues to be included for these quests)? WHY? How do these things get released when they clearly aren't working properly? I understand the bugs on release. Months later? Sorry, that's not a good product.
My time is valuable, as is the money I spend on this game, and I assure you I've spent plenty since launch. I've always chuckled at people who come on the forums and shake their fist and state that they're quitting because of <insert a plethora of reasons here>. That said, I'm truly near my breaking point. I'm tired of [snip] code that simply can't be expected to work anymore wasting my time.
But hey, thanks for all the effort that went into nerfing my characters' dps while all these other problems persist.
Rant over. Cue the tiny violins.
[edited for bashing]
Edited by ZOS_Icy on September 16, 2022 1:17PM