At least, since we wasted so many precious materials on sets that ZOS deliberately made useless shortly afterwards, and I am not even counting the waste of time, the minimum they could do would be to allow us to recover 100% of all materials used. All of them. Like ALL.
Although... that would still not be enough to compensate for the stress.
At least, since we wasted so many precious materials on sets that ZOS deliberately made useless shortly afterwards, and I am not even counting the waste of time, the minimum they could do would be to allow us to recover 100% of all materials used. All of them. Like ALL.
Although... that would still not be enough to compensate for the stress.
If they did that then the materials would be worthless and you wouldnt be concerned about buying them at all making it all pointless... At least doing what they do now keeps the wheels turning and burning for the ingame economy!
SPR_of_HA_community wrote: »We played in old sets, but even old sets and builds that are not META, not top DPS - get nerfs.
CP system, classes with their passives, not top DPS builds - all get nerfs.
Only META sets does not. Game has hundreds of sets, a lot of different weapons, but you only really can play with those that are most "fashioned" in current patch.
Why not to make all sets and weapons good and playable ?
So yes, I think you have a point.
NettleCarrier wrote: »SPR_of_HA_community wrote: »We played in old sets, but even old sets and builds that are not META, not top DPS - get nerfs.
CP system, classes with their passives, not top DPS builds - all get nerfs.
Only META sets does not. Game has hundreds of sets, a lot of different weapons, but you only really can play with those that are most "fashioned" in current patch.
Why not to make all sets and weapons good and playable ?
So yes, I think you have a point.
The difference in power of all the "top" sets isn't that much between them, players are always going to want to wear the absolute best and therefor making "all sets and weapons good and playable" is not realistic unless we just strip all of them of any stats. There's always going to be a set outperforming another in a specific situation by 1% and as long as that 1% exists then everyone will only use that set because it'll be put on every build out there.
At least, since we wasted so many precious materials on sets that ZOS deliberately made useless shortly afterwards, and I am not even counting the waste of time, the minimum they could do would be to allow us to recover 100% of all materials used. All of them. Like ALL.
Although... that would still not be enough to compensate for the stress.
If they did that then the materials would be worthless and you wouldnt be concerned about buying them at all making it all pointless... At least doing what they do now keeps the wheels turning and burning for the ingame economy!
Exactly what I said, it is intentional to keep players "busy". Pity that not many want to be "busy" in this way.
At least, since we wasted so many precious materials on sets that ZOS deliberately made useless shortly afterwards, and I am not even counting the waste of time, the minimum they could do would be to allow us to recover 100% of all materials used. All of them. Like ALL.
Although... that would still not be enough to compensate for the stress.
If they did that then the materials would be worthless and you wouldnt be concerned about buying them at all making it all pointless... At least doing what they do now keeps the wheels turning and burning for the ingame economy!
Exactly what I said, it is intentional to keep players "busy". Pity that not many want to be "busy" in this way.
yes but its what keeps the wheels turning... Same as in real life! You wont make money at work without people spending money! people need to spend for business to prosper and then to pay employees! The more things cost the more you make.
Or your super special build relied on the overtuned sets they put in every dlc to sell copies. Once everyone buys it, they can nerf it to be in line with the overall power curve of other sets.
I can see it to a point, but I also see the alternative: Once you have the ultimate gear set for your build, then what is there to strive for? I agree these things shouldn't be nerfed to Oblivion and back, but there should always, periodically, be something better to work for. Seems like it would get stale and boring otherwise.