TheGreatBlackBear wrote: »A lot of timers don't work on console or track something else entirely. For scorch the timer tracks the debuff and not when you have to pres the skill again in a functional rotation. For trap, the timer is from when you lay it on the ground and not when it triggers. I'm sure there's others buy those are just the ones that come to mind atm. Would like to see improvements for all of these.
Klingenlied wrote: »TheGreatBlackBear wrote: »A lot of timers don't work on console or track something else entirely. For scorch the timer tracks the debuff and not when you have to pres the skill again in a functional rotation. For trap, the timer is from when you lay it on the ground and not when it triggers. I'm sure there's others buy those are just the ones that come to mind atm. Would like to see improvements for all of these.
Oh I see, this isn't even intentional? Oh myFor trap and other stuff I always looked at the debuff on the enemies to know when to use those again. But ESO on console and PC are two completely different games actually. Especially in regards to raiding, execution of strategies and within it, clear times.