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Falkreath Hold Third Boss

Rugby_hook
Rugby_hook
✭✭✭
The third boss of falkreath Hold is bugged. The issue seems to be when you have a warden in the group.

So what happens? The three "mini bosses" will disappear, resetting the fight. This sometimes happens when you enter the arena. This isn't too big a problem, but is annoying and could potentially mess up speed run achievements. The bigger issue is this can happen at the second phase when the skeleton boss hits 50% health. The minis appear, then disappear. This causes the fight to reset and when the minis are down, the skeleton emerges at 100%. This it happens at this point in the fight, it happens every time you reach halfway, making the fight impossible. The only way to finish is to wipe, which resets the boss and hope for the first iteration of the glitch. This glitch seems to be happening 100 % of the time when a warden is present (with and without bear), but have not been able to recreate when no warden is present.

Have been farming falkreath the past two weeks, both on normal and vet. Our vet group is: dk tank, necro and sorc dds, and a warden healer. The minis always disappeared at the start of every fight. On normal, it's been me and my partner with two companions. Most of the time it was a dk, a sorc, and two embers. No issues. I decided to swap to my warden, with my partner on sorc, 1 ember, 1 bastion. The glitch occured both times we did this arrangement. I swapped to a templar, my partner swapped to dk, with an ember and a mirri. No glitch.

We are on PS5 NA.
  • DonRavello
    DonRavello
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    The issue is around for months at least, if not years. I would be surprised, if it has not been reported yet (and ignored). But I can confirm it on PC EU.

    I think it is somehow linked to summoned helpers (not sorc pets) such as the nightblade‘s shade or the necro‘s skeletons etc., which cause the minis to disappear and reset the fight. Our dungeon group worked around it by not using such skills in the fight. At least for us it works.
  • Rugby_hook
    Rugby_hook
    ✭✭✭
    DonRavello wrote: »
    The issue is around for months at least, if not years. I would be surprised, if it has not been reported yet (and ignored). But I can confirm it on PC EU.

    I think it is somehow linked to summoned helpers (not sorc pets) such as the nightblade‘s shade or the necro‘s skeletons etc., which cause the minis to disappear and reset the fight. Our dungeon group worked around it by not using such skills in the fight. At least for us it works.

    So I guess the netch counts then for a summoned helper? That makes sense
  • kwinter
    kwinter
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    The 3rd boss in falkreath is most common for this bug but happens in other dungeon and trial bosses. It’s been around for almost a year now.
  • Sergykid
    Sergykid
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    there's already a few topics about the issue, one with a video here
    https://forums.elderscrollsonline.com/en/discussion/613948/bug-falkreath-hold-3rd-boss-still-resets-video#latest

    there's many guesses as to what procs or solves it, but after all it's still a bug not solved
    -PC EU- / battlegrounds on my youtube
  • meekmiko
    meekmiko
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    This boss has been bugged for literal years.
    Five years to be exact.

    It was even reported here:
    https://forums.elderscrollsonline.com/en/discussion/366880/falkreath-hold-3rd-boss-resets-endlessly
    ^ Thread is from August of 2017, back when the DLC first released.

    And this bug has been brought back up here on the forums every few years but nothing has ever been done to permanently fix the fight.
    Edited by meekmiko on August 31, 2022 3:15PM
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