You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
Rishikesa108 wrote: »Tenthirty2 wrote: »@Rishikesa108 , there is also a Bug Reporting forum in case you were unaware: https://forums.elderscrollsonline.com/en/categories/bug-reports
If my computer did not work and I asked you for a solution, you would reply: "Did you plug the computer in?"
LOL
Rishikesa108 wrote: »Carcamongus wrote: »It's obvious the devs have to stick to a timetable and creation takes precedence over correction, since the former has a deadline, whereas the latter doesn't. It's too easy - and probably incorrect - to say the devs are indifferent to all these problems. Could they instead, despite their best efforts, be struggling to handle all the work?
IMHO the correction should take precedence over creation, for some time. If someone did a survey about preferring a new game-extension or stopping a few months but fixing 90% of the bugs in the game ... guess what would prevail?
Rishikesa108 wrote: »Tenthirty2 wrote: »@Rishikesa108 , there is also a Bug Reporting forum in case you were unaware: https://forums.elderscrollsonline.com/en/categories/bug-reports
If my computer did not work and I asked you for a solution, you would reply: "Did you plug the computer in?"
LOL
Rishikesa108 wrote: »You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
This is your isolated opinion :-) Thanks for that
Sandman929 wrote: »You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
That seems optimistic to say they keep a list. Seems more like we're just reporting problems and every now and then one of them gets seen by someone who can do something, but that's very rare.
Sandman929 wrote: »You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
That seems optimistic to say they keep a list. Seems more like we're just reporting problems and every now and then one of them gets seen by someone who can do something, but that's very rare.
Just because we're not seeing the list doesn't mean it's non-existent. Think about it from the flip side. Would you want to publish a list of every single thing that's wrong with your product? Yes, it would be nice to have some updates on major problems, even to just say they are investigating it, but to list out every single problem is putting their own product in a bad light.
Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
If my computer did not work and I asked you for a solution, you would reply: "Did you plug the computer in?"
LOL
The u....
Finally, EOS is not a shark that has to always be moving or it will die. It is more like a dragon and sometimes dragons need to sleep (work on fixing bugs, performance issues, and addressing customer (gamer) issues instead of releasing another DLC). For marketing purposes, additional new story lines for the guilds for one year instead of issuing a DLC, while working on performance, might be a way to go.
You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
So just for some context here, we have looked at this idea and would like to implement something like this in the future. However, we want to make sure it's something that we could do well and constantly maintain. Keeping track of bug lists are a large undertaking. But we are still keeping a bug list top of mind as we think about more ways to get information out to players and the infrastructure needed for maintain said list.
Rishikesa108 wrote: »Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
So just for some context here, we have looked at this idea and would like to implement something like this in the future. However, we want to make sure it's something that we could do well and constantly maintain. Keeping track of bug lists are a large undertaking. But we are still keeping a bug list top of mind as we think about more ways to get information out to players and the infrastructure needed for maintain said list.
I'm taking this as a promise :-)))
There was no promise. "We have looked at this idea and would like to implement "something" like this in the future." does not in any way imply they will actually manage to do this. They may try. However, I'm going to guess they don't want to start this idea and find they don't have the time or enough people to keep a constant vigil on a bug list.
Carcamongus wrote: »Rishikesa108 wrote: »Carcamongus wrote: »It's obvious the devs have to stick to a timetable and creation takes precedence over correction, since the former has a deadline, whereas the latter doesn't. It's too easy - and probably incorrect - to say the devs are indifferent to all these problems. Could they instead, despite their best efforts, be struggling to handle all the work?
IMHO the correction should take precedence over creation, for some time. If someone did a survey about preferring a new game-extension or stopping a few months but fixing 90% of the bugs in the game ... guess what would prevail?
What I said was how I saw things, but you're right. Many people have said throughout the years they'd rather have bug fixes than new content and I agree with them. Say, release only a chapter and a dungeon DLC and spend the rest of the time fixing what's broken and implementing changes people actually asked for. Putting the game in proper shape will also alllow devs to spend less time fixing bugs, meaning more time for new content. Granted, doing this would dent revenue, but it's a sacrifice that'll allow the game to last much longer.
Carcamongus wrote: »Rishikesa108 wrote: »Carcamongus wrote: »It's obvious the devs have to stick to a timetable and creation takes precedence over correction, since the former has a deadline, whereas the latter doesn't. It's too easy - and probably incorrect - to say the devs are indifferent to all these problems. Could they instead, despite their best efforts, be struggling to handle all the work?
IMHO the correction should take precedence over creation, for some time. If someone did a survey about preferring a new game-extension or stopping a few months but fixing 90% of the bugs in the game ... guess what would prevail?
What I said was how I saw things, but you're right. Many people have said throughout the years they'd rather have bug fixes than new content and I agree with them. Say, release only a chapter and a dungeon DLC and spend the rest of the time fixing what's broken and implementing changes people actually asked for. Putting the game in proper shape will also alllow devs to spend less time fixing bugs, meaning more time for new content. Granted, doing this would dent revenue, but it's a sacrifice that'll allow the game to last much longer.
Thing is they can do both. The team creating new content isn't the same team chasing down bugs. Different skill sets are involved.
Rishikesa108 wrote: »Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
So just for some context here, we have looked at this idea and would like to implement something like this in the future. However, we want to make sure it's something that we could do well and constantly maintain. Keeping track of bug lists are a large undertaking. But we are still keeping a bug list top of mind as we think about more ways to get information out to players and the infrastructure needed for maintain said list.
I'm taking this as a promise :-)))
And.....that is where problems start. People reading what an official type person says and interpreting it to fit their own bias/idea when it doesn't really do that.
There was no promise. "We have looked at this idea and would like to implement "something" like this in the future." does not in any way imply they will actually manage to do this. They may try. However, I'm going to guess they don't want to start this idea and find they don't have the time or enough people to keep a constant vigil on a bug list. If they would start a list and find it is too labor intensive to maintain it, well....Divines help them when they stop. The outraged ranting would instantly start, with OMG, TEH DEVS LIED!!!!!!!!!!!!!!!!!!, ZOS HATES THEIR PLAYERS!!!!, DISRESPECTFUL AND DISGRACEFUL DEVS and so on. They know what happens when a maintenance period runs over the guesstimate they gave.
Rishikesa108 wrote: »You could imagine the sheer to-do list the team already has.
You could imagine adding more to it is impractical at times.
You could imagine a Company making verbal acknowledgements that they will do every little thing the community wants could land them in PR Nightmares if they can't deliver in a time the community deems reasonable.
This is your isolated opinion :-) Thanks for that
Rishikesa108 wrote: »Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
So just for some context here, we have looked at this idea and would like to implement something like this in the future. However, we want to make sure it's something that we could do well and constantly maintain. Keeping track of bug lists are a large undertaking. But we are still keeping a bug list top of mind as we think about more ways to get information out to players and the infrastructure needed for maintain said list.
I'm taking this as a promise :-)))
And.....that is where problems start. People reading what an official type person says and interpreting it to fit their own bias/idea when it doesn't really do that.
There was no promise. "We have looked at this idea and would like to implement "something" like this in the future." does not in any way imply they will actually manage to do this. They may try. However, I'm going to guess they don't want to start this idea and find they don't have the time or enough people to keep a constant vigil on a bug list. If they would start a list and find it is too labor intensive to maintain it, well....Divines help them when they stop. The outraged ranting would instantly start, with OMG, TEH DEVS LIED!!!!!!!!!!!!!!!!!!, ZOS HATES THEIR PLAYERS!!!!, DISRESPECTFUL AND DISGRACEFUL DEVS and so on. They know what happens when a maintenance period runs over the guesstimate they gave.
This doesn't sit right with me...
If they never promise anything then players can't be mad that they didn't uphold their promises?
... shouldn't there be promises? Shouldn't that accountability be there? When something needs doing, they ought to say they will do it. And if they don't? They ought to say sorry. They shouldn't purposefully be leaving themselves an out of "oh well we said we *might!*"
Rishikesa108 wrote: »Rishikesa108 wrote: »Thanks @ZOS_Kevin for your kind answer.
As you can read from many posts, many people would very much like a simple list of bugs awaiting repair, which is updated with the ever new known bugs and obviously contains a lot of "FIXED" about the fixed bugs. We know that no one is a god and therefore it takes time, work, effort and commitment to fix everything. But a simple answer of acknowledgment, awareness and scheduling of reported bugs, would be a great, great improvement.
So that we don't have to feel like people screaming in the desert ... give us this simple but useful gift.
So just for some context here, we have looked at this idea and would like to implement something like this in the future. However, we want to make sure it's something that we could do well and constantly maintain. Keeping track of bug lists are a large undertaking. But we are still keeping a bug list top of mind as we think about more ways to get information out to players and the infrastructure needed for maintain said list.
I'm taking this as a promise :-)))
And.....that is where problems start. People reading what an official type person says and interpreting it to fit their own bias/idea when it doesn't really do that.
There was no promise. "We have looked at this idea and would like to implement "something" like this in the future." does not in any way imply they will actually manage to do this. They may try. However, I'm going to guess they don't want to start this idea and find they don't have the time or enough people to keep a constant vigil on a bug list. If they would start a list and find it is too labor intensive to maintain it, well....Divines help them when they stop. The outraged ranting would instantly start, with OMG, TEH DEVS LIED!!!!!!!!!!!!!!!!!!, ZOS HATES THEIR PLAYERS!!!!, DISRESPECTFUL AND DISGRACEFUL DEVS and so on. They know what happens when a maintenance period runs over the guesstimate they gave.
This doesn't sit right with me...
If they never promise anything then players can't be mad that they didn't uphold their promises?
... shouldn't there be promises? Shouldn't that accountability be there? When something needs doing, they ought to say they will do it. And if they don't? They ought to say sorry. They shouldn't purposefully be leaving themselves an out of "oh well we said we *might!*"
No, not really. For the sake of lawsuits and sanity they really shouldn't chisel in granite promises about anything. Things happen; software glitches, coders make mistakes, systems conflict, tech isn't able to support the feature, and basically, organic bovine-produced fertilizer results. Add in the chaos of players, and sometimes promises can't be kept. They promised a justice system, implemented the first part, and then found they couldn't implement the second part because they couldn't find a way the players wouldn't instantly exploit, which would ruin the game for many people. Many times we, the players, are why we can't have nice things. And yes, there have been threats of class action lawsuits because someone was upset about something about the game.