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We are not your enemies ZoS.

  • brylars
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    I personally have taken a break from the game not just because of the patch but also because of the back and forth of the community and the devs. My primary activities were PvE and RP. Sometimes I would go into PvP just to hang with friends even though I would get flattened. It was all fun.

    Now the whole fiasco with the patch announcements and everyone being negative about it, took all the fun out of the game. Yeah I was irritated that my sorc was going to turn into a NPC basically but I hoped change would happen to prevent that during the PTS. It didn't help that some devs took to social media or the forums and attempted to smack down the whiners. I know they were tired from the work and the negativity too. It was telling when content creators started delving into other games when their content originally was mostly if not all ESO. Even Drew from Fudgemuppet went on his own and started doing lore vids for another game.

    So we are not their enemies, but I am not sure ZOS considered the consequences of taking on such a big project all at once especially with the potential reaction that could come from the different communities. Changes in combat affects all of them.
  • Hamfast
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    Scaletho wrote: »
    I should remind you that a very decent part of ESO community simply don't care or don't understand what is going on. They don't perceive the changes as "bad", really. Mostly, they don't understand the number or statistics.

    I agree with you except for 1 thing, or 2 I guess, the changes to Jabs and Flurry of blows animations were enough to make people question the rest.

    I am not into the dps rat race, I am happy playing how I wish, had the animation changes to Jabs (a little) and Flurry of blows (a lot) not happened, I may have noticed the dps loss a little, but I would have looked at it like hundreds of changes (Good and bad) made over the years.

    I dislike the animation change from "Flurry of Blows" to "Flail out Badly" so much I am changing from dual wield to Two handed, I am not sure what I will do on my templars because the change there is a class ability, but as I said above, the change to jabs is only a little distracting.
    Of all the things I have lost, I miss my mind the most...
  • ButternutJam
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    Been pveing most of the content, Man I enjoy it so much [snip] such a great game, big ups to lambert and the zossie bois for keeping this game alive through 8 years with so much players active and playing everyday, my friends list has increased each time i pved [snip]

    [edited for trolling]
    Edited by ZOS_Icy on August 29, 2022 10:08AM
  • TheGreatBlackBear
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    The thing is if the devs actually had a set vision for the game they wouldn't have reversed course on some of the changes they made over the last PTS cycle. If they truly believed that their plan was gonna work and make raiding and combat in general more accessible they would have stuck to their guns and said you may not like it but this how it's gonna be. They would have been wrong but I might have respected them more. Instead they did a halfway compromise that suits nobody and upset everybody. U36 will be no different imo. They'll reverse a lot of these changes and introduce another high skill cap set giving the top end yet another injection of power.
  • Styxius
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    [snip] They took comments and dismissed our feedback as anecdotal feedback while we were right. I hope they take time to reflect on things. Their job is easy at this point to just listen to the community because at this time there is low to no faith in the current combat team. They betrayed the trust of their community one too many times it seems.

    We want to help ZOS, we want to love the game, but the game is treated like it's in beta and a playground to just flip around whenever they feel like even if the players are having fun. Truly heartbroken by this patch.

    [edited for bashing]
    Edited by ZOS_Icy on August 29, 2022 5:31PM
  • Styxius
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    Dr_Con wrote: »
    I'm glad they took away the 1 hit cheese builds, that could have been the whole patch and i'd be happy

    everything else is feeling bland. the molten whip change has me like... yeah i know people were complaining about the whip, but you nerfed its damage and made it hybrid cost? [snip]

    p.s. guilds that fall apart after 1 week of a patch probably weren't going to last anyways. that sounds like a group of achievement and number chasers (YES THESE PEOPLE EXIST) rather than people who love the franchise.

    [edited for profanity bypass]

    Guilds that have been around for multiple years abandoned the game due to these changes, not small minor guilds, top endgame, and large communities abandoned ZOS/ESO because of the fact they were ignored. Even when they tried to compromise with ZOS and help them achieve their goals it was ignored or done haphazardly. It wasn't taken with the care that it needed to be.
  • SilverBride
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    Styxius wrote: »
    Guilds that have been around for multiple years abandoned the game due to these changes, not small minor guilds, top endgame, and large communities abandoned ZOS/ESO because of the fact they were ignored. Even when they tried to compromise with ZOS and help them achieve their goals it was ignored or done haphazardly. It wasn't taken with the care that it needed to be.

    Players weren't ignored. They listened and made changes based on player feedback. They just didn't completely abandon the changes.

    But I am curious which guilds left over this.
    Edited by SilverBride on August 29, 2022 7:45PM
    PCNA
  • spartaxoxo
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    Styxius wrote: »
    Guilds that have been around for multiple years abandoned the game due to these changes, not small minor guilds, top endgame, and large communities abandoned ZOS/ESO because of the fact they were ignored. Even when they tried to compromise with ZOS and help them achieve their goals it was ignored or done haphazardly. It wasn't taken with the care that it needed to be.

    Players weren't ignored. They listened and made changes based on player feedback. They just didn't completely abandon the changes.

    But I am curious which guilds left over this.

    They weren't completely ignored, it's true. The first version was significantly worse. And they posted stuff explaining things. But, they still went forward with a bad patch that is bad for the game. So, I don't think they deserve much credit for that. They only did the bare minimum.
  • Kiralyn2000
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    DizzyMac wrote: »
    And most of all, you are ignoring the youtube & twitch content creators who are either really hating the update or simply walking away to new games.

    I honestly feel like people thinking "content creators" are important is one of the big things wrong with gaming today. This whole culture of streamers & influencers & bears (oh my!) is just such a strange timeline we've fallen down.
    Edited by Kiralyn2000 on August 29, 2022 11:37PM
  • Elsonso
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    DizzyMac wrote: »
    And most of all, you are ignoring the youtube & twitch content creators who are either really hating the update or simply walking away to new games.

    I honestly feel like people thinking "content creators" are important is one of the big things wrong with gaming today. This whole culture of streamers & influencers & bears (oh my!) is just such a strange timeline we've fallen down.

    They call them 'influencers' for a reason. It did not escape my notice that, in the midst of all the negative vibes going out about this update, many people who stream ESO recently got some new bling from ZOS. :neutral: It is interesting how this influence game works.
    Edited by Elsonso on August 30, 2022 12:41AM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 10992
    X/Twitter: ElsonsoJannus
  • geonsocal
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    yeah, i don't think enemies is the right term - more like humongous pain in the rear...

    it's slipped out more than once from some of the folks wearing their zos cap...

    it's like having your kids correct you all the time - it's probably a pretty frustrating experience, made even worse by the fact that the kids are often right...

    i sometimes get the feeling that eso is like a sport, and the folks making up the game rules - don't really play it...
    Edited by geonsocal on August 30, 2022 1:08AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • SilverBride
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    spartaxoxo wrote: »
    Styxius wrote: »
    Guilds that have been around for multiple years abandoned the game due to these changes, not small minor guilds, top endgame, and large communities abandoned ZOS/ESO because of the fact they were ignored. Even when they tried to compromise with ZOS and help them achieve their goals it was ignored or done haphazardly. It wasn't taken with the care that it needed to be.

    Players weren't ignored. They listened and made changes based on player feedback. They just didn't completely abandon the changes.

    But I am curious which guilds left over this.

    They weren't completely ignored, it's true. The first version was significantly worse. And they posted stuff explaining things. But, they still went forward with a bad patch that is bad for the game. So, I don't think they deserve much credit for that. They only did the bare minimum.

    I can't say if it's good or bad for the game because there hasn't been enough time to see long term effects yet. For myself, I haven't noticed anything different in how I play.

    I suspect there will be more tweaking as they watch how it plays out live, but it will take more than a week to get a good picture of how it's working.
    PCNA
  • geonsocal
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    Elsonso wrote: »
    DizzyMac wrote: »
    And most of all, you are ignoring the youtube & twitch content creators who are either really hating the update or simply walking away to new games.

    I honestly feel like people thinking "content creators" are important is one of the big things wrong with gaming today. This whole culture of streamers & influencers & bears (oh my!) is just such a strange timeline we've fallen down.

    It is interesting how this influence game works.
    giphy.gif?cid=6c09b952a0eae8014ed21ceed6f5c223e8c0370462c7ef54&rid=giphy.gif&ct=g

    i don't mind the business aspect of things so much, to be honest, even the constant changes don't drive me too crazy (17 toons though do make it a chore)...

    what drives me really crazy is the game performance, but, there's about a million other threads for that already...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • spartaxoxo
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    spartaxoxo wrote: »
    Styxius wrote: »
    Guilds that have been around for multiple years abandoned the game due to these changes, not small minor guilds, top endgame, and large communities abandoned ZOS/ESO because of the fact they were ignored. Even when they tried to compromise with ZOS and help them achieve their goals it was ignored or done haphazardly. It wasn't taken with the care that it needed to be.

    Players weren't ignored. They listened and made changes based on player feedback. They just didn't completely abandon the changes.

    But I am curious which guilds left over this.

    They weren't completely ignored, it's true. The first version was significantly worse. And they posted stuff explaining things. But, they still went forward with a bad patch that is bad for the game. So, I don't think they deserve much credit for that. They only did the bare minimum.

    I can't say if it's good or bad for the game because there hasn't been enough time to see long term effects yet. For myself, I haven't noticed anything different in how I play.

    I suspect there will be more tweaking as they watch how it plays out live, but it will take more than a week to get a good picture of how it's working.

    I think they are going to have undo damage from this patch with the next one, same as they've had to do in the past when they've released a bad patch. I think if it was going as well they had hoped, they'd have already at least announced that Q&A they said we were getting. Sure, it's still too early to understand the full ramifications, but I think they are probably already brainstorming how they plan on fixing this mess without completely undoing it.
  • psychotrip
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    Modern gaming is generally going to be players vs developers on larger projects.

    I respectfully disagree. FFXIV is a very good example of how it can be. The Devs do everything they can to give players what they want within the limits of their Game. The only issue i have there is the community. I dont get many good experiences there communitywise.

    Fun fact: FFXIV is the exception because the head designer has a deal with the board of directors that they will never interfere in the game so long as it makes money. They also cant take money the game makes and put it into unrelated projects.

    Now, take a look at Square's numerous disasters these past few years, and compare that to how FFXIV runs smoothly.

    Really puts in stark relief where most of a game's problems tend to come from, doesn't it?

    This is why I keep saying corporate meddling is the issue.
    Edited by psychotrip on August 30, 2022 1:26AM
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Memory_In_Motion
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    geonsocal wrote: »
    yeah, i don't think enemies is the right term - more like humongous pain in the rear...

    it's slipped out more than once from some of the folks wearing their zos cap...

    it's like having your kids correct you all the time - it's probably a pretty frustrating experience, made even worse by the fact that the kids are often right...

    i sometimes get the feeling that eso is like a sport, and the folks making up the game rules - don't really play it...

    We ARE NOT the children of corporations NOR are we their employees. WE PAY THEIR SALARIES with our purchases.
  • Isteris
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    I can't say if it's good or bad for the game because there hasn't been enough time to see long term effects yet. For myself, I haven't noticed anything different in how I play.

    I suspect there will be more tweaking as they watch how it plays out live, but it will take more than a week to get a good picture of how it's working.[/quote]

    I don't think Zos are about to undo the u35 changes wholesale but it has to be said u36 is the cliff edge, lots of peeps have already left the game (guild rosters don't lie) and lot more are in a holding pattern right now waiting for u36 on the pts. I have a t1 internet connection so have been able to free trial all the other mmo's should I need a new game, when people like me are looking at other games with over 12k hrs logged in this one its time to accept you missed the mark by a very long way and you either tell us clearly where you hoping to take the game or make some significant combat changes for the better in u36.im not bashing zos here but we teach our offspring getting it wrong is not a problem if they learn from their mistakes and do better next time.
  • Einar_Hrafnarsson
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    Coatmagic wrote: »
    They only did the bare minimum.

    I fear that is a growing trend for most companies out there involved in MMO-Development.
    Things are just as expensive as usual but you get less and less for your Money.

    We saw this with High Isle and i saw it on other Games that i played on the side. I have trouble being excited for anything Game related really cause you always have to ask yourself: how buggy will it be and how much are they going to ruin it with built-in moneygrabs. It is quite sad to a degree.
    Edited by Einar_Hrafnarsson on August 30, 2022 3:38PM
  • geonsocal
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    geonsocal wrote: »
    yeah, i don't think enemies is the right term - more like humongous pain in the rear...

    it's slipped out more than once from some of the folks wearing their zos cap...

    it's like having your kids correct you all the time - it's probably a pretty frustrating experience, made even worse by the fact that the kids are often right...

    i sometimes get the feeling that eso is like a sport, and the folks making up the game rules - don't really play it...

    We ARE NOT the children of corporations NOR are we their employees. WE PAY THEIR SALARIES with our purchases.
    were-all-only-human-human.gif

    as the sayin' goes: aim low sheriff - they're riding shetlands...or, something to that effect...

    i applaud you though for having higher expectations for people and companies/organizations/whatnot than myself...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • sPark101
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    Using the term "enemies" is absolutely uncalled for and some players/posters here need a time out.
  • BlackKnight556
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    Meh, just wait 3 months and there's no telling how the game will change then, for all we know all of these changes will be reverted. Honestly when they make changes in an update, 99% of the time the changes feel completely arbitrary.
  • ZOS_GregoryV
    Greetings all,

    After removing a handful of posts, we have decided to close this thread as it has become mainly Bashing. Bashing is a violation of the Community Rules, and is stated as follows;
    • Bashing and Slanderous Comments: We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
    If there may be any questions in regards to the rules, please take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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