acastanza_ESO wrote: »#2, Empower still affecting the middle tick of lightning and resto's channeled heavy's is not a bug. This is the intended behavior if you read the patch notes.
This doesn't really create a medium weaving meta as was the original concern because the issue was mainly with the PVE meta inferno staff which is not affected. This was likely done to not significantly negatively affect the damage of lightning staves where it is spread out over the ticks of the channel. This is a good change as lightning saves are primarily used on non-meta heavy attack accessibility builds. Restricting this to only "fully" charged heavy attacks without affecting the middle would have been a significant damage loss unless the damage of the channeled attack was changed to be heavily back-loaded which would have effectively made them no different than an inferno staff.
zbzszzzt123 wrote: »
We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)
This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)
Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notes
The patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
zbzszzzt123 wrote: »ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
Thanks for this, nothing more for the Oakensoul one, only added on there for completeness.
Could we have a timeline on the vMA staff fix? Is it going to be a hotfix, a weekly fix or something like next patch, I'm leading a prog group, it would be really nice to let my team know if they are going to have to adjust to this bug we have known about since PTS
ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
Did the extra damage from Empower on Solar Barrage ever get updated to be the full length of the skill, as stated in the tooltip, rather than falling off after the original duration of 8 seconds?
The UI and CMX show the Empower buff, but the actual damage stops being buffed on the PTS.
ZOS_GinaBruno wrote: »zbzszzzt123 wrote: »ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
Thanks for this, nothing more for the Oakensoul one, only added on there for completeness.
Could we have a timeline on the vMA staff fix? Is it going to be a hotfix, a weekly fix or something like next patch, I'm leading a prog group, it would be really nice to let my team know if they are going to have to adjust to this bug we have known about since PTS
Right now, we're looking at potentially adding this into the next incremental patch, currently scheduled for the week of Sept 5.ZOS_GinaBruno wrote: »Thanks for these reports! Will reply to each one below -We're working on a fix for this and are currently discussing when we can publish the fix. Thanks!zbzszzzt123 wrote: »1. Maelstrom Destruction Staves not applying increased damage when switched to the other bar (Inconsistent behaviour with every other piece of arena weapons), making it useless in PvE builds at the moment.
Proof (Courtesy of @zvavi from ESO-U)This is actually working as designed since channeled ticks are not considered medium attacks.2. Empower buffs still affecting the medium portion of channeled heavy attacks (Lightning and Resto), making medium weaving the optimal choice when using either weapons
Proof (Courtesty of @zvavi from ESO-U)Hmm, we double checked this internally and the workaround mentioned in the patch notes appears to be working, until we have a chance to push out the real fix. Do you have more info on this?3. Oakensoul's Empower not working after death unless re-equipped
Proof: Literally in the patch notesThe patch note for the Blockade morph should state it increases the duration by up to 5 seconds - will edit that post now so it's accurate. But to clarify, it should last for a maximum of 15 seconds without any other sources of increases.4. Blockade of Elements lasting only 15 seconds despite the patch notes saying that it has been increased by another 10 seconds instead of 4.
Proof: Tooltip in-game and confirmed in casting (Not just a tooltip bug)
Did the extra damage from Empower on Solar Barrage ever get updated to be the full length of the skill, as stated in the tooltip, rather than falling off after the original duration of 8 seconds?
The UI and CMX show the Empower buff, but the actual damage stops being buffed on the PTS.
Yep, that should be updated to be the full length!
zbzszzzt123 wrote: »Did the extra damage from Empower on Solar Barrage ever get updated to be the full length of the skill, as stated in the tooltip, rather than falling off after the original duration of 8 seconds?
Aardappelboom wrote: »Hmm, the oakensoul bug seems pretty annoying, especially in PVP or battlegrounds, where you're stuck in combat quite often.
Thanks for the list though, I'm on xbox so I won't be able to contribute until september 6th
It's also bad for grouped PvE because when you die and get resurrected, you can't re-equip the ring either.Aardappelboom wrote: »Hmm, the oakensoul bug seems pretty annoying, especially in PVP or battlegrounds, where you're stuck in combat quite often.
It's also bad for grouped PvE because when you die and get resurrected, you can't re-equip the ring either.Aardappelboom wrote: »Hmm, the oakensoul bug seems pretty annoying, especially in PVP or battlegrounds, where you're stuck in combat quite often.
REPENTANCE: Highlighting corpses all over the place from previous peoples kills that are actually unusable!