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Give Solo Players a daag Trade channel! We want to sell stuff too!

Willow
Willow
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I think it is great you are adding these Kiosks for guilds but really, the little man or woman needs to have a place to sell.

I always was a traveling adventurer in my TES games and I wish to be one here. I chat and I group and rp with others.

I like to stay solo as it adds to my immersion. Please add trade channels for those of us that like to solo.

And no "it is a mmo blah blah...cause well using a Trade channel is participating in the mmo part. Just fyi- you need others to buy , hence the mmo part fits right in.

:D
  • tyakaar
    tyakaar
    Just join a big trade guild (you dont have to participate in any form in that guild) and sell your stuff on the shop.

    But, i would prefer a serverwide auction house ;)
    Edited by tyakaar on May 2, 2014 3:52PM
  • Dante_Marquis
    Dante_Marquis
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    I really do not know why we can not have a open world Action House..There is a lot of people who are not in guilds like my wife and I and are never going to be.It would be nice to have a place to sell.
  • AlexDougherty
    AlexDougherty
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    I really do not know why we can not have a open world Action House..There is a lot of people who are not in guilds like my wife and I and are never going to be.It would be nice to have a place to sell.
    Agreed, I will eventually join a trade guild, but really would prefer some form of world trade system, Swtor's wasn't bad, set your price, set how long before it comes off (to stop people setting ridiculous prices) and wait for it to sell. Helped create a dynamic economy, were prices changed depending upon availability and desirability.
    People believe what they either want to be true or what they are afraid is true!
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  • Leeta
    Leeta
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    Im in 3 guilds for the sole purpose of selling things. I dont even notice im in a guild. I have guild chat turned off and i only use guild store. Its honestly like selling in any other game with a AH. You dont have to be sociable in the guild if you dont want to :)
  • traigusb14_ESO2
    traigusb14_ESO2
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    People really don't understand the scale of a Server wide AH. Some example numbers.

    Most games have a 2000-4000 person server. They run an AH for that and it is full of crap and is a pretty big database..

    I read somewhere that ESO sold a million copies, so lets say 600,000 on the NA and 400,000 people on the EU one.

    That would make an AH on the NA server (on average to a 3000 person server) 200 times larger! That database would be 200 x bigger, have 200x the load and ~ 200x the number of listing for "a small rock 1 gp"

    By the time you start listing things to buy, the top 200 of whatever are sold before you even can see their prices. Hit reload and you lose the next 200 before you can even see them. Thousands of transactions every second.

    Of course they would have to make a database that could be looked at (forget searched) by 100,000 + people at the same time without exploding... good luck with that.
    Edited by traigusb14_ESO2 on May 2, 2014 4:22PM
  • scabrous_ftz
    scabrous_ftz
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    They seem to be fond of phasing. So, phase the AH. Can't find what you want to buy? Re-log and try a different phase.
  • traigusb14_ESO2
    traigusb14_ESO2
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    So what do they do make 30, 50 1000 different AHs?...so you can flip though them randomly? The random switching would be a huge server load

    Wait... maybe you could subscribe to a few to always check to keep the load down....

    Oh wait they did... you get 5, 500 person ones.. (2500 people) Right in the ballpark of a normal MMO... go figure...
  • Elsonso
    Elsonso
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    People really don't understand the scale of a Server wide AH. Some example numbers.

    Most games have a 2000-4000 person server. They run an AH for that and it is full of crap and is a pretty big database..

    I read somewhere that ESO sold a million copies, so lets say 600,000 on the NA and 400,000 people on the EU one.

    This is why I am against a global auction house. People consistently think ESO is much smaller than it really is. There could be a half a million people* logged into the servers during peak times.

    I am hoping that, eventually, they will tell us how many people are playing concurrrently, peaks, etc.

    (* of course, half of them are farming for gold sellers... :) )

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  • KerinKor
    KerinKor
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    People really don't understand the scale of a Server wide AH.
    This is why I am against a global auction house. People consistently think ESO is much smaller than it really is. There could be a half a million people* logged into the servers during peak times.

    Anet do it in GW2 and it works just fine. While GW2 has realm servers there's one AH for the entire game.

    Your inability to imagine it can work doesn't mean it can't .. GW2 shows it can perfectly well.

    It's only the vocal minority with a vested interest (probably crafters happy with artificially high prices caused by there being no viable way to check prices across the who server) who like the current dysfunctional system.

    Edited by KerinKor on May 2, 2014 4:49PM
  • tyakaar
    tyakaar
    So what do they do make 30, 50 1000 different AHs?...so you can flip though them randomly? The random switching would be a huge server load

    Wait... maybe you could subscribe to a few to always check to keep the load down....

    Oh wait they did... you get 5, 500 person ones.. (2500 people) Right in the ballpark of a normal MMO... go figure...

    No, thats not the same. Because from your 2500 peoples (if you dont want to be in any normal guild) there is no way to determine how many players are actually still playing the game. From your 2500 peoples you could theoretically reach over your guilds there are mabye half of them not playing anymore in 1-2 month.

    there are ways to brake down an auction house to a good point imho (you could start with 3 Auction Houses, one per Faction), but its just to much work for them.
    Edited by tyakaar on May 2, 2014 4:50PM
  • traigusb14_ESO2
    traigusb14_ESO2
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    KerinKor wrote: »
    People really don't understand the scale of a Server wide AH.
    This is why I am against a global auction house. People consistently think ESO is much smaller than it really is. There could be a half a million people* logged into the servers during peak times.

    Anet do it in GW2 and it works just fine. While GW2 has realm servers there's one AH for the entire game.

    Your inability to imagine it can work doesn't mean it can't .. GW2 shows it can perfectly well.

    It's only the vocal minority with a vested interest (probably crafters happy with artificially high prices caused by there being no viable way to check prices across the who server) who like the current dysfunctional system.
    So there is 1 per realm and you can search them all? Believe me, there isn't just 1 big one, it is split up somehow.

    I'll bet money there is a separate DB per realm and you just can search them all.

    ESO doesn't have realms, there is no natural in-game break to split the database. GW2 can do it because their server structure is set up for it. Miami can't have a subway system just because NYC does.

    Guilds will come and go. You can always switch to a more populated one if one of yours starts to die out.


    I left both of the guilds I was in. Both were full of crafters that had alts that could make everything, trying to sell stuff to other crafters who had alts who could also make everything. Once the 1 for 1 trading of trait items stopped. There wasn't really anything to buy/sell outside of rare crafting materials and motifs.

    It as easier for me to arrange in guild chat for a level 34 beach shield with impenetrable and orc style. Than it was to look for one. Now I just email a few friedns and they send the stuff to me.

    The reason nobody can sell anything in the guild stores, is not because there aren't enough customers, but rather crafting is so easy everyone is doing it, and nothing is really special enough to bother buying/selling . Everything is crafting mats, something to be broken down into crafting mats (by color, or research trait), or basically craft to order specialty stuff (set bonus items etc.)

    Per Faction could still be 200,000 people...

    EDIT (some typos, didn't get them all)





    Edited by traigusb14_ESO2 on May 2, 2014 5:10PM
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