BlackKnight556 wrote: »Now I personally do not consider the ring as it is on live now to be OP for PvE.
Did some testing earlier now that Empower is fixed. It's fine for heavy attack builds, but only if you're a Sorc or a Warden where you lack a source of empower. Better to just do a 2-bar HA buiild if you're any other class (don't really know what Necro has access to since I do not play it). And if you're not doing a HA build, it's not work using over Sea Serpent's Coil, or just a monster helm set. Before it was a fine case of dropping some damage (usually about 20%) to do a more casual build that can still play harder content. Not the hardest content and not for score pushing, but you could use it casually. Now, unless you're a HA build, you'd be dropping ~40% damage to use this ring on a more casual build. That's not worth it, honestly. And a 40% damage drop isn't even really worth it for disabled players, either.
There is but they won't do it. It wasn't just PVP players saying it was OP - it was also PVE players saying that people with mediocre skills were now able to solo dungeons with Oakensoul and they shouldn't be able to. I also saw some criticism that too many Vet players were showing up in groups with the ring as well - I expect that these are the real reasons they didn't consider that suggestion.
BlackKnight556 wrote: »Now I personally do not consider the ring as it is on live now to be OP for PvE.
And there's the problem with your whole suggestion and argument.
If the ring was perfectly balanced for PVE and OP in PVP, then yeah, a change like this would make sense.
But the ring was not perfectly balanced for PVE. It was overtuned and needed a nerf. Simple as that.
8.1.0 nerfed it appropriately for PVP, but nerfed it too much for PVE. ZOS listened to the feedback, and decided to buff it by giving it Slayer and Aegis.
It's still a pretty great accessibility tool. Your damage is still substantially better than a 1-bar build, and your survivability is just as good, if not better than before.
There is but they won't do it. It wasn't just PVP players saying it was OP - it was also PVE players saying that people with mediocre skills were now able to solo dungeons with Oakensoul and they shouldn't be able to. I also saw some criticism that too many Vet players were showing up in groups with the ring as well - I expect that these are the real reasons they didn't consider that suggestion.
Legit I cannot imagine any vet trial people that run Oakensoul. It's just so much weaker than 2bars..
Nah some people did do it. You can easily get 100+ DPS on some builds with Oakensoul which is enough for pretty much all content. It's not optimal but if you want to be lazy or can't be bothered recasting buffs it was okay.There is but they won't do it. It wasn't just PVP players saying it was OP - it was also PVE players saying that people with mediocre skills were now able to solo dungeons with Oakensoul and they shouldn't be able to. I also saw some criticism that too many Vet players were showing up in groups with the ring as well - I expect that these are the real reasons they didn't consider that suggestion.
Legit I cannot imagine any vet trial people that run Oakensoul. It's just so much weaker than 2bars..
If you rarely do dungeons then are you saying you only do overland content? You can finish that content just heavy attack with white gear...Toxic_Hemlock wrote: »Did some testing earlier now that Empower is fixed. It's fine for heavy attack builds, but only if you're a Sorc or a Warden where you lack a source of empower. Better to just do a 2-bar HA buiild if you're any other class (don't really know what Necro has access to since I do not play it). And if you're not doing a HA build, it's not work using over Sea Serpent's Coil, or just a monster helm set. Before it was a fine case of dropping some damage (usually about 20%) to do a more casual build that can still play harder content. Not the hardest content and not for score pushing, but you could use it casually. Now, unless you're a HA build, you'd be dropping ~40% damage to use this ring on a more casual build. That's not worth it, honestly. And a 40% damage drop isn't even really worth it for disabled players, either.
As a disabled player I am going back to 2 bar and wild hunt. My logic is I may as well be fast if I hit like a wet noodle anyways. The dungeon buffs are nice I guess, but as I rarely do dungeons and I won't even attempt the trials and arenas now I see no use for this ring.
They got my money for a card game and sadly that is all that counts to them I feel. I'll be cancelling my ESO+ until they get a balance team that can actually raise the floor as was intended for people like me though as there is no use paying for content that I will never be able to do.
If you rarely do dungeons then are you saying you only do overland content? You can finish that content just heavy attack with white gear...Toxic_Hemlock wrote: »Did some testing earlier now that Empower is fixed. It's fine for heavy attack builds, but only if you're a Sorc or a Warden where you lack a source of empower. Better to just do a 2-bar HA buiild if you're any other class (don't really know what Necro has access to since I do not play it). And if you're not doing a HA build, it's not work using over Sea Serpent's Coil, or just a monster helm set. Before it was a fine case of dropping some damage (usually about 20%) to do a more casual build that can still play harder content. Not the hardest content and not for score pushing, but you could use it casually. Now, unless you're a HA build, you'd be dropping ~40% damage to use this ring on a more casual build. That's not worth it, honestly. And a 40% damage drop isn't even really worth it for disabled players, either.
As a disabled player I am going back to 2 bar and wild hunt. My logic is I may as well be fast if I hit like a wet noodle anyways. The dungeon buffs are nice I guess, but as I rarely do dungeons and I won't even attempt the trials and arenas now I see no use for this ring.
They got my money for a card game and sadly that is all that counts to them I feel. I'll be cancelling my ESO+ until they get a balance team that can actually raise the floor as was intended for people like me though as there is no use paying for content that I will never be able to do.
Nah some people did do it. You can easily get 100+ DPS on some builds with Oakensoul which is enough for pretty much all content. It's not optimal but if you want to be lazy or can't be bothered recasting buffs it was okay.There is but they won't do it. It wasn't just PVP players saying it was OP - it was also PVE players saying that people with mediocre skills were now able to solo dungeons with Oakensoul and they shouldn't be able to. I also saw some criticism that too many Vet players were showing up in groups with the ring as well - I expect that these are the real reasons they didn't consider that suggestion.
Legit I cannot imagine any vet trial people that run Oakensoul. It's just so much weaker than 2bars..
IZZEFlameLash wrote: »There is but they won't do it. It wasn't just PVP players saying it was OP - it was also PVE players saying that people with mediocre skills were now able to solo dungeons with Oakensoul and they shouldn't be able to. I also saw some criticism that too many Vet players were showing up in groups with the ring as well - I expect that these are the real reasons they didn't consider that suggestion.
Legit I cannot imagine any vet trial people that run Oakensoul. It's just so much weaker than 2bars..
Because having 2 bars = more skill slots while groups are providing the same buffs on cd virtually, why would they want to gimp themselves via 1 bar build? Those that say 1 bars are used to breeze through trials probably watched intense gear swap/pre-buffed footages. Nearly all 110-130k parses are done with 2 bar set ups or a setup that uses pretty strong skills that pulls the weight on a class's dps already.