Kiralyn2000 wrote: »FeedbackOnly wrote: »Knockmaker wrote: »markulrich1966 wrote: »Reason is, that TR has 80% inflation.
There is no denying that. However, 80% isn't 3X increase. This looks like front loading and it just isn't right.
It used to be 200 to 1 not even two years ago. It's 1800 to 1 now
Curious... are the "crown sellers" that are desperatly trying to high the ratio from specific regions? I'm beginning to think its likely.
There've been discussions about the crown seller rates in the past. Several contributing factors have been mentioned, including 1. the supply of 'un-used' ESO+ crowns drying up as subbers sold them, and 2. Steam closed some loopholes that let people buy Crowns from regions with much lower effective prices. So it's not just financiers trying to jack the rates.
Prices more than doubled suddenly and I am cancelling my sub now thanks for letting me know in game zone chat. As for crown prices, they were already incredibly high for everyone but now I wont be buying any crowns and wont be renewing my sub, might just outright quit the game if they dont fix it soon, there are other mmo's and even tho i prefer eso gameplay I wont be scammed over and over then be ok with suddenly doubled prices.
Inflation rates and affordability don't really have much if anything to do with regional pricing of global products and services, it's much more to do with currency exchange rates. The post from @dmnqwk offers a pretty good analysis of the situation.
Prices more than doubled suddenly and I am cancelling my sub now thanks for letting me know in game zone chat. As for crown prices, they were already incredibly high for everyone but now I wont be buying any crowns and wont be renewing my sub, might just outright quit the game if they dont fix it soon, there are other mmo's and even tho i prefer eso gameplay I wont be scammed over and over then be ok with suddenly doubled prices.
What should they have done?
Either they raise prices and screw over one country, or keep Turkey as a special case and screw every other country in the world over. If your currency is worth 12% of what it was when ESO began but your prices only TRIPLE in that time... how is it fair on those who are paying 8 times what they do in turkey?
I'm sorry Turkey is struggling but so many other countries are too, it's not fair to give Turkey a break when everyone else is struggling too.
Knockmaker wrote: »Inflation rates and affordability don't really have much if anything to do with regional pricing of global products and services, it's much more to do with currency exchange rates. The post from @dmnqwk offers a pretty good analysis of the situation.
I don't disregard the exchange rates. But purchasing power don't usually recover from such spikes overnight. We do not know how the prices changed historically on steam store for eso either. Maybe from that perspective alone, their newly set price tag is accurate on the paper. But, as it was mentioned earlier, this is a luxury purchase categorically, thus, jacking its price tag with a 1:1 ratio in accordance with the exchange rates is unlikely to sustain the sales, because in reality it is very expensive now and people tend to drop the luxurious expenditures as the first thing when things get more difficult. At this point, it comes to me thinking what is best for zos, and zos for sure should know this better themselves so I cannot make any more arguments to push it further without taking that road I think. But, from a sales perspective, more sales with slightly less elevated prices should yield more or at least similar amount of revenue compared to lower sales with damn high prices, especially if you are trying to attract more customers from a certain market. But, no one knows what zos is thinking in the end.
Knockmaker wrote: »Inflation rates and affordability don't really have much if anything to do with regional pricing of global products and services, it's much more to do with currency exchange rates. The post from @dmnqwk offers a pretty good analysis of the situation.
I don't disregard the exchange rates. But purchasing power don't usually recover from such spikes overnight. We do not know how the prices changed historically on steam store for eso either. Maybe from that perspective alone, their newly set price tag is accurate on the paper. But, as it was mentioned earlier, this is a luxury purchase categorically, thus, jacking its price tag with a 1:1 ratio in accordance with the exchange rates is unlikely to sustain the sales, because in reality it is very expensive now and people tend to drop the luxurious expenditures as the first thing when things get more difficult. At this point, it comes to me thinking what is best for zos, and zos for sure should know this better themselves so I cannot make any more arguments to push it further without taking that road I think. But, from a sales perspective, more sales with slightly less elevated prices should yield more or at least similar amount of revenue compared to lower sales with damn high prices, especially if you are trying to attract more customers from a certain market. But, no one knows what zos is thinking in the end.
It doesn't work out that way.
Instead of picking up incremental sales at a lower price, individuals and organized groups will arbitrage the exchange rate differential, which will lead to less revenue for ZOS as more sales will shift to purchases using the devalued currency.
Knockmaker wrote: »Knockmaker wrote: »Inflation rates and affordability don't really have much if anything to do with regional pricing of global products and services, it's much more to do with currency exchange rates. The post from @dmnqwk offers a pretty good analysis of the situation.
I don't disregard the exchange rates. But purchasing power don't usually recover from such spikes overnight. We do not know how the prices changed historically on steam store for eso either. Maybe from that perspective alone, their newly set price tag is accurate on the paper. But, as it was mentioned earlier, this is a luxury purchase categorically, thus, jacking its price tag with a 1:1 ratio in accordance with the exchange rates is unlikely to sustain the sales, because in reality it is very expensive now and people tend to drop the luxurious expenditures as the first thing when things get more difficult. At this point, it comes to me thinking what is best for zos, and zos for sure should know this better themselves so I cannot make any more arguments to push it further without taking that road I think. But, from a sales perspective, more sales with slightly less elevated prices should yield more or at least similar amount of revenue compared to lower sales with damn high prices, especially if you are trying to attract more customers from a certain market. But, no one knows what zos is thinking in the end.
It doesn't work out that way.
Instead of picking up incremental sales at a lower price, individuals and organized groups will arbitrage the exchange rate differential, which will lead to less revenue for ZOS as more sales will shift to purchases using the devalued currency.
Yes, but this can be prevented. Doesn't steam has such measures on its own for example? It does as far as I know.
Prices more than doubled suddenly and I am cancelling my sub now thanks for letting me know in game zone chat. As for crown prices, they were already incredibly high for everyone but now I wont be buying any crowns and wont be renewing my sub, might just outright quit the game if they dont fix it soon, there are other mmo's and even tho i prefer eso gameplay I wont be scammed over and over then be ok with suddenly doubled prices.
What should they have done?
Either they raise prices and screw over one country, or keep Turkey as a special case and screw every other country in the world over. If your currency is worth 12% of what it was when ESO began but your prices only TRIPLE in that time... how is it fair on those who are paying 8 times what they do in turkey?
I'm sorry Turkey is struggling but so many other countries are too, it's not fair to give Turkey a break when everyone else is struggling too.
Knockmaker wrote: »Knockmaker wrote: »Inflation rates and affordability don't really have much if anything to do with regional pricing of global products and services, it's much more to do with currency exchange rates. The post from @dmnqwk offers a pretty good analysis of the situation.
I don't disregard the exchange rates. But purchasing power don't usually recover from such spikes overnight. We do not know how the prices changed historically on steam store for eso either. Maybe from that perspective alone, their newly set price tag is accurate on the paper. But, as it was mentioned earlier, this is a luxury purchase categorically, thus, jacking its price tag with a 1:1 ratio in accordance with the exchange rates is unlikely to sustain the sales, because in reality it is very expensive now and people tend to drop the luxurious expenditures as the first thing when things get more difficult. At this point, it comes to me thinking what is best for zos, and zos for sure should know this better themselves so I cannot make any more arguments to push it further without taking that road I think. But, from a sales perspective, more sales with slightly less elevated prices should yield more or at least similar amount of revenue compared to lower sales with damn high prices, especially if you are trying to attract more customers from a certain market. But, no one knows what zos is thinking in the end.
It doesn't work out that way.
Instead of picking up incremental sales at a lower price, individuals and organized groups will arbitrage the exchange rate differential, which will lead to less revenue for ZOS as more sales will shift to purchases using the devalued currency.
Yes, but this can be prevented. Doesn't steam has such measures on its own for example? It does as far as I know.
How can this be prevented? Even on Steam? It works for buying games and codes, but not for crown microtransactions.
For this to work they would have to ban Turkish players from participating in crown store gifting, whether that is giving gifts or receiving them. Perhaps Turkish players would be allowed to continue gifting and receiving gifts from other Turkish players but it'll essentially segregate the ingame community.
At the end of the day, once you log in, crowns are crowns and how you obtained them doesn't matter anymore, which is why ZOS is making a loss if they don't raise crown prices in Turkey or exclude Turkish players. There isn't any other option. If they don't do anything then Turkish players could crown sell very cheaply to the rest of the playerbase, which we would love of course, but ZOS would make a loss as purchases from other countries drop.
We do not earn in dollars or euro, it is not "cheaply" gifted to other players. And, if you are referring to the real currency excahnge for crowns from other players, I am sure it is already illegal. As a partial solution, they could have kept eso+ price in a more reasonable range and only drastically increase the crown prices if they HAVE to do it. It would be much more reasonable to increase sub prices by about %40 or %50 while increasing the crown prices x3.
Edit: Added a suggestion to fix the problem.