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8.1.4 Magden is Done for PVP

Caribou77
Caribou77
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I appreciate all of the Magden PVPrs who posted detailed data and analysis to make a compelling case to revert U35 nerfs to Scorch, in particular.

If you pvp magden, you recognize Deep Fissure is the only competitive damage skill magden has in pvp, and even so, is more challenging to use than comparable damage skills in other classes.

Because Deep Fissure was not addressed in the final patch, the most struggling PVP class is no longer viable at all.

I was already running crushing shock and dawnbreaker as main offense. With deep fissure gone, there’s no point in playing the class.

I really wish someone at ZOS played Magden in pvp and understood why adding damage to screaming cliff racer is useless in PVP because the skill is too slow and obvious to hit a good player, and gap closers have eliminated range as a factor unless you’re a stealth/bow ganker.

I’m disappointed, of course, mostly because so much thorough and constructive feedback was not understood and was ignored. I now realize that for ZOS dev team, PVP Magden is an uninteresting puzzle, and has been for a long time.
Edited by Caribou77 on August 8, 2022 5:11PM
  • YandereGirlfriend
    YandereGirlfriend
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    It sure would be nice if there were a class representative program in place for matters such as this (oh wait...).

    It's also fairly clear that nobody on the current team: a) plays PvP at all and b) plays Warden (especially MagDen).
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