Eso 2 because the games about to die
Eso 2 because the games about to die
def aint dying with over 20 million players. Just hadda bad slump this year with a sucky chapter. All the others ones were good. and im betting Coof had something to do with it. (as per the excuse for everything 2020-2022 lol). Now that everyone's back in the office (im assuming), i have a feeling next chapter will be better
Telvanni peninsula.
Telvanni peninsula.
If they continue to tease, then yeah, good possibility. That said, this one will be easy to not buy. The Telvanni in Morrowind were cringe and an entire peninsula of that would just be too much. If they don't make it cringey, then they didn't do it right. Either way, easy to skip if that is what the next chapter is.
Sir_Hammock wrote: »I don't know, probably something underwhelming with a feature no one asked for or no one really wants? It's been their motto for a while now...
Sir_Hammock wrote: »I don't know, probably something underwhelming with a feature no one asked for or no one really wants? It's been their motto for a while now...
Eso 2 because the games about to die
def aint dying with over 20 million players. Just hadda bad slump this year with a sucky chapter. All the others ones were good. and im betting Coof had something to do with it. (as per the excuse for everything 2020-2022 lol). Now that everyone's back in the office (im assuming), i have a feeling next chapter will be better
20 million through the turnstiles. Basically, the number of people who came in the front door. They don't release the number that left and never returned.
As for "back in the office"... who knows. Honestly? Unless the studio pulled out the hammer, probably not.Telvanni peninsula.
If they continue to tease, then yeah, good possibility. That said, this one will be easy to not buy. The Telvanni in Morrowind were cringe and an entire peninsula of that would just be too much. If they don't make it cringey, then they didn't do it right. Either way, easy to skip if that is what the next chapter is.
So you guys think we'll be going back to Morrowind? Isnt Hammerfel the Redguards? We havnt hadda Redguard chapter yet...The only Redguard stuff is the Alik'hir Desert right?
VaranisArano wrote: »Eso 2 because the games about to die
def aint dying with over 20 million players. Just hadda bad slump this year with a sucky chapter. All the others ones were good. and im betting Coof had something to do with it. (as per the excuse for everything 2020-2022 lol). Now that everyone's back in the office (im assuming), i have a feeling next chapter will be better
20 million through the turnstiles. Basically, the number of people who came in the front door. They don't release the number that left and never returned.
As for "back in the office"... who knows. Honestly? Unless the studio pulled out the hammer, probably not.Telvanni peninsula.
If they continue to tease, then yeah, good possibility. That said, this one will be easy to not buy. The Telvanni in Morrowind were cringe and an entire peninsula of that would just be too much. If they don't make it cringey, then they didn't do it right. Either way, easy to skip if that is what the next chapter is.
This is pretty much my feeling about the Telvanni in ESO: Morrowind. For all TES 3's faults, they understood that when you add slavery to a video game, many players are going to want the option to free all the slaves. ESO's writers ignored that in pursuit of the stories they wanted to tell instead, so there were some pretty cringy quests and areas where anti-slavery players just stood there like "Whelp, I defeated Molag Bal and stole the Magnifica's dowry but I guess my hands are tied..."
Memory_In_Motion wrote: »Was there an imperial DLC i'm not aware of? Yah ok they got the pvp zone but that's base game not expansion and not pve. I suspect Hammerfell. But imperial and bosmer left after that?
chessalavakia_ESO wrote: »VaranisArano wrote: »Eso 2 because the games about to die
def aint dying with over 20 million players. Just hadda bad slump this year with a sucky chapter. All the others ones were good. and im betting Coof had something to do with it. (as per the excuse for everything 2020-2022 lol). Now that everyone's back in the office (im assuming), i have a feeling next chapter will be better
20 million through the turnstiles. Basically, the number of people who came in the front door. They don't release the number that left and never returned.
As for "back in the office"... who knows. Honestly? Unless the studio pulled out the hammer, probably not.Telvanni peninsula.
If they continue to tease, then yeah, good possibility. That said, this one will be easy to not buy. The Telvanni in Morrowind were cringe and an entire peninsula of that would just be too much. If they don't make it cringey, then they didn't do it right. Either way, easy to skip if that is what the next chapter is.
This is pretty much my feeling about the Telvanni in ESO: Morrowind. For all TES 3's faults, they understood that when you add slavery to a video game, many players are going to want the option to free all the slaves. ESO's writers ignored that in pursuit of the stories they wanted to tell instead, so there were some pretty cringy quests and areas where anti-slavery players just stood there like "Whelp, I defeated Molag Bal and stole the Magnifica's dowry but I guess my hands are tied..."
Part of the issue is that you have the slavery in TES 3. So, your implementation of slavery removal/reduction has to also leave open the door for it's return within the next seven toe eight hundred years.
I'd assume that is why the Telvanni still had slaves. Needless to say, that leaves it messy for dealing with full Telvanni areas as you'll either need to leave an area that can't be accessed for slavery to remain or not allow the player to eliminate slavery much at all.
chessalavakia_ESO wrote: »Part of the issue is that you have the slavery in TES 3. So, your implementation of slavery removal/reduction has to also leave open the door for it's return within the next seven toe eight hundred years.
I'd assume that is why the Telvanni still had slaves. Needless to say, that leaves it messy for dealing with full Telvanni areas as you'll either need to leave an area that can't be accessed for slavery to remain or not allow the player to eliminate slavery much at all.